| Commit | Date | |
|---|---|---|
| 2003-08-14 10:03:19 | Tree | |
|
[r447]
by
ltilib
alvarado: @ADD: Function minmax added to map two numbers x and y into theMin=min(x,y) and theMax=max(x,y) efficiently. |
2003-08-13 10:02:48 | Tree |
|
[r446]
by
ltilib
alvarado: @ADD: The lti::nonMaximaSuppression functor can now optionally fill the gaps between edges extrapolating with line segments at the end points. |
2003-08-07 10:06:19 | Tree |
|
[r445]
by
ltilib
alvarado: @ADD: lti::computePalette can now compute the statistics (mean and covariance) for regions of a color image defined through a labeled mask using as input "image" three channels. This way, computing the palette statistics in color spaces other than RGB is now possible. |
2003-08-07 10:06:03 | Tree |
| 2003-08-07 10:04:15 | Tree | |
| 2003-08-07 10:03:40 | Tree | |
|
[r442]
by
ltilib
alvarado: @ADD: Functor to mask a color image with a labeled or unlabeled mask has been added. The lti::maskImage functor can overlay the regions in a mask using the colors specified in a palette, considering also the transparency given in the "dummy" (or alpha) component of the palette entries. It is therefore not only possible to mask regions completely out (like background) and leave others untouched, but to overlay colored transparent layers on the result. |
2003-08-06 10:02:31 | Tree |
|
[r441]
by
ltilib
alvarado: @ADD: The lti::distanceTransform functor has changed a little bit to support also an efficient implementation of the euclidean distance transformation. You can now compute the 4- or 8-Neighborhood distance transform, the euclidean or the square of euclidean distances. |
2003-08-05 10:03:02 | Tree |
| 2003-08-05 04:02:52 | Tree | |
|
[r439]
by
ltilib
goenner: The new probability map design supporting 2D and 3D probability map. The probabilityMap-class works as usual, but I changed the type of the LUT from byte to ubyte. The former resulted to a sign error in my tests of the 2D class. Claudia |
2003-08-05 04:02:01 | Tree |