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data
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2009-08-19
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coren
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[r1]
In 2009, we use Subversion and not CVS (import ...
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maps
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2009-08-22
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coren
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[r4]
Initial draft of Ogre version
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notes
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2009-08-22
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coren
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[r5]
Make the Ogre framework more sane and more like...
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old
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2009-08-19
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coren
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[r3]
Clean, things will be moved back as they are fixed
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textures
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2009-08-22
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coren
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[r4]
Initial draft of Ogre version
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Makefile
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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events.H
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2009-08-22
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coren
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[r6]
Convert OIS keysyms to low keysyms and events
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game.H
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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game.cc
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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gamesystem.cc
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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md-unix.cc
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2009-09-04
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coren
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[r9]
Split some machine dependent code
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md-windows.cc
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2009-09-04
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coren
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[r9]
Split some machine dependent code
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ogre_ksym_table.h
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2009-08-22
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coren
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[r6]
Convert OIS keysyms to low keysyms and events
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ogre_video.H
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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ogre_video.cc
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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physics.H
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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pull_maps.cc
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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pull_tex.cc
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2009-08-22
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coren
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[r4]
Initial draft of Ogre version
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simple_physics.H
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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simple_physics.cc
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2009-09-13
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coren
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[r10]
Bullet is overkill and overcomplicated for the ...
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uw-formats.txt
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2010-09-21
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coren
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[r11]
Test to make sure commit access still works okay
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uw2.shader
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2009-08-22
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coren
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[r4]
Initial draft of Ogre version
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uw2files.H
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2009-08-23
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coren
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[r7]
- Properly factor Video (and I/O), Audio and ph...
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uw2files.cc
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2009-09-04
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coren
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[r9]
Split some machine dependent code
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walk.cc
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2009-08-23
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coren
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[r8]
Actuall use the new structure
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