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/* This file is part of libmail.
(c) 2009 - Dimitris Mandalidis <mandas@users.sourceforge.net>
libmail is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
libmail is free software: you can redistribute it and/or modify
(at your option) any later version.
libmail is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with libmail. If not, see <http://www.gnu.org/licenses/>.
*/
#include <config.h>
#ifdef LIBMAIL_USE_APOP
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>
#include <strings.h>
#include <assert.h>
struct ctx_t {
uint32_t A;
uint32_t B;
uint32_t C;
uint32_t D;
};
static void md5_init_ctx(struct ctx_t *ctx) {
ctx->A = 0x67452301UL;
ctx->B = 0xefcdab89UL;
ctx->C = 0x98badcfeUL;
ctx->D = 0x10325476UL;
}
#define MD5_PAD_BITS(b) ((((b) / 448) << 9) + 448 - (b))
static uint32_t F(uint32_t X, uint32_t Y, uint32_t Z) {
return (X & Y) | ((~X) & Z);
}
static uint32_t G(uint32_t X, uint32_t Y, uint32_t Z) {
return (X & Z) | (Y & (~Z));
}
static uint32_t H(uint32_t X, uint32_t Y, uint32_t Z) {
return X ^ Y ^ Z;
}
static uint32_t I(uint32_t X, uint32_t Y, uint32_t Z) {
return Y ^ (X | (~Z));
}
static uint32_t ROL(uint32_t X, uint8_t s) {
return (X << s) | (X >> (32-s));
}
static uint32_t ROUND1(uint32_t a, uint32_t b, uint32_t c, uint32_t d, uint32_t X, uint8_t s, uint32_t T) {
return b + ROL(a + F(b,c,d) + X + T,s);
}
static uint32_t ROUND2(uint32_t a, uint32_t b, uint32_t c, uint32_t d, uint32_t X, uint8_t s, uint32_t T) {
return b + ROL(a + G(b,c,d) + X + T,s);
}
static uint32_t ROUND3(uint32_t a, uint32_t b, uint32_t c, uint32_t d, uint32_t X, uint8_t s, uint32_t T) {
return b + ROL(a + H(b,c,d) + X + T,s);
}
static uint32_t ROUND4(uint32_t a, uint32_t b, uint32_t c, uint32_t d, uint32_t X, uint8_t s, uint32_t T) {
return b + ROL(a + I(b,c,d) + X + T,s);
}
#define REVERSE(x) ((((x) & 0xff) << 24) | (((x) & 0xff00) << 8) | (((x) & 0xff0000) >> 8) | (((x) & 0xff000000) >> 24))
#define POS(i,j) ((i << 4)+j)
#define WRITE_WORD(s, w) \
( ((unsigned char *) (s)) [0] = ((w) & 0xff), \
((unsigned char *) (s)) [1] = ((w) & 0xff00) >> 8, \
((unsigned char *) (s)) [2] = ((w) & 0xff0000) >> 16, \
((unsigned char *) (s)) [3] = ((w) & 0xff000000) >> 24)
unsigned char *md5_digest(unsigned char *digest, const char *src) {
uint32_t n_pad_bits, n_bits, n_total_bits;
uint32_t n_32_words, n_16_word_blocks;
uint32_t n_pad_bytes, n_bytes, n_total_bytes;
struct ctx_t ctx;
uint32_t i;
uint32_t *M;
uint32_t AA, BB, CC, DD;
// Padding bytes. A maximum of 448 bits, and 64-bit message size will be padded
uint8_t pad[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0 };
uint32_t T[64] = { 0xd76aa478UL, 0xe8c7b756UL, 0x242070dbUL, 0xc1bdceeeUL,
0xf57c0fafUL, 0x4787c62aUL, 0xa8304613UL, 0xfd469501UL,
0x698098d8UL, 0x8b44f7afUL, 0xffff5bb1UL, 0x895cd7beUL,
0x6b901122UL, 0xfd987193UL, 0xa679438eUL, 0x49b40821UL,
0xf61e2562UL, 0xc040b340UL, 0x265e5a51UL, 0xe9b6c7aaUL,
0xd62f105dUL, 0x2441453UL, 0xd8a1e681UL, 0xe7d3fbc8UL,
0x21e1cde6UL, 0xc33707d6UL, 0xf4d50d87UL, 0x455a14edUL,
0xa9e3e905UL, 0xfcefa3f8UL, 0x676f02d9UL, 0x8d2a4c8aUL,
0xfffa3942UL, 0x8771f681UL, 0x6d9d6122UL, 0xfde5380cUL,
0xa4beea44UL, 0x4bdecfa9UL, 0xf6bb4b60UL, 0xbebfbc70UL,
0x289b7ec6UL, 0xeaa127faUL, 0xd4ef3085UL, 0x4881d05UL,
0xd9d4d039UL, 0xe6db99e5UL, 0x1fa27cf8UL, 0xc4ac5665UL,
0xf4292244UL, 0x432aff97UL, 0xab9423a7UL, 0xfc93a039UL,
0x655b59c3UL, 0x8f0ccc92UL, 0xffeff47dUL, 0x85845dd1UL,
0x6fa87e4fUL, 0xfe2ce6e0UL, 0xa3014314UL, 0x4e0811a1UL,
0xf7537e82UL, 0xbd3af235UL, 0x2ad7d2bbUL, 0xeb86d391UL };
unsigned char *buffer;
// STEP 1: append pad bits.
n_bytes = strlen(src);
n_bits = n_bytes << 3;
n_pad_bits = MD5_PAD_BITS(n_bits);
if (n_pad_bits == 0)
n_pad_bits = 512;
n_pad_bytes = n_pad_bits >> 3;
n_total_bits = n_bits+n_pad_bits+64;
n_total_bytes = n_total_bits >> 3;
n_32_words = n_total_bits >> 5;
n_16_word_blocks = n_32_words >> 4;
// STEP 2: append length (endianess unsafe)
buffer = malloc(n_total_bytes);
assert(buffer != NULL);
memset(buffer, 0, n_total_bytes);
memcpy(buffer, src, n_bytes);
memcpy(buffer+n_bytes, pad, n_pad_bytes);
WRITE_WORD(buffer+n_bytes+n_pad_bytes, n_bits);
M = (uint32_t *) buffer;
// STEP 3:
md5_init_ctx(&ctx);
// STEP 4:
for (i = 0; i < n_16_word_blocks; i++) {
AA = ctx.A;
BB = ctx.B;
CC = ctx.C;
DD = ctx.D;
// Round 1
ctx.A = ROUND1(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,0)], 7, T[0]);
ctx.D = ROUND1(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,1)], 12, T[1]);
ctx.C = ROUND1(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,2)], 17, T[2]);
ctx.B = ROUND1(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,3)], 22, T[3]);
ctx.A = ROUND1(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,4)], 7, T[4]);
ctx.D = ROUND1(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,5)], 12, T[5]);
ctx.C = ROUND1(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,6)], 17, T[6]);
ctx.B = ROUND1(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,7)], 22, T[7]);
ctx.A = ROUND1(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,8)], 7, T[8]);
ctx.D = ROUND1(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,9)], 12, T[9]);
ctx.C = ROUND1(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,10)], 17, T[10]);
ctx.B = ROUND1(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,11)], 22, T[11]);
ctx.A = ROUND1(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,12)], 7, T[12]);
ctx.D = ROUND1(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,13)], 12, T[13]);
ctx.C = ROUND1(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,14)], 17, T[14]);
ctx.B = ROUND1(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,15)], 22, T[15]);
// Round 2
ctx.A = ROUND2(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,1)], 5, T[16]);
ctx.D = ROUND2(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,6)], 9, T[17]);
ctx.C = ROUND2(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,11)], 14, T[18]);
ctx.B = ROUND2(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,0)], 20, T[19]);
ctx.A = ROUND2(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,5)], 5, T[20]);
ctx.D = ROUND2(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,10)], 9, T[21]);
ctx.C = ROUND2(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,15)], 14, T[22]);
ctx.B = ROUND2(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,4)], 20, T[23]);
ctx.A = ROUND2(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,9)], 5, T[24]);
ctx.D = ROUND2(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,14)], 9, T[25]);
ctx.C = ROUND2(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,3)], 14, T[26]);
ctx.B = ROUND2(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,8)], 20, T[27]);
ctx.A = ROUND2(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,13)], 5, T[28]);
ctx.D = ROUND2(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,2)], 9, T[29]);
ctx.C = ROUND2(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,7)], 14, T[30]);
ctx.B = ROUND2(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,12)], 20, T[31]);
// Round 3
ctx.A = ROUND3(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,5)], 4, T[32]);
ctx.D = ROUND3(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,8)], 11, T[33]);
ctx.C = ROUND3(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,11)], 16, T[34]);
ctx.B = ROUND3(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,14)], 23, T[35]);
ctx.A = ROUND3(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,1)], 4, T[36]);
ctx.D = ROUND3(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,4)], 11, T[37]);
ctx.C = ROUND3(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,7)], 16, T[38]);
ctx.B = ROUND3(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,10)], 23, T[39]);
ctx.A = ROUND3(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,13)], 4, T[40]);
ctx.D = ROUND3(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,0)], 11, T[41]);
ctx.C = ROUND3(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,3)], 16, T[42]);
ctx.B = ROUND3(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,6)], 23, T[43]);
ctx.A = ROUND3(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,9)], 4, T[44]);
ctx.D = ROUND3(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,12)], 11, T[45]);
ctx.C = ROUND3(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,15)], 16, T[46]);
ctx.B = ROUND3(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,2)], 23, T[47]);
// Round 4
ctx.A = ROUND4(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,0)], 6, T[48]);
ctx.D = ROUND4(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,7)], 10, T[49]);
ctx.C = ROUND4(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,14)], 15, T[50]);
ctx.B = ROUND4(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,5)], 21, T[51]);
ctx.A = ROUND4(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,12)], 6, T[52]);
ctx.D = ROUND4(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,3)], 10, T[53]);
ctx.C = ROUND4(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,10)], 15, T[54]);
ctx.B = ROUND4(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,1)], 21, T[55]);
ctx.A = ROUND4(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,8)], 6, T[56]);
ctx.D = ROUND4(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,15)], 10, T[57]);
ctx.C = ROUND4(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,6)], 15, T[58]);
ctx.B = ROUND4(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,13)], 21, T[59]);
ctx.A = ROUND4(ctx.A, ctx.B, ctx.C, ctx.D, M[POS(i,4)], 6, T[60]);
ctx.D = ROUND4(ctx.D, ctx.A, ctx.B, ctx.C, M[POS(i,11)], 10, T[61]);
ctx.C = ROUND4(ctx.C, ctx.D, ctx.A, ctx.B, M[POS(i,2)], 15, T[62]);
ctx.B = ROUND4(ctx.B, ctx.C, ctx.D, ctx.A, M[POS(i,9)], 21, T[63]);
// End
ctx.A += AA;
ctx.B += BB;
ctx.C += CC;
ctx.D += DD;
}
free(buffer);
sprintf((char *) digest, "%08x%08x%08x%08x", REVERSE(ctx.A), REVERSE(ctx.B), REVERSE(ctx.C), REVERSE(ctx.D));
return digest;
}
#endif