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/**************************************************************************
Copyright (C) 2020 Arnaud Champenois arthelion@free.fr
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
#ifndef LASTARPROCESSOR_H
#define LASTARPROCESSOR_H
#include<QObject>
#include "processparameters.h"
#include "algo/sound_stat_reference.h"
Q_DECLARE_METATYPE(SoundTools::Status)
class LASTARProcessor : public QObject
{
Q_OBJECT
public:
LASTARProcessor();
virtual ~LASTARProcessor();
void InitProcessing();
SoundTools::Status Open(FileNameString inputFileName);
SoundTools::Status Amplify(FileNameString outputFileName, SoundIDTag defaultTags, bool aJustPlay = false, double startPoint = 0.0);
void Stop();
void Close();
void ResetStats();
void RecomputeStats();
void stopPlaying();
bool StopAndClosePlayer();
void RestartPlayer();
bool isOpened();
bool isClosed();
bool isPlaying();
bool HasEqualizer();
bool getTags(SoundIDTag &aTags);
double getLength();
void SetAmpDebugFileName(const QString&value) {
mAmpDebugFileName = value;
}
bool hasStepDetector() const {
return (mStepDetectorPt!=nullptr);
}
void readEQCatalog(QString path);
QStringList getEQNameList() const {
return mAutoEqCatalog.getNameList();
}
void PrintAutoEqStats();
void setCurrentParam(ProcessParameters* param) {
mCurrentParamPt = param;
}
public slots:
void LowEq(int aValue);
void MidEq(int aValue);
void MidFreq(double aValue);
void MidWidth(double aValue);
void HighEq(int aValue);
void AmpValue(int aValue);
signals:
void logError(QString);
void logInfo(QString);
void logMessage(QString);
void logWarning(QString);
void displayStatus(QString);
void progress(int percent);
void closed();
void processingBegins();
void playerHasStopped();
void stopRequested();
void ampliLoaded();
protected:
void DeleteStats();
SoundAlgoFilter *BuildAutoEq();
SoundStatReference GetAutoEqReference();
SoundTools::Status ComputeStats();
SoundAlgoFilterBiquad *AddEqualizer(SoundAlgoComposite &aComp);
void LogError(QString message) {
emit logError(message);
}
void LogWarning(QString message) {
emit logWarning(message);
}
void LogInfo(QString message) {
emit logInfo(message);
}
void LogMessage(QString message) {
emit logMessage(message);
}
private slots:
void notifyBegin(unsigned);
void notifyInProgress(unsigned,unsigned);
void notifyEnd(int aStatus, unsigned);
void playerInProgress(double time);
void playerBegins();
void playerHasStopped(bool);
private slots:
void loadingFinished();
private:
void connectAlgo(SoundAlgo*algoPt);
ProcessParameters*mCurrentParamPt;
int mSegmentNumber;
SoundReader::Ptr mSoundReaderPt;
bool mStatsWeighted;
SoundAlgoStats* mStatsAlgoPt;
RMSStepDetector* mStepDetectorPt;
SoundStatFile* mStatFile;
SoundPlayer* mSoundPlayerPt;
// For playing
SoundAlgo*mAlgoPt = nullptr;
SoundAlgoAmpliInterface*mAmpliPt = nullptr;
SoundAlgoNoiseGate *mGatePt = nullptr;
SoundStatReferenceCatalog mAutoEqCatalog;
int mPassNb;
int mCurPass;
QString mAmpDebugFileName;
};
#endif // LASTARPROCESSOR_H