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0.1.1:
 - New example robot written in Java (thanks to Matthias Totz)
 - Completely re-written Java GUI client
 - Build system adapted to use CMake
 - Improved command-line argument handling (fixes segfaults on startup)
 - ngui renamed to iwor-gui, with usability improvements
 - Accept empty lines in iwor.conf (bug fix)

0.1.0:
 - Robots gain honor by serving tribe.
 - Ability of cloning has been added.
 - Now robots should have a legal key in order to join the game.
 - Robots can now kill each other.
 - Robots can send messages to each other.
 - Some new options in configuration.
 - New commands are: `LIFETIME', `SEND', `CLONE', `HONOR'.
 - Many new server messages.
 - A minor bug about charging robots has been fixed.
 - simple2Dgui will create a window and then wait for the starting of
   the game.
 - Now server update GUIs only five times per second.

0.0.4:
 - Crystals are added to the world.
 - Factories can consume crystals in order to produce energy.
 - Accept `BATTERY', `PICK', `DROP' and `INFO' commands.
 - `250', `251', `211', `130', and `140' messages are added.
 - Now can read config file.
 - '-c' option is added.
 - Robots will charge when moving around the factory.

0.0.3:
 - Support up to 5 tribe (was 2)
 - A simple 2D GUI is added.
 - All of the major bugs are fixed.

0.0.2:
 - Accept 'LOCATION' command.
 - Accept 'SENSE' command.
 -  111,199,210 messages are added.
 - '-p' option is added.
 -  A major bug has been fixed: If two robots connect immediately
    after each other, user was receive a segmention fault error.
 -  A major bug has been fixed: If there was an error in .world file,
    server was notice that after the first connection.
 - Some minor bugs are fixed.
 - Still have one major bug.

0.0.1:
 - Accept 'INIT' command.
 - Accept 'MOVE' command.
 - Return 255,110,120,190 messages.
 - Have some major bugs.