54 lines (48 with data), 1.9 kB
0.1.1:
- New example robot written in Java (thanks to Matthias Totz)
- Completely re-written Java GUI client
- Build system adapted to use CMake
- Improved command-line argument handling (fixes segfaults on startup)
- ngui renamed to iwor-gui, with usability improvements
- Accept empty lines in iwor.conf (bug fix)
0.1.0:
- Robots gain honor by serving tribe.
- Ability of cloning has been added.
- Now robots should have a legal key in order to join the game.
- Robots can now kill each other.
- Robots can send messages to each other.
- Some new options in configuration.
- New commands are: `LIFETIME', `SEND', `CLONE', `HONOR'.
- Many new server messages.
- A minor bug about charging robots has been fixed.
- simple2Dgui will create a window and then wait for the starting of
the game.
- Now server update GUIs only five times per second.
0.0.4:
- Crystals are added to the world.
- Factories can consume crystals in order to produce energy.
- Accept `BATTERY', `PICK', `DROP' and `INFO' commands.
- `250', `251', `211', `130', and `140' messages are added.
- Now can read config file.
- '-c' option is added.
- Robots will charge when moving around the factory.
0.0.3:
- Support up to 5 tribe (was 2)
- A simple 2D GUI is added.
- All of the major bugs are fixed.
0.0.2:
- Accept 'LOCATION' command.
- Accept 'SENSE' command.
- 111,199,210 messages are added.
- '-p' option is added.
- A major bug has been fixed: If two robots connect immediately
after each other, user was receive a segmention fault error.
- A major bug has been fixed: If there was an error in .world file,
server was notice that after the first connection.
- Some minor bugs are fixed.
- Still have one major bug.
0.0.1:
- Accept 'INIT' command.
- Accept 'MOVE' command.
- Return 255,110,120,190 messages.
- Have some major bugs.