IT-HE RPG Engine Code
Status: Beta
Brought to you by:
jpmorris
ASCII differences between g:\edgui\ABOUT.CPP and c:\ire\gui\ABOUT.CPP Files match. ASCII differences between g:\edgui\BACKGRND.CPP and c:\ire\gui\BACKGRND.CPP Files match. ASCII differences between g:\edgui\BIGMAP.CPP and c:\ire\gui\BIGMAP.CPP Files match. ASCII differences between g:\edgui\EDITOR.CPP and c:\ire\gui\EDITOR.CPP Delete lines 15-16 in g:\edgui\EDITOR.CPP < //MR: Add < #ifndef _WIN32 Delete line 19 in g:\edgui\EDITOR.CPP < #endif Delete lines 40-41 in g:\edgui\EDITOR.CPP < #include "sdl.h" < Delete lines 46-54 in g:\edgui\EDITOR.CPP < // these are from IRE_GAME.CPP < //unsigned int game_minute=0; // Must be INT or SeeR will have a hissy fit < //unsigned int game_hour=0; < //unsigned int game_day=0; < //unsigned int game_month=0; < //unsigned int game_year=0; < //unsigned int days_passed=0; < //unsigned int day_of_week=0; < Replace line 64 in g:\edgui\EDITOR.CPP < int show_roof = 0; with line 50 from c:\ire\gui\EDITOR.CPP > char show_roof = 0; Replace line 69 in g:\edgui\EDITOR.CPP < unsigned int game_minute,game_hour,game_day,game_month,game_year,days_passed,day_of_week; with line 55 from c:\ire\gui\EDITOR.CPP > int game_minute,game_hour,game_day,game_month,game_year,days_passed,day_of_week; ASCII differences between g:\edgui\GFX_BE.CPP and c:\ire\gui\GFX_BE.CPP Files match. ASCII differences between g:\edgui\GFX_DOS.CPP and c:\ire\gui\GFX_DOS.CPP Files match. ASCII differences between g:\edgui\GFX_LIN.CPP and c:\ire\gui\GFX_LIN.CPP Files match. ASCII differences between g:\edgui\GUI_DOS.CPP and c:\ire\gui\GUI_DOS.CPP Files match. ASCII differences between g:\edgui\IGUI.CPP and c:\ire\gui\IGUI.CPP Files match. ASCII differences between g:\edgui\IGUI.HPP and c:\ire\gui\IGUI.HPP Files match. ASCII differences between g:\edgui\MEM.C and c:\ire\gui\MEM.C Files match. ASCII differences between g:\edgui\MENUSYS.H and c:\ire\gui\MENUSYS.H Files match. ASCII differences between g:\edgui\MOUSE.C and c:\ire\gui\MOUSE.C Files match. ASCII differences between g:\edgui\OBJECTS.CPP and c:\ire\gui\OBJECTS.CPP Replace line 1839 in g:\edgui\OBJECTS.CPP < long num=0, ctr=0; with line 1839 from c:\ire\gui\OBJECTS.CPP > long num=0; Replace line 1852 in g:\edgui\OBJECTS.CPP < for(ctr=0;ctr<COtot;ctr++) with line 1852 from c:\ire\gui\OBJECTS.CPP > for(long ctr=0;ctr<COtot;ctr++) Replace line 1867 in g:\edgui\OBJECTS.CPP < for(ctr=0;ctr<COtot;ctr++) with line 1867 from c:\ire\gui\OBJECTS.CPP > for(long ctr=0;ctr<COtot;ctr++) ASCII differences between g:\edgui\OLDROOF.CPP and c:\ire\gui\OLDROOF.CPP Replace line 34 in g:\edgui\OLDROOF.CPP < //extern LAYER *laysel; // Object that is currently selected. Can be NULL with line 34 from c:\ire\gui\OLDROOF.CPP > extern LAYER *laysel; // Object that is currently selected. Can be NULL ASCII differences between g:\edgui\PATH.CPP and c:\ire\gui\PATH.CPP Replace line 34 in g:\edgui\PATH.CPP < //PATH_NODE *pathsel; // Path under scrutiny with line 34 from c:\ire\gui\PATH.CPP > PATH_NODE *pathsel; // Path under scrutiny ASCII differences between g:\edgui\ROOF.CPP and c:\ire\gui\ROOF.CPP Files match.