[go: up one dir, main page]

Menu

[r89]: / engine / darken_c.c  Maximize  Restore  History

Download this file

520 lines (447 with data), 10.3 kB

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
/*
* Darken a bitmap
*/
#include "ithelib.h"
#include <allegro.h>
// Defines
// Variables
COLOR_MAP light_cmap;
COLOR_MAP dark_cmap;
static unsigned short *coltab16;
static unsigned char *coltab8;
static unsigned short *lightning16;
void (*darken)(BITMAP *image, BITMAP *tab, int w, int h);
void (*darken_s)(BITMAP *image, unsigned int level, int w, int h);
void (*darken_blit)(unsigned char *dest, unsigned char *src, int h);
void (*lightning)(BITMAP *image);
// Functions
void darken_init(int bpp);
static void darken_8_init(void);
// We don't support 8bpp in assembler anymore
static void darken_8_c(BITMAP *image, BITMAP *tab,int w, int h);
static void darken_8s_c(BITMAP *image, unsigned int colour,int w, int h);
static void darken_blit8_c(unsigned char *dest, unsigned char *src,int pixels);
#ifdef NO_ASM
static void darken_16_c(BITMAP *image, BITMAP *tab,int w, int h);
static void darken_16s_c(BITMAP *image, unsigned int colour,int w, int h);
static void darken_blit16_c(unsigned char *dest, unsigned char *src,int pixels);
static void darken_blit32_c(unsigned char *dest, unsigned char *src,int pixels);
#else
static void darken_16_asm(BITMAP *image, BITMAP *tab,int w, int h);
static void darken_16s_asm(BITMAP *image, unsigned int colour,int w, int h);
static void darken_32_asm(BITMAP *image, BITMAP *tab,int w, int h);
static void darken_32s_asm(BITMAP *image, unsigned int colour,int w, int h);
#endif
static void darken_generic_c(BITMAP *image, BITMAP *tab,int w, int h);
static void darkens_generic_c(BITMAP *image, unsigned int level,int w, int h);
static void darken_blit_generic(unsigned char *dest, unsigned char *src,int pixels);
static void lightning_generic_c(BITMAP *image);
static void darken_16_init(void);
static void lightning_16(BITMAP *image);
static void darken_32_c(BITMAP *image, BITMAP *tab,int w, int h);
static void darken_32s_c(BITMAP *image, unsigned int colour,int w, int h);
extern void darken_asm_16(unsigned int *spr, unsigned char *darkmap, int pixels, unsigned short *lut);
extern void darken_asm_16s(unsigned int *spr, unsigned int colour, int pixels, unsigned short *lut);
extern void darken_asm_32(unsigned int *spr, unsigned char *darkmap, int pixels);
extern void darken_asm_32s(unsigned int *spr, unsigned int colour, int pixels);
extern void darken_asm_blit16(unsigned char *dest, unsigned char *src, int pixels);
extern void darken_asm_blit32(unsigned char *dest, unsigned char *src, int pixels);
// Code
void darken_init(int bpp)
{
int x,y,z;
// Choose default method for lightning
lightning=lightning_generic_c;
// Choose a method for the shading
switch(bpp)
{
case 8:
darken_8_init();
darken = darken_8_c;
darken_s = darken_8s_c;
darken_blit = darken_blit8_c;
break;
case 15:
case 16:
darken_16_init();
#ifdef NO_ASM
darken = darken_16_c;
darken_s = darken_16s_c;
darken_blit = darken_blit16_c;
#else
darken = darken_16_asm;
darken_s = darken_16s_asm;
darken_blit = darken_asm_blit16;
#endif
lightning=lightning_16;
break;
case 24:
darken = darken_generic_c;
darken_s = darkens_generic_c;
darken_blit = darken_blit_generic;
ilog_printf("WARNING: 24bpp not fully supported\n");
break;
case 32:
#ifdef NO_ASM
darken = darken_32_c;
darken_s = darken_32s_c;
darken_blit = darken_blit32_c;
#else
if(cpu_mmx)
{
darken = darken_32_asm;
darken_s = darken_32s_asm;
}
else
{
darken = darken_32_c;
darken_s = darken_32s_c;
}
darken_blit = darken_asm_blit32;
#endif
break;
default:
darken = darken_generic_c;
darken_s = darkens_generic_c;
darken_blit = darken_blit_generic;
ilog_printf("WARNING: unrecognised colour depth (%d bpp)\n",bpp);
break;
}
// Build colourmap for light sources
for(y=0;y<=255;y++)
for(x=0;x<=255;x++)
{
z=y-x;
if(z<0)
z=0;
light_cmap.data[x][y]=(unsigned char)z;
}
// Build colourmap for dark sources
for(y=0;y<=255;y++)
for(x=0;x<=255;x++)
{
z=y+x;
if(z>255)
z=255;
dark_cmap.data[x][y]=(unsigned char)z;
}
}
void darken_generic_c(BITMAP *image, BITMAP *tab,int w, int h)
{
int x,y,col,level,r,g,b;
for(y=0;y<h;y++)
for(x=0;x<w;x++)
{
col = getpixel(image,x,y);
level = _getpixel(tab,x,y);
r = getr(col);
g = getg(col);
b = getb(col);
r-= level;
if(r<0)
r=0;
g-= level;
if(g<0)
g=0;
b-= level;
if(b<0)
b=0;
putpixel(image,x,y,makecol(r,g,b));
}
}
void darkens_generic_c(BITMAP *image, unsigned int level,int w, int h)
{
int x,y,col,r,g,b;
for(y=0;y<h;y++)
for(x=0;x<w;x++)
{
col = getpixel(image,x,y);
r = getr(col);
g = getg(col);
b = getb(col);
r-= level;
if(r<0)
r=0;
g-= level;
if(g<0)
g=0;
b-= level;
if(b<0)
b=0;
putpixel(image,x,y,makecol(r,g,b));
}
}
/*
* Build the lookup table for 8 bits per pixel
*/
void darken_8_init(void)
{
int ctr,ctr2,r,g,b;
// Allocate lookup table
coltab8 = (unsigned char *)M_get(1,65536);
for(ctr=0;ctr<256;ctr++)
{
for(ctr2=0;ctr2<256;ctr2++)
{
r=getr(ctr2)-(ctr<<3);
if(r<0)
r=0;
g=getg(ctr2)-(ctr<<3);
if(g<0)
g=0;
b=getb(ctr2)-(ctr<<3);
if(b<0)
b=0;
coltab8[(ctr*256)+ctr2]=makecol(r,g,b);
}
}
}
/*
* Use the lookup table to perform the shading in 8 bpp
*/
void darken_8_c(BITMAP *image, BITMAP *tab,int w, int h)
{
unsigned int x,y;
unsigned char *iptr=(unsigned char *)image->line[0];
unsigned char *lptr=(unsigned char *)tab->line[0];
y=w*h;
for(x=0;x<y;x++)
{
*iptr = (coltab8[((*lptr++)<<8)+*iptr]);
iptr++;
}
}
void darken_8s_c(BITMAP *image, unsigned int level,int w, int h)
{
unsigned int x,y;
unsigned char *iptr=(unsigned char *)image->line[0];
y=w*h;
for(x=0;x<y;x++)
{
*iptr = (coltab8[(level<<8)+*iptr]);
iptr++;
}
}
void darken_blit8_c(unsigned char *dest, unsigned char *src, int len)
{
int ctr;
for(ctr=0;ctr<len;ctr++)
{
if(*src)
*dest=*src;
src++;
dest++;
}
}
/*
* Build the lookup table for 15 and 16 bits per pixel
*/
void darken_16_init(void)
{
int ctr,ctr2,r,g,b,out;
// Allocate lookup table
coltab16 = (unsigned short *)M_get(32,65536*sizeof(unsigned short));
for(ctr=0;ctr<32;ctr++)
{
for(ctr2=0;ctr2<65536;ctr2++)
{
r=getr(ctr2)-(ctr<<3);
if(r<0)
r=0;
g=getg(ctr2)-(ctr<<3);
if(g<0)
g=0;
b=getb(ctr2)-(ctr<<3);
if(b<0)
b=0;
out = makecol(r,g,b);
// 0 is used for Transparent in the rooftop shading code, so decide
// what needs to be done.
if(out == 0)
{
if(ctr2 == 0)
out = 0; // Make it transparent
else
out = 1; // very close to black
}
coltab16[(ctr*65536)+ctr2]= out;
}
}
// Allocate lightning table
lightning16 = (unsigned short *)M_get(1,65536*sizeof(unsigned short));
for(ctr=0;ctr<65536;ctr++)
{
r=getr(ctr)<<1;
g=getg(ctr)<<1;
b=getb(ctr)<<2;
if(r>255)
r=255;
if(g>255)
g=255;
if(b>255)
b=255;
lightning16[ctr]=makecol(r,g,b);
}
}
/*
* Use the lookup table to perform the shading in 16 or 15 bpp
*/
void darken_16_c(BITMAP *image, BITMAP *tab,int w, int h)
{
unsigned int x,y;
unsigned short *iptr=(unsigned short *)image->line[0];
unsigned char *lptr=(unsigned char *)tab->line[0];
y=w*h;
for(x=0;x<y;x++)
{
*iptr = (coltab16[(((*lptr++)&0xf8)<<13)+*iptr]);
iptr++;
}
}
void darken_16s_c(BITMAP *image, unsigned int level,int w, int h)
{
unsigned int x,y;
unsigned short *iptr=(unsigned short *)image->line[0];
level &=0xf8;
y=w*h;
for(x=0;x<y;x++)
{
*iptr = (coltab16[(level<<13)+*iptr]);
iptr++;
}
}
void darken_blit16_c(unsigned char *dest, unsigned char *src, int len)
{
int ctr;
unsigned short *d=(unsigned short *)dest;
unsigned short *s=(unsigned short *)src;
for(ctr=0;ctr<len;ctr++)
{
if(*s)
*d=*s;
s++;
d++;
}
}
/*
* Use the lookup table to perform the lightning in 16 or 15 bpp
*/
void lightning_16(BITMAP *image)
{
unsigned int x,y;
unsigned short *iptr=(unsigned short *)image->line[0];
y=image->w*image->h;
for(x=0;x<y;x++)
{
*iptr = (lightning16[*iptr]);
iptr++;
}
}
void darken_16_asm(BITMAP *image, BITMAP *tab,int w, int h)
{
#ifndef NO_ASM
darken_asm_16((unsigned int *)image->line[0],(unsigned char *)tab->line[0],w*h,coltab16);
#endif
}
void darken_16s_asm(BITMAP *image, unsigned int level,int w, int h)
{
#ifndef NO_ASM
darken_asm_16s((unsigned int *)image->line[0],level,w*h,coltab16);
#endif
}
void darken_32_asm(BITMAP *image, BITMAP *tab,int w, int h)
{
#ifndef NO_ASM
darken_asm_32((unsigned int *)image->line[0],(unsigned char *)tab->line[0],w*h);
#endif
}
void darken_32s_asm(BITMAP *image, unsigned int level,int w, int h)
{
#ifndef NO_ASM
darken_asm_32s((unsigned int *)image->line[0],level,w*h);
#endif
}
void darken_32_c(BITMAP *image, BITMAP *tab,int w, int h)
{
unsigned int x,y;
unsigned char *iptr=(unsigned char *)image->line[0];
unsigned char *lptr=(unsigned char *)tab->line[0];
y=w*h;
for(x=0;x<y;x++)
{
*iptr = (light_cmap.data[*lptr][*iptr]); // R
iptr++;
*iptr = (light_cmap.data[*lptr][*iptr]); // G
iptr++;
*iptr = (light_cmap.data[*lptr][*iptr]); // B
iptr++;
*iptr = (light_cmap.data[*lptr][*iptr]); // A
iptr++;
lptr++;
}
}
void darken_32s_c(BITMAP *image, unsigned int level,int w, int h)
{
unsigned int x,y;
unsigned char *iptr=(unsigned char *)image->line[0];
unsigned int *l = (unsigned int *)iptr;
y=w*h;
for(x=0;x<y;x++)
{
// If it was zero before, it's supposed to be translucent for the colour
// separation used by the roof overlay projector
if(*l == 0)
{
iptr+=4;
}
else
{
// Otherwise darken it and set the alpha to make sure it's non-zero
*iptr = (light_cmap.data[level][*iptr]); // R
iptr++;
*iptr = (light_cmap.data[level][*iptr]); // G
iptr++;
*iptr = (light_cmap.data[level][*iptr]); // B
iptr++;
*iptr = 0x01; // A
iptr++;
}
l++;
}
}
void darken_blit32_c(unsigned char *dest, unsigned char *src, int len)
{
int ctr;
unsigned int *d=(unsigned int *)dest;
unsigned int *s=(unsigned int *)src;
for(ctr=0;ctr<len;ctr++)
{
if(*s)
*d=*s;
s++;
d++;
}
}
void lightning_generic_c(BITMAP *image)
{
int x,y,col,r,g,b;
for(y=0;y<image->h;y++)
for(x=0;x<image->w;x++)
{
col = getpixel(image,x,y);
r = getr(col)<<1;
g = getg(col)<<1;
b = getb(col)<<2;
if(r>255)
r=255;
if(g>255)
g=255;
if(b>255)
b=255;
putpixel(image,x,y,makecol(r,g,b));
}
}
void darken_blit_generic(unsigned char *dest, unsigned char *src, int len)
{
// Do Nothing
}