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//
// Editor stubs of C functions
//
#include <allegro.h>
#ifdef USE_FMOD
#ifdef _WIN32
int Waves=0;
int Songs=0;
#endif
#endif
BITMAP *gamewin;
int T_IsDue()
{
return 1;
}
#ifdef USE_FMOD
#ifdef _WIN32
int S_Init()
{
return 1;
}
void S_Term()
{
}
#endif
#endif