#include "config.h"
#include "wmaction.h"
#include "yaction.h"
YAction *actionCascade(0);
YAction *actionArrange(0);
YAction *actionTileVertical(0);
YAction *actionTileHorizontal(0);
YAction *actionUndoArrange(0);
YAction *actionArrangeIcons(0);
YAction *actionMinimizeAll(0);
YAction *actionHideAll(0);
#ifndef CONFIG_PDA
YAction *actionHide(0);
#endif
YAction *actionShow(0);
YAction *actionRaise(0);
YAction *actionLower(0);
YAction *actionDepth(0);
YAction *actionMove(0);
YAction *actionSize(0);
YAction *actionMaximize(0);
YAction *actionMaximizeVert(0);
YAction *actionMinimize(0);
YAction *actionRestore(0);
YAction *actionRollup(0);
YAction *actionClose(0);
YAction *actionKill(0);
YAction *actionOccupyAllOrCurrent(0);
YAction *actionDoNotCover(0);
YAction *actionWindowList(0);
YAction *actionLogout(0);
YAction *actionCancelLogout(0);
YAction *actionRefresh(0);
#ifndef LITE
YAction *actionAbout(0);
YAction *actionHelp(0);
YAction *actionLicense(0);
#endif
YAction *actionRun(0);
YAction *actionExit(0);
void initActions() {
actionCascade = new YAction();
actionArrange = new YAction();
actionTileVertical = new YAction();
actionTileHorizontal = new YAction();
actionUndoArrange = new YAction();
actionArrangeIcons = new YAction();
actionMinimizeAll = new YAction();
actionHideAll = new YAction();
#ifndef CONFIG_PDA
actionHide = new YAction();
#endif
actionShow = new YAction();
actionRaise = new YAction();
actionLower = new YAction();
actionDepth = new YAction();
actionMove = new YAction();
actionSize = new YAction();
actionMaximize = new YAction();
actionMaximizeVert = new YAction();
actionMinimize = new YAction();
actionRestore = new YAction();
actionRollup = new YAction();
actionClose = new YAction();
actionKill = new YAction();
actionOccupyAllOrCurrent = new YAction();
actionDoNotCover = new YAction();
actionWindowList = new YAction();
actionLogout = new YAction();
actionCancelLogout = new YAction();
actionRefresh = new YAction();
#ifndef LITE
actionAbout = new YAction();
actionHelp = new YAction();
actionLicense = new YAction();
#endif
actionRun = new YAction();
actionExit = new YAction();
}