| File | Date | Author | Commit |
|---|---|---|---|
| Animations | 2008-05-01 | stiangre | [r3884] Adding William Hunt's unit animations. |
| Coat-of-Arms | 2007-08-17 | stiangre | [r2746] Adding coat-of-arms for the pirates. |
| Colonies | 2003-12-14 | bryce | [r644] Initial revision |
| Founding_fathers | 2007-08-17 | stiangre | [r2744] Adding a picture for each of the founding fathers. |
| Overlays | 2003-12-14 | bryce | [r644] Initial revision |
| Resources | 2003-12-13 | bryce | [r630] Initial revision |
| Tiles | 2003-12-14 | bryce | [r644] Initial revision |
| Units | 2011-07-17 | nickshanks | [r8698] I just realised that the 006 image is meant to ... |
| User_Interface | 2008-12-08 | stiangre | [r4694] Adding more User Interface images. |
| scripts | 2013-01-13 | burschik | [r10467] Add script to generate borders. |
| README | 2003-12-13 | bryce | [r630] Initial revision |
FreeCol Artwork --------------- These are the source files for the graphics in FreeCol, including the photoshop/paintshop files and in some cases rendered png's. I originally used jasc paintshop pro 7, but I've switched to photoshop 6. I can give you access to these files if you want. It will have to be on my web server, I haven't been able to get an ftp srever to work properly. The primary things to consider for terrain items is the shape and size of the tiles (I have a template for this) and colours being in the same range as the rest of the tiles (this was actually applied midway through the creation of graphics, so it's not as neat - ah well). Cheers, Stephen