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/freecol-old-0.2.0 Commit Log


Commit Date  
[r616] by bryce

Implementing support for displaying IndianSettlements. Includes changes
throughout code, addition of some images, and addition to protocol.

Beginning work on revising data structures for Tiles, Buildings, and
Settlements, to move away from enum's and if-then chains to use of
linked lists and hashmaps. Additional work is required to fully
implement this change, but this gets our foot in the door.

Beginning work on fleshing out dynamic typing with TileType and
SettlementType. This is somewhat experimental at this stage and will
require further work to fully implement, but again - this gets the foot
in the door so it can get some use-testing.

2003-10-22 20:18:11 Tree
[r615] by bryce

Adding indian images

2003-10-22 20:03:50 Tree
[r614] by bryce

Adding new file INSTALL

2003-10-18 19:01:20 Tree
[r613] by bryce

* Add class TileType to Tile.java
* Refactor Tile to use static array of TileType's instead of
* enum's
* Add hill terrain type to Tile.java
* Add mountain terrain type to Tile.java
* Replace if-then chain in InGameMessageHandler with use of
TileTypes (no enums!)
* Replace check against UNEXPLORED with call to isExplored()

2003-10-16 08:07:31 Tree
[r612] by unclouded

finished the implementation of Market

2003-08-26 19:39:35 Tree
[r611] by unclouded

organised imports

2003-08-26 17:55:16 Tree
[r610] by unclouded

turned common.Goods into a type-safe enumerated type and created the common.Market class

2003-08-26 07:59:54 Tree
[r609] by daverd

Updated readme file with more accurate requirements

2003-08-21 21:46:04 Tree
[r608] by gordon1986

*** empty log message ***

2003-07-27 01:16:45 Tree
[r607] by gordon1986

made "ok" be the default button

2003-07-27 00:46:47 Tree
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