<?xml version="1.0" encoding="utf-8"?>
<section name="386">
<p>
Targdaz can attempt to increase the COMBAT bonus of any
<tick weapon="?" addtag="Tz">one weapon</tick> that you possess. (However, note that no weapon can have a bonus higher than six).
<set var="bonus" weapon="?" tags="Tz" value="weapon"/>
<if var="bonus" lessthan="6">
To succeed in doing so, you must roll greater than the weapon's current COMBAT bonus on
<random dice="2" var="x">
two dice
</random>.
<if var="x" greaterthan="bonus">
<tick weapon="?" tags="Tz" addbonus="1" hidden="t"/>
</if>
<else>
If you fail, however, <random>roll the dice again</random>.
</else>
</if>
<!-- get money back if bonus is 6+ -->
<if var="bonus" greaterthan="5"><tick shards="150" hidden="t"/></if>
</p>
<outcomes>
<outcome range="2-6">
The weapon is
<lose weapon="?" tags="Tz">destroyed</lose>
</outcome>
<outcome range="7-12">
The weapon
<tick weapon="?" tags="Tz" addbonus="-1">loses one COMBAT bonus</tick>
</outcome>
</outcomes>
<p>
<tick weapon="?" tags="Tz" removetag="Tz" hidden="t"/>
When you have finished here, <goto section="245"/>.
</p>
</section>