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<?xml version="1.0" encoding="utf-8"?>
<section name="639">
<p>
The alchemist's stall is full of potions, jars of exotic substances, herbs, and so on. Alembics and beakers full of strangely coloured liquids bubble and boil.
</p>
<p>
The alchemist sells potions. You can buy as many as you can afford - each one costs 50 Shards.
</p>
<p>
<buy item="Potion of strength" shards="50">
<effect type="use" ability="combat"/>
</buy>
</p>
<p>
<buy item="Potion of comeliness" shards="50">
<effect type="use" ability="charisma"/>
</buy>
</p>
<p>
<buy item="Potion of intellect" shards="50">
<effect type="use" ability="magic"/>
</buy>
</p>
<p>
<buy item="Potion of godliness" shards="50">
<effect type="use" ability="sanctity"/>
</buy>
</p>
<p>
<buy item="Potion of stealth" shards="50">
<effect type="use" ability="thievery"/>
</buy>
</p>
<p>
<buy item="Potion of nature" shards="50">
<effect type="use" ability="scouting"/>
</buy>
</p>
<p>
A potion can be used just before any ability roll or a fight to add 1 to the relevant ability for that one roll or fight only. Each potion can be used only once, and you cannot use more than one at a time (i.e. you cannot drink six potions and add 6 to your roll).
</p>
<p>When you are finished, <goto section="101"/>.</p>
</section>