| Commit | Date | |
|---|---|---|
|
[r400]
by
merry75
The old tiny resolutions has been removed from the selection menu (they can be restored defining OLD_RES costant). The new resolutions are: 640x480, 800x600, 1024x768 and 1280x1024, there is also the initial 480x320 defined in the etw.cfg config file. As soon this file could be updated, this resolution could be removed. NOTE: does is scaling still used? Because any selection it doesn't seems to affect the game so if it's an old featured needed on Amiga it could be removed from the menu. |
2015-12-16 07:49:55 | Tree |
| 2015-12-16 06:54:19 | Tree | |
|
[r398]
by
merry75
Removed obsolete file SDLMain.h. Added os_open definition as fopen also on Mac OS X, maybe it could be useful to use os_open function instead. |
2015-12-15 19:28:25 | Tree |
|
[r397]
by
merry75
Fixed startup problem outside Xcode on Mac OS X; the problem was due that when the an application is launched from the Finder, the current working directory is set to /. |
2015-12-15 18:39:33 | Tree |
| 2015-12-15 17:35:22 | Tree | |
|
[r395]
by
merry75
Fixed function ResizeWindow. It works but I don't know if the way it's implemented is the more efficient. |
2015-12-14 18:29:03 | Tree |
|
[r394]
by
merry75
Cleaned up LINUX, SOLARIS_X86, IPHONE and MACOSX preprocessor check for some include files. Changed and corrected fixed path "ETW.app/Contents/Resources/data" into "%s.app/Contents/Resources", application name is now retrieved with a new function, it could be renamed by the user. NOTE: on OS X application seems to works only inside Xcode... |
2015-12-14 18:24:51 | Tree |
|
[r393]
by
merry75
Added new function FullScreen to toggle windowed / fullscreen mode. It seems to works only one way at the moment. Fixed cursor hiding on desktop full screen mode. |
2015-12-14 18:19:43 | Tree |
|
[r392]
by
merry75
Removed obsolete file SDLMain.m from the repository, moved MacRequester function in the new file FileReq.m. |
2015-12-14 18:06:12 | Tree |
| 2015-12-14 18:04:34 | Tree |