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I now generate tex coords for multiple textures too few are specified

Now, if you have more textures than tex coords, I will assign texcoords
to the unassigned units. Right now I am using coords from unit 0. If no
texcoords are specified I bail. Next I will generate texcoords, using the
xy plane as the planar projection. Maybe later I will make this cooler!

cmarrin 2007-05-28

changed /mainline/emma/content/tests/gl/mainMeshMultiTexture.xma
changed /mainline/emma/runtime/emmacore/Mesh.cpp