| Commit | Date | |
|---|---|---|
|
[r3435]
by
kypd
Fix : Enforce GamePlayer Specialization Cleanup when refreshing skills (mostly used for promoting) |
2015-01-02 19:24:59 | Tree |
|
[r3434]
by
kypd
Fix : Refresh of Player Stats when Customizing char with an already loaded char. |
2015-01-02 17:41:21 | Tree |
|
[r3433]
by
kypd
Added : Event triggered when player is selecting his character to play. (in DatabaseEvent because it match character creation/deletion screen !) |
2015-01-02 17:41:02 | Tree |
|
[r3432]
by
kypd
Revamp : character creation packet read loop. |
2015-01-02 17:40:34 | Tree |
|
[r3431]
by
kypd
Fix : PacketLib Wrong Byte Count. |
2015-01-02 17:40:15 | Tree |
|
[r3430]
by
kypd
Fix : ScriptMgr Ignore case. |
2015-01-02 17:39:55 | Tree |
|
[r3429]
by
kypd
Revamp : Character Create Request, now use global constants for class creation constraints |
2015-01-02 17:39:30 | Tree |
| 2015-01-02 17:37:36 | Tree | |
|
[r3427]
by
kypd
Updated: some readability in Character Create Request. |
2015-01-01 13:03:01 | Tree |
|
[r3426]
by
kypd
Update: Refresh Command now handle a return value (displayed as string) |
2015-01-01 12:28:30 | Tree |