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Commit [r49]  Maximize  Restore  History

- Correct weight and value for stackable item

- ThrownWeapon now work

doulbousiouf 2006-04-14

1 2 > >> (Page 1 of 2)
changed /GameServer/GameServer.csproj
changed /GameServer/crafting/Salvage.cs
changed /GameServer/database/mappingFiles/Item.hbm.xml
changed /GameServer/database/mappingFiles/ItemTemplate.hbm.xml
changed /GameServer/database/mappingFiles/PersistantGameObject.hbm.xml
changed /GameServer/gameobjects/GameLiving.cs
changed /GameServer/gameobjects/GameNPC.cs
changed /GameServer/gameobjects/GamePlayer.cs
changed /GameServer/gameutils/GameTimer.cs
changed /GameServer/gameutils/items/Ammunition.cs
changed /GameServer/gameutils/items/Arrow.cs
changed /GameServer/gameutils/items/Bolt.cs
changed /GameServer/gameutils/items/CatapultAmmunition.cs
added /GameServer/gameutils/items/IStackableItem.cs
changed /GameServer/gameutils/items/MagicalStackableItem.cs
changed /GameServer/gameutils/items/Poison.cs
changed /GameServer/gameutils/items/StackableItem.cs
changed /GameServer/gameutils/items/VisibleEquipment.cs
changed /GameServer/gameutils/items/weapon/RangedWeapon.cs
changed /GameServer/gameutils/items/weapon/ThrownWeapon.cs
changed /GameServer/gameutils/itemstemplates/ArrowTemplate.cs
changed /GameServer/gameutils/itemstemplates/BoltTemplate.cs
added /GameServer/gameutils/itemstemplates/IStackableItemTemplate.cs
changed /GameServer/gameutils/itemstemplates/StackableItemTemplate.cs
changed /GameServer/gameutils/itemstemplates/weaponstemplates/CompositebowTemplate.cs
1 2 > >> (Page 1 of 2)