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Commit Date  
[r52] by Zyphrus

added the i++, ++i, i-- and --i commands. they work with all integer and real variables, but only as stand alone commands, outside mathematical expressions
removed the white padding around the program table on the deck screen to make selected rows look better
added SELECTED_ROW_BACKGROUND
added the "with" command
SCREEN_BACKGROUND can display two borders again

2007-10-12 00:03:57 Tree
[r51] by Zyphrus
2007-10-11 01:29:28 Tree
[r50] by Zyphrus

fixed lots of bugs
the event system now supports event consumption
screen overlays can process events
it's possible to delete programs and the deck screen has a confirmation popup

2007-10-10 19:58:58 Tree
[r49] by Zyphrus

some general code testing and debugging / optimizing
in the process of adding screen overlays (for tooltips and popups) (event forwarding not done yet, createPopup unfinished)

2007-10-05 15:32:36 Tree
[r48] by Zyphrus

trashcan button added to deckscreen
trashcan image added

2007-10-03 13:15:10 Tree
[r47] by Zyphrus

32 bit bmp files can now be loaded, with the uppermost 8 bit interpreted as the alpha channel

2007-10-02 22:01:00 Tree
[r46] by Zyphrus

table rows can be dragged
the table sorting buttons on the deck screen work again

2007-10-02 19:44:01 Tree
[r45] by Zyphrus

events are handed on to table cells again
fixed a few small bugs in connection with event consumption
removed all repaint() calls, now input events don't slow down the game anymore
rows are now selectable in TABLE

2007-10-02 16:59:53 Tree
[r44] by Zyphrus
2007-10-01 18:32:12 Tree
[r43] by Zyphrus

added optional hardware to the deck screen

2007-10-01 12:58:34 Tree
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