CopyFile Code
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# Microsoft Developer Studio Project File - Name="CopyFile" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=CopyFile - Win32 UnicodeRLS !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "CopyFile.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "CopyFile.mak" CFG="CopyFile - Win32 UnicodeRLS" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "CopyFile - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "CopyFile - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE "CopyFile - Win32 UnicodeDBG" (based on "Win32 (x86) Application") !MESSAGE "CopyFile - Win32 UnicodeRLS" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "CopyFile - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "_MBCS" /D WINVER=0x0400 /D "WIN32" /D "_WINDOWS" /FD /c # SUBTRACT CPP /Fr /YX # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x419 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib shlwapi.lib Netapi32.lib Mpr.lib Ws2_32.lib Winmm.lib msimg32.lib /nologo /version:2.2 /subsystem:windows /machine:I386 /out:"Release/CopyFileA.exe" # SUBTRACT LINK32 /profile !ELSEIF "$(CFG)" == "CopyFile - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_MBCS" /D WINVER=0x0400 /D "WIN32" /D "_WINDOWS" /FD /GZ /c # SUBTRACT CPP /Fr /YX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "_DEBUG" # ADD RSC /l 0x419 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib shlwapi.lib Netapi32.lib Mpr.lib Ws2_32.lib Winmm.lib msimg32.lib /nologo /version:2.2 /subsystem:windows /debug /machine:I386 /out:"Debug/CopyFileA.exe" /pdbtype:sept # SUBTRACT LINK32 /profile !ELSEIF "$(CFG)" == "CopyFile - Win32 UnicodeDBG" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "CopyFile___Win32_UnicodeDBG" # PROP BASE Intermediate_Dir "CopyFile___Win32_UnicodeDBG" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "UnicodeDBG" # PROP Intermediate_Dir "UnicodeDBG" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /D WINVER=0x0400 /D "WIN32" /D "_WINDOWS" /Fr /FD /GZ /c # SUBTRACT CPP /YX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "_DEBUG" # ADD RSC /l 0x419 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib msimg32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # SUBTRACT BASE LINK32 /profile # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib shlwapi.lib Netapi32.lib Mpr.lib Ws2_32.lib Winmm.lib msimg32.lib /nologo /version:2.3 /subsystem:windows /debug /machine:I386 /pdbtype:sept # SUBTRACT LINK32 /pdb:none /nodefaultlib !ELSEIF "$(CFG)" == "CopyFile - Win32 UnicodeRLS" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "CopyFile___Win32_UnicodeRLS" # PROP BASE Intermediate_Dir "CopyFile___Win32_UnicodeRLS" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "UnicodeRLS" # PROP Intermediate_Dir "UnicodeRLS" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "_DEBUG" /D "_UNICODE" /D "UNICODE" /D _WIN32_WINNT=0x0500 /D "WIN32" /D "_WINDOWS" /Fr /FD /GZ /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /W3 /vd0 /GX /Z7 /O2 /D "NDEBUG" /D "_UNICODE" /D "UNICODE" /D WINVER=0x0400 /D "WIN32" /D "_WINDOWS" /FD /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib shlwapi.lib Netapi32.lib Mpr.lib Ws2_32.lib Winmm.lib /nologo /version:2.1 /subsystem:windows /debug /machine:I386 /pdbtype:sept # SUBTRACT BASE LINK32 /pdb:none /nodefaultlib # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib shlwapi.lib Netapi32.lib Mpr.lib Ws2_32.lib Winmm.lib msimg32.lib /nologo /version:2.2 /subsystem:windows /incremental:no /debug /machine:I386 /pdbtype:sept # SUBTRACT LINK32 /pdb:none /nodefaultlib !ENDIF # Begin Target # Name "CopyFile - Win32 Release" # Name "CopyFile - Win32 Debug" # Name "CopyFile - Win32 UnicodeDBG" # Name "CopyFile - Win32 UnicodeRLS" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\Dialog.cpp # End Source File # Begin Source File SOURCE=.\Error.cpp # End Source File # Begin Source File SOURCE=.\Helpers.cpp # End Source File # Begin Source File SOURCE=.\Job.cpp # End Source File # Begin Source File SOURCE=.\main.cpp # End Source File # Begin Source File SOURCE=.\Net.cpp # End Source File # Begin Source File SOURCE=.\Netman.cpp # End Source File # Begin Source File SOURCE=.\PopupMenu.cpp # End Source File # Begin Source File SOURCE=.\Queue.cpp # End Source File # Begin Source File SOURCE=.\Registry.cpp # End Source File # Begin Source File SOURCE=.\resizer.cpp # End Source File # Begin Source File SOURCE=.\Token.cpp # End Source File # Begin Source File SOURCE=.\Worker.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\Dialog.h # End Source File # Begin Source File SOURCE=.\Error.h # End Source File # Begin Source File SOURCE=.\Helpers.h # End Source File # Begin Source File SOURCE=.\Job.h # End Source File # Begin Source File SOURCE=.\Net.h # End Source File # Begin Source File SOURCE=.\Netman.h # End Source File # Begin Source File SOURCE=.\PopupMenu.h # End Source File # Begin Source File SOURCE=.\Queue.h # End Source File # Begin Source File SOURCE=.\Registry.h # End Source File # Begin Source File SOURCE=..\..\Common\CPP\resizer.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\Token.h # End Source File # Begin Source File SOURCE=.\Worker.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Group "Icons(Blue)" # PROP Default_Filter "ico" # Begin Source File SOURCE=.\icons\b_mismat.ico # End Source File # Begin Source File SOURCE=.\icons\complete.ico # End Source File # Begin Source File SOURCE=.\icons\error.ico # End Source File # Begin Source File SOURCE=.\icons\net.ico # End Source File # Begin Source File SOURCE=.\icons\net1.ico # End Source File # Begin Source File SOURCE=.\icons\run.ico # End Source File # Begin Source File SOURCE=.\icons\start_pe.ico # End Source File # Begin Source File SOURCE=.\icons\stop.ico # End Source File # Begin Source File SOURCE=.\icons\stop_pen.ico # End Source File # Begin Source File SOURCE=.\icons\y_mismat.ico # End Source File # End Group # Begin Group "Icons(Yellow)" # PROP Default_Filter "ico" # Begin Source File SOURCE=.\icons\y_complete.ico # End Source File # Begin Source File SOURCE=.\icons\y_error.ico # End Source File # Begin Source File SOURCE=.\icons\y_run.ico # End Source File # Begin Source File SOURCE=.\icons\y_start_pe.ico # End Source File # Begin Source File SOURCE=.\icons\y_stop.ico # End Source File # Begin Source File SOURCE=.\icons\y_stop_pen.ico # End Source File # End Group # Begin Source File SOURCE=.\icons\bmp00001.bmp # End Source File # Begin Source File SOURCE=.\icons\bmp_menu.bmp # End Source File # Begin Source File SOURCE=.\icons\hatch.bmp # End Source File # Begin Source File SOURCE=.\icons\main.ico # End Source File # Begin Source File SOURCE=.\icons\network.bmp # End Source File # Begin Source File SOURCE=.\icons\network_.bmp # End Source File # Begin Source File SOURCE=.\res.rc # End Source File # End Group # Begin Source File SOURCE=.\icons\AllDone.WAV # End Source File # Begin Source File SOURCE=.\UnicodeDBG\AllDone.wav # End Source File # Begin Source File SOURCE=.\doc.txt # End Source File # Begin Source File SOURCE=.\icons\FileAdded.WAV # End Source File # Begin Source File SOURCE=".\icons\Utopia Close.WAV" # End Source File # End Target # End Project