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From: SourceForge.net <no...@so...> - 2007-11-26 08:00:26
|
Bugs item #1837822, was opened at 2007-11-25 02:24 Message generated for change (Settings changed) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1837822&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) >Assigned to: Clemens Katzer (cleka) Summary: How to submit documentation typo? Initial Comment: When I come across a typo, mispelling, grammatical error, etc how to report it? Might as well work on the documentation as well the program. Also, how does on submit contributions to the documentation - ie I found it hard to figure this out, I want to make it easier for the next guy. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-26 10:00 Message: Logged In: YES user_id=1717697 Originator: NO Just submit a bug report for them. If others don't mind, I'd propose I could create a category "Documentation" in the bug tracker. Until then, just put them to General. Typos or similar in the program ... well, General or GUI ? Does not really matter, I'd say. If it's small things, few words or so, describing it in the tracker entry is enough. If it's several lines or paragraphs, you can attach the modified file directly to the bug report. (But PLEASE, if you edit it, edit them with some decent editor like Notepad, Editpad, Emacs, VI, so that in the new file really only the changed lines and words are changed, and NOT with Frontpage or Word or similar which rewrite a totally different file, all cells different/own formatting etc. ... ) -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1837822&group_id=1939 |
|
From: SourceForge.net <no...@so...> - 2007-11-25 22:56:08
|
Bugs item #1804635, was opened at 2007-09-29 00:55 Message generated for change (Comment added) made by general_lom You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1804635&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Network Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: Game ends after first engagement Initial Comment: In playing a two-human networked game, at the end of an early engagement (usually the first) the game ends with the legions of the non-host player being removed as if his Titan were defeated. Still trying to reproduce the exact situation -- whether it can happen to the host player, if it is always the first. It seems to happen on flees and on fights. ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-25 14:56 Message: Logged In: YES user_id=1902564 Originator: NO I have additional info: 1. This problem seems 100% reproducible. 2. It happens when the client player flees the first battle; this is easier to reproduce than an entire battle sequence, and eliminates numerous considerations. 3. I can reproduce it using two separate computers / IP addresses within my local home network. 4. I can *not* seem to reproduce it with two runs of Colossus from the same computer/IP. 5. It's clear that the connection between client and server gets lost, the question is exactly when and why. After the flee, the server's map is updated by removal of the legion that fled, and the Event Viewer window is similarly updated. On the client, these don't happen; the map still shows the two legions engaged on the battle location. 6. On one run in which there was a server muster pending after engagement resolution, the server error ("Connection reset") did not appear until after the one engagement was resolved and the muster was attempted, by clicking on the mustering legion. 7. Here's the server log tail from that case; the client log shows nothing except the "Connection reset" exception as well (source location is SocketClientThread:80): INFO: Phase advances to Fight Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10 (Laurel) flees from legion Bu08 (Moon) Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Blue earns 12.0 points Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10[Gargoyle, Gargoyle] is eliminated Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bu08 Nov 25, 2007 1:21:05 AM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr07[Angel, Centaur, Ogre, Ogre, Ogre, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr12[Titan, Cyclops, Centaur, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: lom dies Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1195982488765 8. To answer your questions below (which you answered yourself somewhat): No, the masterboard does not get closed explicitly from the GUI. The Flee dialog seems to terminate properly when the Flee button is clicked. 9. I've looked at some of the game code (I didn't mention I'm a java developer) and didn't see anything obvious to pursue. I'm not too familiar with what all could raise a SocketException - I assume if it were something like a malformed message between client and server, another exception would occur. Also, I suppose it could be improper thread synchronization, with the game phase or related date getting out of sync. Thanks, GL ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-25 14:55 Message: Logged In: YES user_id=1902564 Originator: NO I have additional info: 1. This problem seems 100% reproducible. 2. It happens when the client player flees the first battle; this is easier to reproduce than an entire battle sequence, and eliminates numerous considerations. 3. I can reproduce it using two separate computers / IP addresses within my local home network. 4. I can *not* seem to reproduce it with two runs of Colossus from the same computer/IP. 5. It's clear that the connection between client and server gets lost, the question is exactly when and why. After the flee, the server's map is updated by removal of the legion that fled, and the Event Viewer window is similarly updated. On the client, these don't happen; the map still shows the two legions engaged on the battle location. 6. On one run in which there was a server muster pending after engagement resolution, the server error ("Connection reset") did not appear until after the one engagement was resolved and the muster was attempted, by clicking on the mustering legion. 7. Here's the server log tail from that case; the client log shows nothing except the "Connection reset" exception as well (source location is SocketClientThread:80): INFO: Phase advances to Fight Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10 (Laurel) flees from legion Bu08 (Moon) Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Blue earns 12.0 points Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10[Gargoyle, Gargoyle] is eliminated Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bu08 Nov 25, 2007 1:21:05 AM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr07[Angel, Centaur, Ogre, Ogre, Ogre, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr12[Titan, Cyclops, Centaur, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: lom dies Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1195982488765 8. To answer your questions below (which you answered yourself somewhat): No, the masterboard does not get closed explicitly from the GUI. The Flee dialog seems to terminate properly when the Flee button is clicked. 9. I've looked at some of the game code (I didn't mention I'm a java developer) and didn't see anything obvious to pursue. I'm not too familiar with what all could raise a SocketException - I assume if it were something like a malformed message between client and server, another exception would occur. Also, I suppose it could be improper thread synchronization, with the game phase or related date getting out of sync. Thanks, GL ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-25 14:54 Message: Logged In: YES user_id=1902564 Originator: NO I have additional info: 1. This problem seems 100% reproducible. 2. It happens when the client player flees the first battle; this is easier to reproduce than an entire battle sequence, and eliminates numerous considerations. 3. I can reproduce it using two separate computers / IP addresses within my local home network. 4. I can *not* seem to reproduce it with two runs of Colossus from the same computer/IP. 5. It's clear that the connection between client and server gets lost, the question is exactly when and why. After the flee, the server's map is updated by removal of the legion that fled, and the Event Viewer window is similarly updated. On the client, these don't happen; the map still shows the two legions engaged on the battle location. 6. On one run in which there was a server muster pending after engagement resolution, the server error ("Connection reset") did not appear until after the one engagement was resolved and the muster was attempted, by clicking on the mustering legion. 7. Here's the server log tail from that case; the client log shows nothing except the "Connection reset" exception as well (source location is SocketClientThread:80): INFO: Phase advances to Fight Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10 (Laurel) flees from legion Bu08 (Moon) Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Blue earns 12.0 points Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10[Gargoyle, Gargoyle] is eliminated Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bu08 Nov 25, 2007 1:21:05 AM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr07[Angel, Centaur, Ogre, Ogre, Ogre, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr12[Titan, Cyclops, Centaur, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: lom dies Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1195982488765 8. To answer your questions below (which you answered yourself somewhat): No, the masterboard does not get closed explicitly from the GUI. The Flee dialog seems to terminate properly when the Flee button is clicked. 9. I've looked at some of the game code (I didn't mention I'm a java developer) and didn't see anything obvious to pursue. I'm not too familiar with what all could raise a SocketException - I assume if it were something like a malformed message between client and server, another exception would occur. Also, I suppose it could be improper thread synchronization, with the game phase or related date getting out of sync. Thanks, GL ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-05 02:48 Message: Logged In: YES user_id=1717697 Originator: NO Very strange. From the logs it basically looks as if both sides get the "the network connection was ended from the other side". I.e. a network problem, e.g. firewall or similar closed connection because it thinks the session is over. One thing makes me suspicious, that in client side the optionTrigger for board and battleboard location are run just before it ends (see below). Those are usually done when the board is closed due to user request. Is it possible that the other user (the client) has closed his battlemap when the battle was nearly over? Because, if one does so, this closes both battle and main board (after a confirmation window "do you really want to quit?") If he just did "let's close the board, battle is mostly over" (e.g. instead of a strikeback which can't effect anything anyway) and did not read the dialog carefully, this indeed would cause a somewhat similar behavior. Although, when I tried that now, I did not get the reset message in the client. But this does not mean this can't be the reason - the order in which things are shutdown is random, sometimes one gets the exception and sometimes not. If, at the other hand, I kill my server, my client ONLY gets the exception, no "save location" triggers. >From the client log you submitted: Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset --- Does it happen only if you play against that particular player? (=> does it happen if you play with someone else? does it happen if he plays with someone else?) One detail which does not fit into the puzzle is, that you mentioned once "happens also in flee situations" - and there the scenario of above does not apply)-: The flee or concede dialogs should not cause the "big boards" to die. Regards, Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-04 01:27 Message: Logged In: YES user_id=1902564 Originator: NO Here is a fresh server log / client log pair. It looks somewhat different from the first server log (no illegally leaving carry mode etc.) maybe because in this game the client player won. Client is named Bllyboy in this log, not Owner. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ server log Java Web Start Console, started Sat Nov 03 21:30:41 PDT 2007 Java 2 Runtime Environment: Version 1.6.0_02 by Sun Microsystems Inc. Logging to file: c:\Temp\javaws.log Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194150642843 Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Starting new game Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 600 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Bllyboy gets tower 300 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Nov 3, 2007 9:32:40 PM net.sf.colossus.util.Log event INFO: Bllyboy chooses color Red Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 29 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Titan recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Angel recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Bllyboy selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu05 (Egg) Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:33:17 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 600 moves to Swamp hex 42 entering on Bottom Nov 3, 2007 9:33:23 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 600 moves to Brush hex 38 entering on Bottom Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Brush hex 38 recruits Gargoyle with 1 Gargoyle Nov 3, 2007 9:33:28 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 1 Nov 3, 2007 9:33:39 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Rd07 (Salamander) into new legion Rd08 (Shield) Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 6 for movement Nov 3, 2007 9:33:51 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 300 tower teleports (Angel) to Tower hex 600 entering on Bottom Nov 3, 2007 9:33:55 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 300 moves to Plains hex 110 entering on Left Nov 3, 2007 9:33:57 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:58 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:59 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tower hex 600 recruits Ogre with nothing Nov 3, 2007 9:34:05 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Plains hex 110 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:09 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:34:25 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 42 moves to Marsh hex 41 entering on Right Nov 3, 2007 9:34:28 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 38 moves to Plains hex 1 entering on Right Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:32 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Marsh hex 41 recruits Ogre with 1 Ogre Nov 3, 2007 9:34:33 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Plains hex 1 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:34 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 2 Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:34:44 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 600 moves to Marsh hex 36 entering on Right Nov 3, 2007 9:34:47 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 110 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:34:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:49 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: First Troll recruited Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Marsh hex 36 recruits Troll with 2 Ogres Nov 3, 2007 9:34:52 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 3 Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:17 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 1 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 3 Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:35:26 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 13 moves to Woods hex 16 entering on Left Nov 3, 2007 9:35:36 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 36 moves to Tundra hex 2000 entering on Left Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:42 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tundra hex 2000 recruits Troll with 1 Troll Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: First Warbear recruited Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Woods hex 16 recruits Warbear with 3 Centaurs Nov 3, 2007 9:35:45 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 4 Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:55 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 7 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:36:00 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 41 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:06 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Marsh hex 13 recruits Ogre with 1 Ogre Nov 3, 2007 9:36:08 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 4 Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:36:14 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 2000 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:15 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 16 moves to Hills hex 23 entering on Left Nov 3, 2007 9:36:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 5 Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Blue rolls a 3 for movement Nov 3, 2007 9:36:23 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 7 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 335 Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 354 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Rd07 (Salamander) (Bllyboy) in Brush hex 10 Nov 3, 2007 9:36:41 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to F2 Nov 3, 2007 9:36:53 PM net.sf.colossus.util.Log event INFO: Gargoyle undoes move and returns to X0 Nov 3, 2007 9:36:55 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to F2 Nov 3, 2007 9:36:57 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E3 Nov 3, 2007 9:36:59 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to E4 Nov 3, 2007 9:37:01 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to C5 Nov 3, 2007 9:37:02 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to D6 Nov 3, 2007 9:37:03 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to E5 Nov 3, 2007 9:37:04 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to F4 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:19 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to E2 Nov 3, 2007 9:37:23 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to D3 Nov 3, 2007 9:37:27 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C2 Nov 3, 2007 9:37:29 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to A2 Nov 3, 2007 9:37:31 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to B1 Nov 3, 2007 9:37:33 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Gargoyle in Brambles hex E3 with strike number 4 : 2134: 1 hit Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Angel in Plains hex F2 with strike number 4 : 666315: 4 hits Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 3612: 1 hit Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 521532: 2 hits Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 1 + 2 => 3; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 2 Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:44 PM net.sf.colossus.util.Log event INFO: Troll moves from C5 to B3 Nov 3, 2007 9:37:47 PM net.sf.colossus.util.Log event INFO: Troll moves from E4 to D4 Nov 3, 2007 9:37:49 PM net.sf.colossus.util.Log event INFO: Ogre moves from F4 to E4 Nov 3, 2007 9:37:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from D6 to B4 Nov 3, 2007 9:37:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from E5 to D5 Nov 3, 2007 9:37:56 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 623622: 2 hits Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 3 + 2 => 5; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 6412: 1 hit Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 5 + 1 => 6; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 5 : 36223353: 2 hits Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 0 + 2 => 2; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Plains hex A2 with strike number 4 : 14136255: 4 hits Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 252333: 1 hit Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2333: 3 hits Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Gargoyle in Brambles hex E3 with strike number 4 : 666412: 4 hits Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 1 + 4 => 4; 1 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: 1 carry available Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 558 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Angel in Plains hex F2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:17 PM net.sf.colossus.util.Log event INFO: Ogre moves from B1 to B2 Nov 3, 2007 9:38:21 PM net.sf.colossus.util.Log event INFO: Centaur moves from C2 to C3 Nov 3, 2007 9:38:27 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 566211: 3 hits Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 1 + 3 => 4; 0 excess Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Ogre in B2 strikes Troll in Plains hex B3 with strike number 5 : 316242: 1 hit Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Troll in Plains hex D4 with strike number 2 : 432: 3 hits Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 3 + 3 => 6; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2661: 2 hits Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 6 + 2 => 8; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4 is now dead: (hits=8 > power=8) Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 6 : 56425426: 2 hits Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 2 + 2 => 4; 0 excess Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 53433636: 4 hits Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 3 Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:50 PM net.sf.colossus.util.Log event INFO: Angel moves from F2 to D3 Nov 3, 2007 9:38:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from E4 to D4 Nov 3, 2007 9:38:52 PM net.sf.colossus.util.Log event INFO: Ogre moves from D5 to C4 Nov 3, 2007 9:38:57 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Angel in D3 strikes Centaur in Plains hex C3 with strike number 4 : 366135: 3 hits Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3 is now dead: (hits=3 > power=3) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 14432424: 4 hits Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 4 + 4 => 6; 2 excess Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: 2 carries available Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 4 + 2 => 6; 0 excess Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: 2 hits carry to Ogre in Plains hex A2 Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 521443: 3 hits Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 5 + 3 => 8; 0 excess Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3 is now dead: (hits=8 > power=8) Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Ogre in Plains hex D4 with strike number 2 : 541: 2 hits Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D4: 0 + 2 => 2; 0 excess Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Bllyboy earns 72.0 points Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Legion Bu02[] is eliminated Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 222 Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 4 Nov 3, 2007 9:39:32 PM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Rd07 Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd07[Angel, Ogre, Ogre, Ogre] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd08[Titan, Gargoyle, Centaur, Centaur, Centaur, Warbear] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Bllyboy dies Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1194151209937 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Java Web Start Console, started Sat Nov 03 21:31:11 GMT-06:00 2007 Java 2 Runtime Environment: Version 1.5.0_11 by Sun Microsystems Inc. Logging to file: c:\javalog Nov 3, 2007 9:31:28 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194147088966 Nov 3, 2007 9:31:29 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-server.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Network Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 284 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 14 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 340 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 244 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 345 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 305 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 310 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 383 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 305 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 131 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 341 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 431 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.client.SocketClientThread.run(SocketClientThread.java:80) ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-24 23:58 Message: Logged In: YES user_id=1902564 Originator: NO >I have never seen the "illegally called leaveCarryMode() " message before. Well we wouldn't want this to be easy now would we :) >So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? Yes, and I think so. Will confirm when I get a client log. >But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Yes this is the server log, with player on server as Blue and client as Black. I'll confirm "Owner" was his name. >Would be good to get logfile from other side too. I'll get a log ASAP. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-23 23:50 Message: Logged In: YES user_id=1717697 Originator: NO ---clip--- INFO: Owner chooses color Black ... INFO: Blue chooses color Blue ... INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ---clap--- Urghh. I have never seen the "illegally called leaveCarryMode() " message before. (in logs, I mean; of course I have seen it in the code). So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Would be good to get logfile from other side too. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-23 23:39 Message: Logged In: YES user_id=1902564 Originator: NO I had a strange Java/Java Web Start installation problem that was preventing any console output from appearing. I've fixed that, and have gotten a log of a full short game illustrating the problem. Your theory is correct -- client's connection is getting reset after some SEVERE errors, and a popup windos saying "Blue wins" on the server. Here's the full server log, thanks for your patience. Java Web Start 1.6.0_02 Using JRE version 1.6.0_02 Java HotSpot(TM) Client VM User home directory = C:\Documents and Settings\thomas ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1193197453671 Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Starting new game Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 210 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 576 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 300 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Owner gets tower 600 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : -6 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Oct 23, 2007 8:45:10 PM net.sf.colossus.util.Log event INFO: Owner chooses color Black Oct 23, 2007 8:45:11 PM net.sf.colossus.util.Log event INFO: Owner selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Titan recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Angel recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Oct 23, 2007 8:45:23 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bk03 (Die) into new legion Bk02 (Eye) Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:45:38 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 600 moves to Marsh hex 41 entering on Right Oct 23, 2007 8:45:39 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 600 moves to Plains hex 133 entering on Right Oct 23, 2007 8:45:40 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:45:41 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: First Lion recruited Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 133 recruits Lion with 2 Centaurs Oct 23, 2007 8:45:45 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Marsh hex 41 recruits Ogre with 1 Ogre Oct 23, 2007 8:45:46 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 1 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu09 (Octopus) Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:46:40 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 300 tower teleports (Angel) to Tower hex 500 entering on Bottom Oct 23, 2007 8:46:45 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 300 moves to Plains hex 110 entering on Left Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Tower hex 500 recruits Centaur with nothing Oct 23, 2007 8:46:57 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in Plains hex 110 recruits Lion with 2 Centaurs Oct 23, 2007 8:46:58 PM net.sf.colossus.util.Log event INFO: Owner's turn, number 2 Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:47:02 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 41 moves to Brush hex 3 entering on Bottom Oct 23, 2007 8:47:04 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 133 moves to Plains hex 129 entering on Left Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:47:09 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 129 recruits Lion with 1 Lion Oct 23, 2007 8:47:10 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Brush hex 3 recruits Gargoyle with 1 Gargoyle Oct 23, 2007 8:47:11 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:47:18 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 500 moves to Plains hex 129 entering on Bottom Oct 23, 2007 8:47:24 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 110 moves to Woods hex 16 entering on Left Oct 23, 2007 8:47:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 365 Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 384 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Bk03 (Die) (Owner) in Plains hex 129 Oct 23, 2007 8:48:02 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to F2 Oct 23, 2007 8:48:05 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to D4 Oct 23, 2007 8:48:06 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to E3 Oct 23, 2007 8:48:07 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to D5 Oct 23, 2007 8:48:09 PM net... [truncated message content] |
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From: SourceForge.net <no...@so...> - 2007-11-25 22:55:30
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Bugs item #1804635, was opened at 2007-09-29 00:55 Message generated for change (Comment added) made by general_lom You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1804635&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Network Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: Game ends after first engagement Initial Comment: In playing a two-human networked game, at the end of an early engagement (usually the first) the game ends with the legions of the non-host player being removed as if his Titan were defeated. Still trying to reproduce the exact situation -- whether it can happen to the host player, if it is always the first. It seems to happen on flees and on fights. ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-25 14:55 Message: Logged In: YES user_id=1902564 Originator: NO I have additional info: 1. This problem seems 100% reproducible. 2. It happens when the client player flees the first battle; this is easier to reproduce than an entire battle sequence, and eliminates numerous considerations. 3. I can reproduce it using two separate computers / IP addresses within my local home network. 4. I can *not* seem to reproduce it with two runs of Colossus from the same computer/IP. 5. It's clear that the connection between client and server gets lost, the question is exactly when and why. After the flee, the server's map is updated by removal of the legion that fled, and the Event Viewer window is similarly updated. On the client, these don't happen; the map still shows the two legions engaged on the battle location. 6. On one run in which there was a server muster pending after engagement resolution, the server error ("Connection reset") did not appear until after the one engagement was resolved and the muster was attempted, by clicking on the mustering legion. 7. Here's the server log tail from that case; the client log shows nothing except the "Connection reset" exception as well (source location is SocketClientThread:80): INFO: Phase advances to Fight Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10 (Laurel) flees from legion Bu08 (Moon) Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Blue earns 12.0 points Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10[Gargoyle, Gargoyle] is eliminated Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bu08 Nov 25, 2007 1:21:05 AM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr07[Angel, Centaur, Ogre, Ogre, Ogre, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr12[Titan, Cyclops, Centaur, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: lom dies Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1195982488765 8. To answer your questions below (which you answered yourself somewhat): No, the masterboard does not get closed explicitly from the GUI. The Flee dialog seems to terminate properly when the Flee button is clicked. 9. I've looked at some of the game code (I didn't mention I'm a java developer) and didn't see anything obvious to pursue. I'm not too familiar with what all could raise a SocketException - I assume if it were something like a malformed message between client and server, another exception would occur. Also, I suppose it could be improper thread synchronization, with the game phase or related date getting out of sync. Thanks, GL ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-25 14:54 Message: Logged In: YES user_id=1902564 Originator: NO I have additional info: 1. This problem seems 100% reproducible. 2. It happens when the client player flees the first battle; this is easier to reproduce than an entire battle sequence, and eliminates numerous considerations. 3. I can reproduce it using two separate computers / IP addresses within my local home network. 4. I can *not* seem to reproduce it with two runs of Colossus from the same computer/IP. 5. It's clear that the connection between client and server gets lost, the question is exactly when and why. After the flee, the server's map is updated by removal of the legion that fled, and the Event Viewer window is similarly updated. On the client, these don't happen; the map still shows the two legions engaged on the battle location. 6. On one run in which there was a server muster pending after engagement resolution, the server error ("Connection reset") did not appear until after the one engagement was resolved and the muster was attempted, by clicking on the mustering legion. 7. Here's the server log tail from that case; the client log shows nothing except the "Connection reset" exception as well (source location is SocketClientThread:80): INFO: Phase advances to Fight Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10 (Laurel) flees from legion Bu08 (Moon) Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Blue earns 12.0 points Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10[Gargoyle, Gargoyle] is eliminated Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bu08 Nov 25, 2007 1:21:05 AM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr07[Angel, Centaur, Ogre, Ogre, Ogre, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr12[Titan, Cyclops, Centaur, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: lom dies Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1195982488765 8. To answer your questions below (which you answered yourself somewhat): No, the masterboard does not get closed explicitly from the GUI. The Flee dialog seems to terminate properly when the Flee button is clicked. 9. I've looked at some of the game code (I didn't mention I'm a java developer) and didn't see anything obvious to pursue. I'm not too familiar with what all could raise a SocketException - I assume if it were something like a malformed message between client and server, another exception would occur. Also, I suppose it could be improper thread synchronization, with the game phase or related date getting out of sync. Thanks, GL ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-05 02:48 Message: Logged In: YES user_id=1717697 Originator: NO Very strange. From the logs it basically looks as if both sides get the "the network connection was ended from the other side". I.e. a network problem, e.g. firewall or similar closed connection because it thinks the session is over. One thing makes me suspicious, that in client side the optionTrigger for board and battleboard location are run just before it ends (see below). Those are usually done when the board is closed due to user request. Is it possible that the other user (the client) has closed his battlemap when the battle was nearly over? Because, if one does so, this closes both battle and main board (after a confirmation window "do you really want to quit?") If he just did "let's close the board, battle is mostly over" (e.g. instead of a strikeback which can't effect anything anyway) and did not read the dialog carefully, this indeed would cause a somewhat similar behavior. Although, when I tried that now, I did not get the reset message in the client. But this does not mean this can't be the reason - the order in which things are shutdown is random, sometimes one gets the exception and sometimes not. If, at the other hand, I kill my server, my client ONLY gets the exception, no "save location" triggers. >From the client log you submitted: Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset --- Does it happen only if you play against that particular player? (=> does it happen if you play with someone else? does it happen if he plays with someone else?) One detail which does not fit into the puzzle is, that you mentioned once "happens also in flee situations" - and there the scenario of above does not apply)-: The flee or concede dialogs should not cause the "big boards" to die. Regards, Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-04 01:27 Message: Logged In: YES user_id=1902564 Originator: NO Here is a fresh server log / client log pair. It looks somewhat different from the first server log (no illegally leaving carry mode etc.) maybe because in this game the client player won. Client is named Bllyboy in this log, not Owner. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ server log Java Web Start Console, started Sat Nov 03 21:30:41 PDT 2007 Java 2 Runtime Environment: Version 1.6.0_02 by Sun Microsystems Inc. Logging to file: c:\Temp\javaws.log Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194150642843 Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Starting new game Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 600 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Bllyboy gets tower 300 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Nov 3, 2007 9:32:40 PM net.sf.colossus.util.Log event INFO: Bllyboy chooses color Red Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 29 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Titan recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Angel recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Bllyboy selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu05 (Egg) Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:33:17 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 600 moves to Swamp hex 42 entering on Bottom Nov 3, 2007 9:33:23 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 600 moves to Brush hex 38 entering on Bottom Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Brush hex 38 recruits Gargoyle with 1 Gargoyle Nov 3, 2007 9:33:28 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 1 Nov 3, 2007 9:33:39 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Rd07 (Salamander) into new legion Rd08 (Shield) Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 6 for movement Nov 3, 2007 9:33:51 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 300 tower teleports (Angel) to Tower hex 600 entering on Bottom Nov 3, 2007 9:33:55 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 300 moves to Plains hex 110 entering on Left Nov 3, 2007 9:33:57 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:58 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:59 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tower hex 600 recruits Ogre with nothing Nov 3, 2007 9:34:05 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Plains hex 110 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:09 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:34:25 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 42 moves to Marsh hex 41 entering on Right Nov 3, 2007 9:34:28 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 38 moves to Plains hex 1 entering on Right Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:32 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Marsh hex 41 recruits Ogre with 1 Ogre Nov 3, 2007 9:34:33 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Plains hex 1 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:34 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 2 Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:34:44 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 600 moves to Marsh hex 36 entering on Right Nov 3, 2007 9:34:47 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 110 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:34:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:49 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: First Troll recruited Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Marsh hex 36 recruits Troll with 2 Ogres Nov 3, 2007 9:34:52 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 3 Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:17 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 1 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 3 Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:35:26 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 13 moves to Woods hex 16 entering on Left Nov 3, 2007 9:35:36 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 36 moves to Tundra hex 2000 entering on Left Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:42 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tundra hex 2000 recruits Troll with 1 Troll Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: First Warbear recruited Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Woods hex 16 recruits Warbear with 3 Centaurs Nov 3, 2007 9:35:45 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 4 Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:55 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 7 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:36:00 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 41 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:06 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Marsh hex 13 recruits Ogre with 1 Ogre Nov 3, 2007 9:36:08 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 4 Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:36:14 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 2000 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:15 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 16 moves to Hills hex 23 entering on Left Nov 3, 2007 9:36:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 5 Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Blue rolls a 3 for movement Nov 3, 2007 9:36:23 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 7 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 335 Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 354 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Rd07 (Salamander) (Bllyboy) in Brush hex 10 Nov 3, 2007 9:36:41 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to F2 Nov 3, 2007 9:36:53 PM net.sf.colossus.util.Log event INFO: Gargoyle undoes move and returns to X0 Nov 3, 2007 9:36:55 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to F2 Nov 3, 2007 9:36:57 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E3 Nov 3, 2007 9:36:59 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to E4 Nov 3, 2007 9:37:01 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to C5 Nov 3, 2007 9:37:02 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to D6 Nov 3, 2007 9:37:03 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to E5 Nov 3, 2007 9:37:04 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to F4 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:19 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to E2 Nov 3, 2007 9:37:23 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to D3 Nov 3, 2007 9:37:27 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C2 Nov 3, 2007 9:37:29 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to A2 Nov 3, 2007 9:37:31 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to B1 Nov 3, 2007 9:37:33 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Gargoyle in Brambles hex E3 with strike number 4 : 2134: 1 hit Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Angel in Plains hex F2 with strike number 4 : 666315: 4 hits Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 3612: 1 hit Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 521532: 2 hits Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 1 + 2 => 3; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 2 Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:44 PM net.sf.colossus.util.Log event INFO: Troll moves from C5 to B3 Nov 3, 2007 9:37:47 PM net.sf.colossus.util.Log event INFO: Troll moves from E4 to D4 Nov 3, 2007 9:37:49 PM net.sf.colossus.util.Log event INFO: Ogre moves from F4 to E4 Nov 3, 2007 9:37:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from D6 to B4 Nov 3, 2007 9:37:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from E5 to D5 Nov 3, 2007 9:37:56 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 623622: 2 hits Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 3 + 2 => 5; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 6412: 1 hit Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 5 + 1 => 6; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 5 : 36223353: 2 hits Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 0 + 2 => 2; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Plains hex A2 with strike number 4 : 14136255: 4 hits Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 252333: 1 hit Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2333: 3 hits Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Gargoyle in Brambles hex E3 with strike number 4 : 666412: 4 hits Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 1 + 4 => 4; 1 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: 1 carry available Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 558 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Angel in Plains hex F2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:17 PM net.sf.colossus.util.Log event INFO: Ogre moves from B1 to B2 Nov 3, 2007 9:38:21 PM net.sf.colossus.util.Log event INFO: Centaur moves from C2 to C3 Nov 3, 2007 9:38:27 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 566211: 3 hits Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 1 + 3 => 4; 0 excess Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Ogre in B2 strikes Troll in Plains hex B3 with strike number 5 : 316242: 1 hit Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Troll in Plains hex D4 with strike number 2 : 432: 3 hits Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 3 + 3 => 6; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2661: 2 hits Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 6 + 2 => 8; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4 is now dead: (hits=8 > power=8) Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 6 : 56425426: 2 hits Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 2 + 2 => 4; 0 excess Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 53433636: 4 hits Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 3 Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:50 PM net.sf.colossus.util.Log event INFO: Angel moves from F2 to D3 Nov 3, 2007 9:38:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from E4 to D4 Nov 3, 2007 9:38:52 PM net.sf.colossus.util.Log event INFO: Ogre moves from D5 to C4 Nov 3, 2007 9:38:57 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Angel in D3 strikes Centaur in Plains hex C3 with strike number 4 : 366135: 3 hits Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3 is now dead: (hits=3 > power=3) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 14432424: 4 hits Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 4 + 4 => 6; 2 excess Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: 2 carries available Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 4 + 2 => 6; 0 excess Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: 2 hits carry to Ogre in Plains hex A2 Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 521443: 3 hits Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 5 + 3 => 8; 0 excess Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3 is now dead: (hits=8 > power=8) Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Ogre in Plains hex D4 with strike number 2 : 541: 2 hits Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D4: 0 + 2 => 2; 0 excess Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Bllyboy earns 72.0 points Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Legion Bu02[] is eliminated Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 222 Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 4 Nov 3, 2007 9:39:32 PM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Rd07 Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd07[Angel, Ogre, Ogre, Ogre] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd08[Titan, Gargoyle, Centaur, Centaur, Centaur, Warbear] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Bllyboy dies Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1194151209937 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Java Web Start Console, started Sat Nov 03 21:31:11 GMT-06:00 2007 Java 2 Runtime Environment: Version 1.5.0_11 by Sun Microsystems Inc. Logging to file: c:\javalog Nov 3, 2007 9:31:28 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194147088966 Nov 3, 2007 9:31:29 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-server.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Network Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 284 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 14 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 340 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 244 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 345 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 305 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 310 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 383 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 305 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 131 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 341 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 431 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.client.SocketClientThread.run(SocketClientThread.java:80) ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-24 23:58 Message: Logged In: YES user_id=1902564 Originator: NO >I have never seen the "illegally called leaveCarryMode() " message before. Well we wouldn't want this to be easy now would we :) >So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? Yes, and I think so. Will confirm when I get a client log. >But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Yes this is the server log, with player on server as Blue and client as Black. I'll confirm "Owner" was his name. >Would be good to get logfile from other side too. I'll get a log ASAP. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-23 23:50 Message: Logged In: YES user_id=1717697 Originator: NO ---clip--- INFO: Owner chooses color Black ... INFO: Blue chooses color Blue ... INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ---clap--- Urghh. I have never seen the "illegally called leaveCarryMode() " message before. (in logs, I mean; of course I have seen it in the code). So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Would be good to get logfile from other side too. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-23 23:39 Message: Logged In: YES user_id=1902564 Originator: NO I had a strange Java/Java Web Start installation problem that was preventing any console output from appearing. I've fixed that, and have gotten a log of a full short game illustrating the problem. Your theory is correct -- client's connection is getting reset after some SEVERE errors, and a popup windos saying "Blue wins" on the server. Here's the full server log, thanks for your patience. Java Web Start 1.6.0_02 Using JRE version 1.6.0_02 Java HotSpot(TM) Client VM User home directory = C:\Documents and Settings\thomas ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1193197453671 Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Starting new game Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 210 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 576 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 300 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Owner gets tower 600 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : -6 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Oct 23, 2007 8:45:10 PM net.sf.colossus.util.Log event INFO: Owner chooses color Black Oct 23, 2007 8:45:11 PM net.sf.colossus.util.Log event INFO: Owner selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Titan recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Angel recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Oct 23, 2007 8:45:23 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bk03 (Die) into new legion Bk02 (Eye) Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:45:38 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 600 moves to Marsh hex 41 entering on Right Oct 23, 2007 8:45:39 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 600 moves to Plains hex 133 entering on Right Oct 23, 2007 8:45:40 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:45:41 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: First Lion recruited Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 133 recruits Lion with 2 Centaurs Oct 23, 2007 8:45:45 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Marsh hex 41 recruits Ogre with 1 Ogre Oct 23, 2007 8:45:46 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 1 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu09 (Octopus) Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:46:40 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 300 tower teleports (Angel) to Tower hex 500 entering on Bottom Oct 23, 2007 8:46:45 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 300 moves to Plains hex 110 entering on Left Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Tower hex 500 recruits Centaur with nothing Oct 23, 2007 8:46:57 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in Plains hex 110 recruits Lion with 2 Centaurs Oct 23, 2007 8:46:58 PM net.sf.colossus.util.Log event INFO: Owner's turn, number 2 Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:47:02 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 41 moves to Brush hex 3 entering on Bottom Oct 23, 2007 8:47:04 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 133 moves to Plains hex 129 entering on Left Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:47:09 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 129 recruits Lion with 1 Lion Oct 23, 2007 8:47:10 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Brush hex 3 recruits Gargoyle with 1 Gargoyle Oct 23, 2007 8:47:11 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:47:18 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 500 moves to Plains hex 129 entering on Bottom Oct 23, 2007 8:47:24 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 110 moves to Woods hex 16 entering on Left Oct 23, 2007 8:47:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 365 Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 384 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Bk03 (Die) (Owner) in Plains hex 129 Oct 23, 2007 8:48:02 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to F2 Oct 23, 2007 8:48:05 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to D4 Oct 23, 2007 8:48:06 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to E3 Oct 23, 2007 8:48:07 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to D5 Oct 23, 2007 8:48:09 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to C5 Oct 23, 2007 8:48:10 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E4 Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:48:20 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to B4 Oct 23, 2007 8:48:30 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to C2 Oct 23, 2007 8:48:32 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to D2 Oct 23, 2007 8:48:34 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to C3 Oct 23, 2007 8:48:36 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C4 Oct 23, 2007 8:48:38 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Lion in Plains hex C5 with strike number 3 : 364321: 4 hits Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex C5 with strike number 3 : 423: 2 hits Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 4 + 2 => 5; 1 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5 is now dead: (hits=5 > power=5) Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: 1 carry available Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 201 Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 561 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Lion in Plains hex D5 Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 6124: 1 hit Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:57 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 34412: 0 hits Oct 23, 2007 8:48:59 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Centaur in Plains hex C4 with strike number 4 : 113: 0 hits Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Lion in C5 strikes Centaur in Plains hex C4 with strike number 5 : 32254: 1 hit Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 2 Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:12 PM net.sf.colossus.util.Log event INFO: Angel moves from E3 to A3 Oct 23, 2007 8:49:14... [truncated message content] |
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From: SourceForge.net <no...@so...> - 2007-11-25 22:54:08
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Bugs item #1804635, was opened at 2007-09-29 00:55 Message generated for change (Comment added) made by general_lom You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1804635&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Network Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: Game ends after first engagement Initial Comment: In playing a two-human networked game, at the end of an early engagement (usually the first) the game ends with the legions of the non-host player being removed as if his Titan were defeated. Still trying to reproduce the exact situation -- whether it can happen to the host player, if it is always the first. It seems to happen on flees and on fights. ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-25 14:54 Message: Logged In: YES user_id=1902564 Originator: NO I have additional info: 1. This problem seems 100% reproducible. 2. It happens when the client player flees the first battle; this is easier to reproduce than an entire battle sequence, and eliminates numerous considerations. 3. I can reproduce it using two separate computers / IP addresses within my local home network. 4. I can *not* seem to reproduce it with two runs of Colossus from the same computer/IP. 5. It's clear that the connection between client and server gets lost, the question is exactly when and why. After the flee, the server's map is updated by removal of the legion that fled, and the Event Viewer window is similarly updated. On the client, these don't happen; the map still shows the two legions engaged on the battle location. 6. On one run in which there was a server muster pending after engagement resolution, the server error ("Connection reset") did not appear until after the one engagement was resolved and the muster was attempted, by clicking on the mustering legion. 7. Here's the server log tail from that case; the client log shows nothing except the "Connection reset" exception as well (source location is SocketClientThread:80): INFO: Phase advances to Fight Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10 (Laurel) flees from legion Bu08 (Moon) Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Blue earns 12.0 points Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: Legion Gr10[Gargoyle, Gargoyle] is eliminated Nov 25, 2007 1:20:13 AM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bu08 Nov 25, 2007 1:21:05 AM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr07[Angel, Centaur, Ogre, Ogre, Ogre, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Legion Gr12[Titan, Cyclops, Centaur, Centaur] is eliminated Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: lom dies Nov 25, 2007 1:21:28 AM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1195982488765 8. To answer your questions below (which you answered yourself somewhat): No, the masterboard does not get closed explicitly from the GUI. The Flee dialog seems to terminate properly when the Flee button is clicked. 9. I've looked at some of the game code (I didn't mention I'm a java developer) and didn't see anything obvious to pursue. I'm not too familiar with what all could raise a SocketException - I assume if it were something like a malformed message between client and server, another exception would occur. Also, I suppose it could be improper thread synchronization, with the game phase or related date getting out of sync. Thanks, GL ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-05 02:48 Message: Logged In: YES user_id=1717697 Originator: NO Very strange. From the logs it basically looks as if both sides get the "the network connection was ended from the other side". I.e. a network problem, e.g. firewall or similar closed connection because it thinks the session is over. One thing makes me suspicious, that in client side the optionTrigger for board and battleboard location are run just before it ends (see below). Those are usually done when the board is closed due to user request. Is it possible that the other user (the client) has closed his battlemap when the battle was nearly over? Because, if one does so, this closes both battle and main board (after a confirmation window "do you really want to quit?") If he just did "let's close the board, battle is mostly over" (e.g. instead of a strikeback which can't effect anything anyway) and did not read the dialog carefully, this indeed would cause a somewhat similar behavior. Although, when I tried that now, I did not get the reset message in the client. But this does not mean this can't be the reason - the order in which things are shutdown is random, sometimes one gets the exception and sometimes not. If, at the other hand, I kill my server, my client ONLY gets the exception, no "save location" triggers. >From the client log you submitted: Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset --- Does it happen only if you play against that particular player? (=> does it happen if you play with someone else? does it happen if he plays with someone else?) One detail which does not fit into the puzzle is, that you mentioned once "happens also in flee situations" - and there the scenario of above does not apply)-: The flee or concede dialogs should not cause the "big boards" to die. Regards, Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-04 01:27 Message: Logged In: YES user_id=1902564 Originator: NO Here is a fresh server log / client log pair. It looks somewhat different from the first server log (no illegally leaving carry mode etc.) maybe because in this game the client player won. Client is named Bllyboy in this log, not Owner. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ server log Java Web Start Console, started Sat Nov 03 21:30:41 PDT 2007 Java 2 Runtime Environment: Version 1.6.0_02 by Sun Microsystems Inc. Logging to file: c:\Temp\javaws.log Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194150642843 Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Starting new game Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 600 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Bllyboy gets tower 300 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Nov 3, 2007 9:32:40 PM net.sf.colossus.util.Log event INFO: Bllyboy chooses color Red Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 29 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Titan recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Angel recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Bllyboy selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu05 (Egg) Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:33:17 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 600 moves to Swamp hex 42 entering on Bottom Nov 3, 2007 9:33:23 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 600 moves to Brush hex 38 entering on Bottom Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Brush hex 38 recruits Gargoyle with 1 Gargoyle Nov 3, 2007 9:33:28 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 1 Nov 3, 2007 9:33:39 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Rd07 (Salamander) into new legion Rd08 (Shield) Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 6 for movement Nov 3, 2007 9:33:51 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 300 tower teleports (Angel) to Tower hex 600 entering on Bottom Nov 3, 2007 9:33:55 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 300 moves to Plains hex 110 entering on Left Nov 3, 2007 9:33:57 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:58 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:59 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tower hex 600 recruits Ogre with nothing Nov 3, 2007 9:34:05 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Plains hex 110 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:09 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:34:25 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 42 moves to Marsh hex 41 entering on Right Nov 3, 2007 9:34:28 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 38 moves to Plains hex 1 entering on Right Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:32 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Marsh hex 41 recruits Ogre with 1 Ogre Nov 3, 2007 9:34:33 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Plains hex 1 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:34 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 2 Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:34:44 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 600 moves to Marsh hex 36 entering on Right Nov 3, 2007 9:34:47 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 110 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:34:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:49 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: First Troll recruited Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Marsh hex 36 recruits Troll with 2 Ogres Nov 3, 2007 9:34:52 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 3 Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:17 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 1 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 3 Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:35:26 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 13 moves to Woods hex 16 entering on Left Nov 3, 2007 9:35:36 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 36 moves to Tundra hex 2000 entering on Left Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:42 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tundra hex 2000 recruits Troll with 1 Troll Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: First Warbear recruited Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Woods hex 16 recruits Warbear with 3 Centaurs Nov 3, 2007 9:35:45 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 4 Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:55 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 7 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:36:00 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 41 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:06 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Marsh hex 13 recruits Ogre with 1 Ogre Nov 3, 2007 9:36:08 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 4 Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:36:14 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 2000 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:15 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 16 moves to Hills hex 23 entering on Left Nov 3, 2007 9:36:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 5 Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Blue rolls a 3 for movement Nov 3, 2007 9:36:23 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 7 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 335 Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 354 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Rd07 (Salamander) (Bllyboy) in Brush hex 10 Nov 3, 2007 9:36:41 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to F2 Nov 3, 2007 9:36:53 PM net.sf.colossus.util.Log event INFO: Gargoyle undoes move and returns to X0 Nov 3, 2007 9:36:55 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to F2 Nov 3, 2007 9:36:57 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E3 Nov 3, 2007 9:36:59 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to E4 Nov 3, 2007 9:37:01 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to C5 Nov 3, 2007 9:37:02 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to D6 Nov 3, 2007 9:37:03 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to E5 Nov 3, 2007 9:37:04 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to F4 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:19 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to E2 Nov 3, 2007 9:37:23 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to D3 Nov 3, 2007 9:37:27 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C2 Nov 3, 2007 9:37:29 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to A2 Nov 3, 2007 9:37:31 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to B1 Nov 3, 2007 9:37:33 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Gargoyle in Brambles hex E3 with strike number 4 : 2134: 1 hit Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Angel in Plains hex F2 with strike number 4 : 666315: 4 hits Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 3612: 1 hit Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 521532: 2 hits Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 1 + 2 => 3; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 2 Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:44 PM net.sf.colossus.util.Log event INFO: Troll moves from C5 to B3 Nov 3, 2007 9:37:47 PM net.sf.colossus.util.Log event INFO: Troll moves from E4 to D4 Nov 3, 2007 9:37:49 PM net.sf.colossus.util.Log event INFO: Ogre moves from F4 to E4 Nov 3, 2007 9:37:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from D6 to B4 Nov 3, 2007 9:37:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from E5 to D5 Nov 3, 2007 9:37:56 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 623622: 2 hits Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 3 + 2 => 5; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 6412: 1 hit Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 5 + 1 => 6; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 5 : 36223353: 2 hits Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 0 + 2 => 2; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Plains hex A2 with strike number 4 : 14136255: 4 hits Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 252333: 1 hit Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2333: 3 hits Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Gargoyle in Brambles hex E3 with strike number 4 : 666412: 4 hits Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 1 + 4 => 4; 1 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: 1 carry available Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 558 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Angel in Plains hex F2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:17 PM net.sf.colossus.util.Log event INFO: Ogre moves from B1 to B2 Nov 3, 2007 9:38:21 PM net.sf.colossus.util.Log event INFO: Centaur moves from C2 to C3 Nov 3, 2007 9:38:27 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 566211: 3 hits Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 1 + 3 => 4; 0 excess Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Ogre in B2 strikes Troll in Plains hex B3 with strike number 5 : 316242: 1 hit Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Troll in Plains hex D4 with strike number 2 : 432: 3 hits Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 3 + 3 => 6; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2661: 2 hits Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 6 + 2 => 8; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4 is now dead: (hits=8 > power=8) Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 6 : 56425426: 2 hits Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 2 + 2 => 4; 0 excess Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 53433636: 4 hits Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 3 Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:50 PM net.sf.colossus.util.Log event INFO: Angel moves from F2 to D3 Nov 3, 2007 9:38:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from E4 to D4 Nov 3, 2007 9:38:52 PM net.sf.colossus.util.Log event INFO: Ogre moves from D5 to C4 Nov 3, 2007 9:38:57 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Angel in D3 strikes Centaur in Plains hex C3 with strike number 4 : 366135: 3 hits Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3 is now dead: (hits=3 > power=3) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 14432424: 4 hits Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 4 + 4 => 6; 2 excess Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: 2 carries available Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 4 + 2 => 6; 0 excess Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: 2 hits carry to Ogre in Plains hex A2 Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 521443: 3 hits Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 5 + 3 => 8; 0 excess Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3 is now dead: (hits=8 > power=8) Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Ogre in Plains hex D4 with strike number 2 : 541: 2 hits Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D4: 0 + 2 => 2; 0 excess Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Bllyboy earns 72.0 points Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Legion Bu02[] is eliminated Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 222 Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 4 Nov 3, 2007 9:39:32 PM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Rd07 Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd07[Angel, Ogre, Ogre, Ogre] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd08[Titan, Gargoyle, Centaur, Centaur, Centaur, Warbear] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Bllyboy dies Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1194151209937 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Java Web Start Console, started Sat Nov 03 21:31:11 GMT-06:00 2007 Java 2 Runtime Environment: Version 1.5.0_11 by Sun Microsystems Inc. Logging to file: c:\javalog Nov 3, 2007 9:31:28 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194147088966 Nov 3, 2007 9:31:29 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-server.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Network Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 284 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 14 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 340 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 244 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 345 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 305 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 310 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 383 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 305 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 131 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 341 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 431 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.client.SocketClientThread.run(SocketClientThread.java:80) ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-24 23:58 Message: Logged In: YES user_id=1902564 Originator: NO >I have never seen the "illegally called leaveCarryMode() " message before. Well we wouldn't want this to be easy now would we :) >So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? Yes, and I think so. Will confirm when I get a client log. >But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Yes this is the server log, with player on server as Blue and client as Black. I'll confirm "Owner" was his name. >Would be good to get logfile from other side too. I'll get a log ASAP. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-23 23:50 Message: Logged In: YES user_id=1717697 Originator: NO ---clip--- INFO: Owner chooses color Black ... INFO: Blue chooses color Blue ... INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ---clap--- Urghh. I have never seen the "illegally called leaveCarryMode() " message before. (in logs, I mean; of course I have seen it in the code). So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Would be good to get logfile from other side too. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-23 23:39 Message: Logged In: YES user_id=1902564 Originator: NO I had a strange Java/Java Web Start installation problem that was preventing any console output from appearing. I've fixed that, and have gotten a log of a full short game illustrating the problem. Your theory is correct -- client's connection is getting reset after some SEVERE errors, and a popup windos saying "Blue wins" on the server. Here's the full server log, thanks for your patience. Java Web Start 1.6.0_02 Using JRE version 1.6.0_02 Java HotSpot(TM) Client VM User home directory = C:\Documents and Settings\thomas ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1193197453671 Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Starting new game Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 210 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 576 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 300 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Owner gets tower 600 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : -6 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Oct 23, 2007 8:45:10 PM net.sf.colossus.util.Log event INFO: Owner chooses color Black Oct 23, 2007 8:45:11 PM net.sf.colossus.util.Log event INFO: Owner selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Titan recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Angel recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Oct 23, 2007 8:45:23 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bk03 (Die) into new legion Bk02 (Eye) Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:45:38 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 600 moves to Marsh hex 41 entering on Right Oct 23, 2007 8:45:39 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 600 moves to Plains hex 133 entering on Right Oct 23, 2007 8:45:40 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:45:41 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: First Lion recruited Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 133 recruits Lion with 2 Centaurs Oct 23, 2007 8:45:45 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Marsh hex 41 recruits Ogre with 1 Ogre Oct 23, 2007 8:45:46 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 1 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu09 (Octopus) Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:46:40 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 300 tower teleports (Angel) to Tower hex 500 entering on Bottom Oct 23, 2007 8:46:45 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 300 moves to Plains hex 110 entering on Left Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Tower hex 500 recruits Centaur with nothing Oct 23, 2007 8:46:57 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in Plains hex 110 recruits Lion with 2 Centaurs Oct 23, 2007 8:46:58 PM net.sf.colossus.util.Log event INFO: Owner's turn, number 2 Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:47:02 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 41 moves to Brush hex 3 entering on Bottom Oct 23, 2007 8:47:04 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 133 moves to Plains hex 129 entering on Left Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:47:09 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 129 recruits Lion with 1 Lion Oct 23, 2007 8:47:10 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Brush hex 3 recruits Gargoyle with 1 Gargoyle Oct 23, 2007 8:47:11 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:47:18 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 500 moves to Plains hex 129 entering on Bottom Oct 23, 2007 8:47:24 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 110 moves to Woods hex 16 entering on Left Oct 23, 2007 8:47:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 365 Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 384 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Bk03 (Die) (Owner) in Plains hex 129 Oct 23, 2007 8:48:02 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to F2 Oct 23, 2007 8:48:05 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to D4 Oct 23, 2007 8:48:06 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to E3 Oct 23, 2007 8:48:07 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to D5 Oct 23, 2007 8:48:09 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to C5 Oct 23, 2007 8:48:10 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E4 Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:48:20 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to B4 Oct 23, 2007 8:48:30 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to C2 Oct 23, 2007 8:48:32 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to D2 Oct 23, 2007 8:48:34 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to C3 Oct 23, 2007 8:48:36 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C4 Oct 23, 2007 8:48:38 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Lion in Plains hex C5 with strike number 3 : 364321: 4 hits Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex C5 with strike number 3 : 423: 2 hits Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 4 + 2 => 5; 1 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5 is now dead: (hits=5 > power=5) Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: 1 carry available Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 201 Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 561 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Lion in Plains hex D5 Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 6124: 1 hit Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:57 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 34412: 0 hits Oct 23, 2007 8:48:59 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Centaur in Plains hex C4 with strike number 4 : 113: 0 hits Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Lion in C5 strikes Centaur in Plains hex C4 with strike number 5 : 32254: 1 hit Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 2 Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:12 PM net.sf.colossus.util.Log event INFO: Angel moves from E3 to A3 Oct 23, 2007 8:49:14 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from E4 to C5 Oct 23, 2007 8:49:15 PM net.sf.colossus.util.Log event INFO: Centaur moves from F2 to E3 Oct 23, 2007 8:49:20 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 36315: 2 hits Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4 is now dead: (hits=3 > power=3) Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Gargoyle in C5 strikes Angel in Plains hex B4 with strike number 5 : 4653: 2 hits Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 0 + 2 => 2; 0 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Angel in A3 strikes Angel in Plains hex B4 with strike number 4 : 525654: 5 hits Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 2 + 5 => 6; 1 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4 is now dead: (hits=6 > power=6) Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Gargoyle in Plains hex C3 with strike number 3 : 511: 1 hit Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Gargoyle in Plains hex C5 with strike number 3 : 266256: 4 hits Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5 is now dead: (hits=4 > power=4) Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex D5 with strike number 3 : 451: 2 hits Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 4326: 1 hit Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 1 + 1 => 2; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from C2 to D3 Oct 23, 2007 8:49:54 PM net.sf.colossus.util.Log event INFO: Ogre moves from D2 to E2 Oct 23, 2007 8:49:59 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Centaur in Plains hex E3 with strike number 6 : 663115: 2 hits Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3: 0 + 2 => 2; 0 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 5361: 2 hits Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 2 + 2 => 3; 1 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Pla... [truncated message content] |
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From: SourceForge.net <no...@so...> - 2007-11-25 00:24:02
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Bugs item #1837822, was opened at 2007-11-24 16:24 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1837822&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: David Ripton (dripton) Summary: How to submit documentation typo? Initial Comment: When I come across a typo, mispelling, grammatical error, etc how to report it? Might as well work on the documentation as well the program. Also, how does on submit contributions to the documentation - ie I found it hard to figure this out, I want to make it easier for the next guy. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1837822&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-20 15:33:44
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Feature Requests item #1021654, was opened at 2004-09-03 07:44 Message generated for change (Comment added) made by dranathi You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=1021654&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: CE variant? Initial Comment: Cosmic Encounter and other rule-bending variants are not allowed now. Can these be added at a later time? ---------------------------------------------------------------------- Comment By: Dranathi (dranathi) Date: 2007-11-20 15:33 Message: Logged In: YES user_id=1735321 Originator: NO Post a link to the rules. Variants that require alterations to the rules need to be encoded directly into the application. I'll see. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=1021654&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-14 12:21:08
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Bugs item #1813362, was opened at 2007-10-15 00:53 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Java Group: None Status: Open Resolution: None >Priority: 5 Private: No Submitted By: Steven Zwanger (szwanger) Assigned to: Clemens Katzer (cleka) Summary: Battle hangs game, perhaps due to Java 1.5 ? Initial Comment: I've been playing the Beelzebub variant, and frequently when I start a combat, I can't move any pieces onto the battleboard; when I click on a piece, I just get the error chime (I'm using Windows). Saving and loading the game doesn't work; it just quits when I try that, though I am attaching such a saved game. So far I've only noticed this when the location is Ruins or Tower. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-14 14:21 Message: Logged In: YES user_id=1717697 Originator: NO Hi, could you do some experiment whether your fault is related to changing the focus to some other window, as in this one: [ 824435 ] Unable to resolve battles in network games http://sourceforge.net/tracker/index.php?func=detail&aid=824435&group_id=1939&atid=101939 -Clemens ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:29 Message: Logged In: YES user_id=1717697 Originator: NO So, unless someone where it fails can run it from commandline and submit a copy paste of whats printed there, or use Java Web Start Console to get that output, there's not much we can do. The person who submitted as nobody: if you don't want to post your name or email here, or have no login id on sourceforge, you could also mail me directly -- my id and after that the "at" and the domain users.sourceforge.net - then we could discuss this more easily -- if you wish so. -Clemens ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:26 Message: Logged In: YES user_id=1717697 Originator: NO As said earlier: saving during battle and restore I don't expect to work properly. I have taken the saved game from other bug, and cleaned it (remove the line 1214, about the battle), and then I can load it, and the AIs happily fight. I have attached that cleaned xml file. I tried it with: newest SVN sources in Java 1.4.2, with last public build (20070906) with JRE 1.5.0_07, with last public build (20070906) with JRE 1.6.0 (cmdline it says: C:\Temp>java -version java version "1.6.0" Java(TM) SE Runtime Environment (build 1.6.0-b105) Java HotSpot(TM) Client VM (build 1.6.0-b105, mixed mode) ) - and all of them start nicely fighting, battle cleans up and it's augustinku's turn to split stacks. As said, attached the cleaned saved file. File Added: battlehangscleaned.xml ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:11 Message: Logged In: YES user_id=1717697 Originator: NO copying an update from the duplicate bug report to here: ---clip--- I've attached a save game file that hangs my machine. If I try to load the save game from the initial dialog, nothing happens. If I start a new game and then load the save game, it loads and hangs on the battle between two AIs. ---clap--- File Added: battlehangs.xml ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:05 Message: Logged In: YES user_id=1717697 Originator: NO ** Someone else ("nobody") reported in a new bug report ** "[ 1823753 ] Battle Hangs on Linux" the probably same issue: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ** Somewhat later: If I attack, I get the concede dialog. Then the game hangs. If I'm attacked, I don't get a flee dialog and the game hangs. If an AI attacks an AI the battle window appears and the game hangs. *** I am closing the other as duplicate. ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 16:37 Message: Logged In: YES user_id=1913099 Originator: YES This problem hasn't happened again since my last post, but as soon as it does, I'll report what I find. >Did you get the usual "Flee" or "Propose/Fight" dialogs and >answer them? Yes. I have played Colossus earlier -- in fact, this version (20070906) is the only version I've played. I haven't reinstalled Java or upgraded anything on the PC. >Is it a difference whether you attack or are attacked? I think it's happened both ways, but I'm not positive. >I suppose you are playing against AIs ? Yes ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-17 11:19 Message: Logged In: YES user_id=1717697 Originator: NO Maybe the first thing to try is whether something is told in log window. During game startup, mark the checkbox "Log debug messages" (in Game Setup, Options tab, top middle checkbox). Then, when game started, in "Window" menu select "Log Window". A log window should appear somewhere. (it must be open before the problem happens; messages are not added there while it's closed...). So, next time when you can't move it in, let's see whether there is something printed in log window indicating why. What puzzles me is, that I normally don't get the error sound when I click wrong location or something; rather, only then, when I click on one window, while some other modal dialog ( i.e. one which demands response before anything else may continue) is still open and waiting for an answer. Did you get the usual "Flee" or "Propose/Fight" dialogs and answer them? Have you played Colossus earlier and now it stopped working due to new Colossus version, or changes on the PC (upgrades, reinstall, different java version than before, ...) - what is different now? Or is this the first time you try it at all ? Is it a difference whether you attack or are attacked? I suppose you are playing against AIs ? -Clemens ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 01:41 Message: Logged In: YES user_id=1913099 Originator: YES I will try this with Autosave. I have since noticed this happening with other variants, and other battleboards such as Brush. I think it's always my first battle in the game. I am using Win98, Java 1.5.0_02, Colossus build 20070906, 128 MB RAM, and I run Colossus from a .jnlp file. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-16 11:10 Message: Logged In: YES user_id=1717697 Originator: NO Hmmm, interesting case... Well, saving during the middle of a battle is not working well anyway, as far as I know. You say "frequently" - so it's kind of semi-reproducible :) Well, once you have that, that game is broken, i.e. you can't continue it anyway, right? Is it the first battle in Ruins or Tower, or sometimes the first and sometime the third? It might be "if there has been a battle in some other land type before, it goes ok, otherwise not" or vice versa? Could you play in future with auto-save on (in the Game Setup is a checkbox). (you should clean the auto-save directory then every then and now ;-) (if you don't know, you can find out what the auto-save directory is on your disk, just when you use the Load game functionality - in the top of the dialog box is a directory pulldown combobox, so there you can see the directory tree....) This auto-save on creates an automatic save file at the begin of each phase (or something like that). And when the problem now happens again: Quit the game. Start Colossus again. NOW: PUT AUTOSAVE OFF NOW. Otherwise it creates always more, so it's hard to remember which was the "original last one" ... Next try to reload the last file, previous last file, third last file, etc, until you have found the one where you are just in "select first engagement now" phase. When the battle starts then, does it now hang too? If so, would be great -- then it would be a reproducible situation. Also, please tell which OS (Win 95, 98, 2000, XP) and which Java version (and Colossus build - I guess the latest?) you use (In Colossus, "Help => About" tells Java and Colossus version - and the "home directory" - the autosaves are in that directory, under .colossus/saves/ ... ), And how much memory you have? Do you use the WebStart or run from commandline? -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-14 03:20:09
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Feature Requests item #950014, was opened at 2004-05-07 10:08 Message generated for change (Comment added) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=950014&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: Engagement window Initial Comment: It could use improvement. Unlike other windows like the status window, its not there when the game starts. It only appears when the first engagement occurs. The annoying part of this is that it always appears in the top left of the screen. It should, like the other windows, stay wherever you put it. Why not have it up all the time? It could be there and empty (ie no engagements yet). Also, there might be a bug with it. I occasionally get the game hanging. I can get out of this by saving the game and then reloading (99% of the time; not always). When I do this the engagement window from the "hung" copy hangs there. The reloaded game will have its own engagement window (ie there are now 2 engagement windows). If I close either, it quits the game. ---------------------------------------------------------------------- >Comment By: SourceForge Robot (sf-robot) Date: 2007-11-13 19:20 Message: Logged In: YES user_id=1312539 Originator: NO This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-30 13:36 Message: Logged In: YES user_id=1717697 Originator: NO > Why not have it up all the time? > It could be there and empty (ie no engagements yet). I did all or most of the above recently. It's now visible when game starts (given that it's enabled), should keep it's position over closing and starting Colossus again (no matter whether visible, hidden or closed when ending Colossus), and it should properly remember all battle events, even if closed/reopened later. I didn't encounter any hangs recently, but I fixed quite some Exceptions (which can cause a game hang) several months ago - one of them might be related to Engagement result window. This "when visible" is not available in newest public build, but there should be a new one in near future. I put this into pending, so sourceforge robot will close it in a few weeks, if nobody responds to it any more... -Clemens ---------------------------------------------------------------------- Comment By: equinox70 (equinox70) Date: 2004-10-16 03:43 Message: Logged In: YES user_id=1140204 Hi I had the same "hanging" bug : feel free to put it in the "bug forum" Thanks ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=950014&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-05 10:48:43
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Bugs item #1804635, was opened at 2007-09-29 10:55 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1804635&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Network Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: Game ends after first engagement Initial Comment: In playing a two-human networked game, at the end of an early engagement (usually the first) the game ends with the legions of the non-host player being removed as if his Titan were defeated. Still trying to reproduce the exact situation -- whether it can happen to the host player, if it is always the first. It seems to happen on flees and on fights. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-05 12:48 Message: Logged In: YES user_id=1717697 Originator: NO Very strange. From the logs it basically looks as if both sides get the "the network connection was ended from the other side". I.e. a network problem, e.g. firewall or similar closed connection because it thinks the session is over. One thing makes me suspicious, that in client side the optionTrigger for board and battleboard location are run just before it ends (see below). Those are usually done when the board is closed due to user request. Is it possible that the other user (the client) has closed his battlemap when the battle was nearly over? Because, if one does so, this closes both battle and main board (after a confirmation window "do you really want to quit?") If he just did "let's close the board, battle is mostly over" (e.g. instead of a strikeback which can't effect anything anyway) and did not read the dialog carefully, this indeed would cause a somewhat similar behavior. Although, when I tried that now, I did not get the reset message in the client. But this does not mean this can't be the reason - the order in which things are shutdown is random, sometimes one gets the exception and sometimes not. If, at the other hand, I kill my server, my client ONLY gets the exception, no "save location" triggers. >From the client log you submitted: Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset --- Does it happen only if you play against that particular player? (=> does it happen if you play with someone else? does it happen if he plays with someone else?) One detail which does not fit into the puzzle is, that you mentioned once "happens also in flee situations" - and there the scenario of above does not apply)-: The flee or concede dialogs should not cause the "big boards" to die. Regards, Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-04 10:27 Message: Logged In: YES user_id=1902564 Originator: NO Here is a fresh server log / client log pair. It looks somewhat different from the first server log (no illegally leaving carry mode etc.) maybe because in this game the client player won. Client is named Bllyboy in this log, not Owner. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ server log Java Web Start Console, started Sat Nov 03 21:30:41 PDT 2007 Java 2 Runtime Environment: Version 1.6.0_02 by Sun Microsystems Inc. Logging to file: c:\Temp\javaws.log Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194150642843 Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Starting new game Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 600 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Bllyboy gets tower 300 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Nov 3, 2007 9:32:40 PM net.sf.colossus.util.Log event INFO: Bllyboy chooses color Red Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 29 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Titan recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Angel recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Bllyboy selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu05 (Egg) Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:33:17 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 600 moves to Swamp hex 42 entering on Bottom Nov 3, 2007 9:33:23 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 600 moves to Brush hex 38 entering on Bottom Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Brush hex 38 recruits Gargoyle with 1 Gargoyle Nov 3, 2007 9:33:28 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 1 Nov 3, 2007 9:33:39 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Rd07 (Salamander) into new legion Rd08 (Shield) Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 6 for movement Nov 3, 2007 9:33:51 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 300 tower teleports (Angel) to Tower hex 600 entering on Bottom Nov 3, 2007 9:33:55 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 300 moves to Plains hex 110 entering on Left Nov 3, 2007 9:33:57 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:58 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:59 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tower hex 600 recruits Ogre with nothing Nov 3, 2007 9:34:05 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Plains hex 110 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:09 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:34:25 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 42 moves to Marsh hex 41 entering on Right Nov 3, 2007 9:34:28 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 38 moves to Plains hex 1 entering on Right Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:32 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Marsh hex 41 recruits Ogre with 1 Ogre Nov 3, 2007 9:34:33 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Plains hex 1 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:34 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 2 Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:34:44 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 600 moves to Marsh hex 36 entering on Right Nov 3, 2007 9:34:47 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 110 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:34:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:49 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: First Troll recruited Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Marsh hex 36 recruits Troll with 2 Ogres Nov 3, 2007 9:34:52 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 3 Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:17 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 1 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 3 Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:35:26 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 13 moves to Woods hex 16 entering on Left Nov 3, 2007 9:35:36 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 36 moves to Tundra hex 2000 entering on Left Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:42 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tundra hex 2000 recruits Troll with 1 Troll Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: First Warbear recruited Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Woods hex 16 recruits Warbear with 3 Centaurs Nov 3, 2007 9:35:45 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 4 Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:55 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 7 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:36:00 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 41 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:06 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Marsh hex 13 recruits Ogre with 1 Ogre Nov 3, 2007 9:36:08 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 4 Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:36:14 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 2000 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:15 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 16 moves to Hills hex 23 entering on Left Nov 3, 2007 9:36:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 5 Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Blue rolls a 3 for movement Nov 3, 2007 9:36:23 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 7 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 335 Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 354 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Rd07 (Salamander) (Bllyboy) in Brush hex 10 Nov 3, 2007 9:36:41 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to F2 Nov 3, 2007 9:36:53 PM net.sf.colossus.util.Log event INFO: Gargoyle undoes move and returns to X0 Nov 3, 2007 9:36:55 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to F2 Nov 3, 2007 9:36:57 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E3 Nov 3, 2007 9:36:59 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to E4 Nov 3, 2007 9:37:01 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to C5 Nov 3, 2007 9:37:02 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to D6 Nov 3, 2007 9:37:03 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to E5 Nov 3, 2007 9:37:04 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to F4 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:19 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to E2 Nov 3, 2007 9:37:23 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to D3 Nov 3, 2007 9:37:27 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C2 Nov 3, 2007 9:37:29 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to A2 Nov 3, 2007 9:37:31 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to B1 Nov 3, 2007 9:37:33 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Gargoyle in Brambles hex E3 with strike number 4 : 2134: 1 hit Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Angel in Plains hex F2 with strike number 4 : 666315: 4 hits Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 3612: 1 hit Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 521532: 2 hits Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 1 + 2 => 3; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 2 Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:44 PM net.sf.colossus.util.Log event INFO: Troll moves from C5 to B3 Nov 3, 2007 9:37:47 PM net.sf.colossus.util.Log event INFO: Troll moves from E4 to D4 Nov 3, 2007 9:37:49 PM net.sf.colossus.util.Log event INFO: Ogre moves from F4 to E4 Nov 3, 2007 9:37:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from D6 to B4 Nov 3, 2007 9:37:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from E5 to D5 Nov 3, 2007 9:37:56 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 623622: 2 hits Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 3 + 2 => 5; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 6412: 1 hit Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 5 + 1 => 6; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 5 : 36223353: 2 hits Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 0 + 2 => 2; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Plains hex A2 with strike number 4 : 14136255: 4 hits Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 252333: 1 hit Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2333: 3 hits Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Gargoyle in Brambles hex E3 with strike number 4 : 666412: 4 hits Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 1 + 4 => 4; 1 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: 1 carry available Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 558 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Angel in Plains hex F2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:17 PM net.sf.colossus.util.Log event INFO: Ogre moves from B1 to B2 Nov 3, 2007 9:38:21 PM net.sf.colossus.util.Log event INFO: Centaur moves from C2 to C3 Nov 3, 2007 9:38:27 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 566211: 3 hits Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 1 + 3 => 4; 0 excess Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Ogre in B2 strikes Troll in Plains hex B3 with strike number 5 : 316242: 1 hit Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Troll in Plains hex D4 with strike number 2 : 432: 3 hits Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 3 + 3 => 6; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2661: 2 hits Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 6 + 2 => 8; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4 is now dead: (hits=8 > power=8) Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 6 : 56425426: 2 hits Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 2 + 2 => 4; 0 excess Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 53433636: 4 hits Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 3 Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:50 PM net.sf.colossus.util.Log event INFO: Angel moves from F2 to D3 Nov 3, 2007 9:38:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from E4 to D4 Nov 3, 2007 9:38:52 PM net.sf.colossus.util.Log event INFO: Ogre moves from D5 to C4 Nov 3, 2007 9:38:57 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Angel in D3 strikes Centaur in Plains hex C3 with strike number 4 : 366135: 3 hits Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3 is now dead: (hits=3 > power=3) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 14432424: 4 hits Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 4 + 4 => 6; 2 excess Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: 2 carries available Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 4 + 2 => 6; 0 excess Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: 2 hits carry to Ogre in Plains hex A2 Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 521443: 3 hits Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 5 + 3 => 8; 0 excess Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3 is now dead: (hits=8 > power=8) Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Ogre in Plains hex D4 with strike number 2 : 541: 2 hits Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D4: 0 + 2 => 2; 0 excess Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Bllyboy earns 72.0 points Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Legion Bu02[] is eliminated Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 222 Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 4 Nov 3, 2007 9:39:32 PM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Rd07 Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd07[Angel, Ogre, Ogre, Ogre] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd08[Titan, Gargoyle, Centaur, Centaur, Centaur, Warbear] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Bllyboy dies Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1194151209937 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Java Web Start Console, started Sat Nov 03 21:31:11 GMT-06:00 2007 Java 2 Runtime Environment: Version 1.5.0_11 by Sun Microsystems Inc. Logging to file: c:\javalog Nov 3, 2007 9:31:28 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194147088966 Nov 3, 2007 9:31:29 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-server.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Network Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 284 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 14 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 340 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 244 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 345 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 305 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 310 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 383 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 305 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 131 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 341 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 431 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.client.SocketClientThread.run(SocketClientThread.java:80) ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-25 09:58 Message: Logged In: YES user_id=1902564 Originator: NO >I have never seen the "illegally called leaveCarryMode() " message before. Well we wouldn't want this to be easy now would we :) >So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? Yes, and I think so. Will confirm when I get a client log. >But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Yes this is the server log, with player on server as Blue and client as Black. I'll confirm "Owner" was his name. >Would be good to get logfile from other side too. I'll get a log ASAP. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-24 09:50 Message: Logged In: YES user_id=1717697 Originator: NO ---clip--- INFO: Owner chooses color Black ... INFO: Blue chooses color Blue ... INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ---clap--- Urghh. I have never seen the "illegally called leaveCarryMode() " message before. (in logs, I mean; of course I have seen it in the code). So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Would be good to get logfile from other side too. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-24 09:39 Message: Logged In: YES user_id=1902564 Originator: NO I had a strange Java/Java Web Start installation problem that was preventing any console output from appearing. I've fixed that, and have gotten a log of a full short game illustrating the problem. Your theory is correct -- client's connection is getting reset after some SEVERE errors, and a popup windos saying "Blue wins" on the server. Here's the full server log, thanks for your patience. Java Web Start 1.6.0_02 Using JRE version 1.6.0_02 Java HotSpot(TM) Client VM User home directory = C:\Documents and Settings\thomas ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1193197453671 Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Starting new game Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 210 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 576 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 300 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Owner gets tower 600 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : -6 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Oct 23, 2007 8:45:10 PM net.sf.colossus.util.Log event INFO: Owner chooses color Black Oct 23, 2007 8:45:11 PM net.sf.colossus.util.Log event INFO: Owner selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Titan recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Angel recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Oct 23, 2007 8:45:23 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bk03 (Die) into new legion Bk02 (Eye) Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:45:38 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 600 moves to Marsh hex 41 entering on Right Oct 23, 2007 8:45:39 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 600 moves to Plains hex 133 entering on Right Oct 23, 2007 8:45:40 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:45:41 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: First Lion recruited Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 133 recruits Lion with 2 Centaurs Oct 23, 2007 8:45:45 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Marsh hex 41 recruits Ogre with 1 Ogre Oct 23, 2007 8:45:46 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 1 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu09 (Octopus) Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:46:40 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 300 tower teleports (Angel) to Tower hex 500 entering on Bottom Oct 23, 2007 8:46:45 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 300 moves to Plains hex 110 entering on Left Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Tower hex 500 recruits Centaur with nothing Oct 23, 2007 8:46:57 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in Plains hex 110 recruits Lion with 2 Centaurs Oct 23, 2007 8:46:58 PM net.sf.colossus.util.Log event INFO: Owner's turn, number 2 Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:47:02 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 41 moves to Brush hex 3 entering on Bottom Oct 23, 2007 8:47:04 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 133 moves to Plains hex 129 entering on Left Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:47:09 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 129 recruits Lion with 1 Lion Oct 23, 2007 8:47:10 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Brush hex 3 recruits Gargoyle with 1 Gargoyle Oct 23, 2007 8:47:11 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:47:18 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 500 moves to Plains hex 129 entering on Bottom Oct 23, 2007 8:47:24 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 110 moves to Woods hex 16 entering on Left Oct 23, 2007 8:47:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 365 Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 384 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Bk03 (Die) (Owner) in Plains hex 129 Oct 23, 2007 8:48:02 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to F2 Oct 23, 2007 8:48:05 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to D4 Oct 23, 2007 8:48:06 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to E3 Oct 23, 2007 8:48:07 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to D5 Oct 23, 2007 8:48:09 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to C5 Oct 23, 2007 8:48:10 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E4 Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:48:20 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to B4 Oct 23, 2007 8:48:30 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to C2 Oct 23, 2007 8:48:32 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to D2 Oct 23, 2007 8:48:34 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to C3 Oct 23, 2007 8:48:36 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C4 Oct 23, 2007 8:48:38 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Lion in Plains hex C5 with strike number 3 : 364321: 4 hits Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex C5 with strike number 3 : 423: 2 hits Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 4 + 2 => 5; 1 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5 is now dead: (hits=5 > power=5) Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: 1 carry available Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 201 Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 561 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Lion in Plains hex D5 Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 6124: 1 hit Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:57 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 34412: 0 hits Oct 23, 2007 8:48:59 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Centaur in Plains hex C4 with strike number 4 : 113: 0 hits Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Lion in C5 strikes Centaur in Plains hex C4 with strike number 5 : 32254: 1 hit Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 2 Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:12 PM net.sf.colossus.util.Log event INFO: Angel moves from E3 to A3 Oct 23, 2007 8:49:14 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from E4 to C5 Oct 23, 2007 8:49:15 PM net.sf.colossus.util.Log event INFO: Centaur moves from F2 to E3 Oct 23, 2007 8:49:20 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 36315: 2 hits Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4 is now dead: (hits=3 > power=3) Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Gargoyle in C5 strikes Angel in Plains hex B4 with strike number 5 : 4653: 2 hits Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 0 + 2 => 2; 0 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Angel in A3 strikes Angel in Plains hex B4 with strike number 4 : 525654: 5 hits Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 2 + 5 => 6; 1 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4 is now dead: (hits=6 > power=6) Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Gargoyle in Plains hex C3 with strike number 3 : 511: 1 hit Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Gargoyle in Plains hex C5 with strike number 3 : 266256: 4 hits Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5 is now dead: (hits=4 > power=4) Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex D5 with strike number 3 : 451: 2 hits Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 4326: 1 hit Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 1 + 1 => 2; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from C2 to D3 Oct 23, 2007 8:49:54 PM net.sf.colossus.util.Log event INFO: Ogre moves from D2 to E2 Oct 23, 2007 8:49:59 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Centaur in Plains hex E3 with strike number 6 : 663115: 2 hits Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3: 0 + 2 => 2; 0 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 5361: 2 hits Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 2 + 2 => 3; 1 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4 is now dead: (hits=3 > power=3) Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Ogre in D3 strikes Centaur in Plains hex E3 with strike number 6 : 251426: 1 hit Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3: 2 + 1 => 3; 0 excess Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3 is now dead: (hits=3 > power=3) Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:09 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Ogre in Plains hex D3 with strike number 2 : 214: 2 hits Oct 23, 2007 8:50:09 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D3: 0 + 2 => 2; 0 excess Oct 23, 2007 8:50:10 PM net.sf.colossus.util.Log event INFO: Centaur in E3 strikes Ogre in Plains hex D3 with strike number 2 : 413: 2 hits Oct 23, 2007 8:50:10 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D3: 2 + 2 => 4; 0 excess Oct 23, 2007 8:50:11 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 3 Oct 23, 2007 8:50:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:50:13 PM net.sf.colossus.util.Log event INFO: Angel moves from A3 to B2 Oct 23, 2007 8:50:14 PM net.sf.colossus.util.Log event INFO: Lion moves from D5 to F2 Oct 23, 2007 8:50:17 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Angel in B2 strikes Gargoyle in Plains hex C3 with strike number 3 : 554662: 5 hits Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3: 1 + 5 => 4; 2 excess Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3 is now dead: (hits=4 > power=4) Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Lion in F2 strikes Ogre in Plains hex E2 with strike number 3 : 53436: 5 hits Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E2: 0 + 5 => 5; 0 excess Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:28 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Angel in Plains hex B2 with strike number 5 : 6134: 1 hit Oct 23, 2007 8:50:28 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B2: 0 + 1 => 1; 0 excess Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Lion in Plains hex F2 with strike number 5 : 412136: 1 hit Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2: 3 + 1 => 4; 0 excess Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 3 Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:50:38 PM net.sf.colossus.util.Log event INFO: Ogre moves from D3 to E3 Oct 23, 2007 8:50:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Lion in Plains hex F2 with strike number 5 : 142335: 1 hit Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2: 4 + 1 => 5; 0 excess Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2 is now dead: (hits=5 > power=5) Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:44 PM net.sf... [truncated message content] |
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From: SourceForge.net <no...@so...> - 2007-11-04 09:27:50
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Bugs item #1804635, was opened at 2007-09-29 00:55 Message generated for change (Comment added) made by general_lom You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1804635&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Network Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: Game ends after first engagement Initial Comment: In playing a two-human networked game, at the end of an early engagement (usually the first) the game ends with the legions of the non-host player being removed as if his Titan were defeated. Still trying to reproduce the exact situation -- whether it can happen to the host player, if it is always the first. It seems to happen on flees and on fights. ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-11-04 01:27 Message: Logged In: YES user_id=1902564 Originator: NO Here is a fresh server log / client log pair. It looks somewhat different from the first server log (no illegally leaving carry mode etc.) maybe because in this game the client player won. Client is named Bllyboy in this log, not Owner. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ server log Java Web Start Console, started Sat Nov 03 21:30:41 PDT 2007 Java 2 Runtime Environment: Version 1.6.0_02 by Sun Microsystems Inc. Logging to file: c:\Temp\javaws.log Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194150642843 Nov 3, 2007 9:30:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Starting new game Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Nov 3, 2007 9:31:05 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 600 Nov 3, 2007 9:32:35 PM net.sf.colossus.util.Log event INFO: Bllyboy gets tower 300 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:36 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Nov 3, 2007 9:32:40 PM net.sf.colossus.util.Log event INFO: Bllyboy chooses color Red Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 29 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Titan recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Angel recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Bllyboy selects initial marker Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Nov 3, 2007 9:32:55 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu05 (Egg) Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:32:56 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:33:17 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 600 moves to Swamp hex 42 entering on Bottom Nov 3, 2007 9:33:23 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 600 moves to Brush hex 38 entering on Bottom Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:24 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Nov 3, 2007 9:33:26 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Brush hex 38 recruits Gargoyle with 1 Gargoyle Nov 3, 2007 9:33:28 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 1 Nov 3, 2007 9:33:39 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Rd07 (Salamander) into new legion Rd08 (Shield) Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:33:44 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 6 for movement Nov 3, 2007 9:33:51 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 300 tower teleports (Angel) to Tower hex 600 entering on Bottom Nov 3, 2007 9:33:55 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 300 moves to Plains hex 110 entering on Left Nov 3, 2007 9:33:57 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:33:58 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:33:59 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tower hex 600 recruits Ogre with nothing Nov 3, 2007 9:34:05 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Plains hex 110 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:09 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:17 PM net.sf.colossus.util.Log event INFO: Blue rolls a 5 for movement Nov 3, 2007 9:34:25 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 42 moves to Marsh hex 41 entering on Right Nov 3, 2007 9:34:28 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 38 moves to Plains hex 1 entering on Right Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:30 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:32 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Marsh hex 41 recruits Ogre with 1 Ogre Nov 3, 2007 9:34:33 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Plains hex 1 recruits Centaur with 1 Centaur Nov 3, 2007 9:34:34 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 2 Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:34:38 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:34:44 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 600 moves to Marsh hex 36 entering on Right Nov 3, 2007 9:34:47 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 110 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:34:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:34:49 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: First Troll recruited Nov 3, 2007 9:34:50 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Marsh hex 36 recruits Troll with 2 Ogres Nov 3, 2007 9:34:52 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 3 Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:04 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:17 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 1 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:18 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 3 Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:21 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:35:26 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 13 moves to Woods hex 16 entering on Left Nov 3, 2007 9:35:36 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 36 moves to Tundra hex 2000 entering on Left Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:35:38 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:35:42 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in Tundra hex 2000 recruits Troll with 1 Troll Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: First Warbear recruited Nov 3, 2007 9:35:44 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in Woods hex 16 recruits Warbear with 3 Centaurs Nov 3, 2007 9:35:45 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 4 Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:35:47 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Nov 3, 2007 9:35:55 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in 7 moves to Marsh hex 13 entering on Right Nov 3, 2007 9:36:00 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 41 moves to Desert hex 7 entering on Bottom Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:03 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:06 PM net.sf.colossus.util.Log event INFO: Legion Bu05 (Egg) in Marsh hex 13 recruits Ogre with 1 Ogre Nov 3, 2007 9:36:08 PM net.sf.colossus.util.Log event INFO: Bllyboy's turn, number 4 Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:12 PM net.sf.colossus.util.Log event INFO: Bllyboy rolls a 3 for movement Nov 3, 2007 9:36:14 PM net.sf.colossus.util.Log event INFO: Legion Rd07 (Salamander) in 2000 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:15 PM net.sf.colossus.util.Log event INFO: Legion Rd08 (Shield) in 16 moves to Hills hex 23 entering on Left Nov 3, 2007 9:36:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Nov 3, 2007 9:36:18 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 5 Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Nov 3, 2007 9:36:20 PM net.sf.colossus.util.Log event INFO: Blue rolls a 3 for movement Nov 3, 2007 9:36:23 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 7 moves to Brush hex 10 entering on Bottom Nov 3, 2007 9:36:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 335 Nov 3, 2007 9:36:29 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 354 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Nov 3, 2007 9:36:31 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Rd07 (Salamander) (Bllyboy) in Brush hex 10 Nov 3, 2007 9:36:41 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to F2 Nov 3, 2007 9:36:53 PM net.sf.colossus.util.Log event INFO: Gargoyle undoes move and returns to X0 Nov 3, 2007 9:36:55 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to F2 Nov 3, 2007 9:36:57 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E3 Nov 3, 2007 9:36:59 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to E4 Nov 3, 2007 9:37:01 PM net.sf.colossus.util.Log event INFO: Troll moves from X0 to C5 Nov 3, 2007 9:37:02 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to D6 Nov 3, 2007 9:37:03 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to E5 Nov 3, 2007 9:37:04 PM net.sf.colossus.util.Log event INFO: Ogre moves from X0 to F4 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Nov 3, 2007 9:37:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:19 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to E2 Nov 3, 2007 9:37:23 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to D3 Nov 3, 2007 9:37:27 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C2 Nov 3, 2007 9:37:29 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to A2 Nov 3, 2007 9:37:31 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to B1 Nov 3, 2007 9:37:33 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Gargoyle in Brambles hex E3 with strike number 4 : 2134: 1 hit Nov 3, 2007 9:37:36 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Angel in Plains hex F2 with strike number 4 : 666315: 4 hits Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:37:37 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 3612: 1 hit Nov 3, 2007 9:37:40 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 0 + 1 => 1; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 521532: 2 hits Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 1 + 2 => 3; 0 excess Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 2 Nov 3, 2007 9:37:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:37:44 PM net.sf.colossus.util.Log event INFO: Troll moves from C5 to B3 Nov 3, 2007 9:37:47 PM net.sf.colossus.util.Log event INFO: Troll moves from E4 to D4 Nov 3, 2007 9:37:49 PM net.sf.colossus.util.Log event INFO: Ogre moves from F4 to E4 Nov 3, 2007 9:37:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from D6 to B4 Nov 3, 2007 9:37:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from E5 to D5 Nov 3, 2007 9:37:56 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Angel in F2 strikes Angel in Plains hex E2 with strike number 4 : 623622: 2 hits Nov 3, 2007 9:37:57 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 3 + 2 => 5; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Gargoyle in E3 strikes Angel in Plains hex E2 with strike number 5 : 6412: 1 hit Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2: 5 + 1 => 6; 0 excess Nov 3, 2007 9:37:58 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex E2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 5 : 36223353: 2 hits Nov 3, 2007 9:38:00 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 0 + 2 => 2; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Plains hex A2 with strike number 4 : 14136255: 4 hits Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 252333: 1 hit Nov 3, 2007 9:38:05 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 0 + 1 => 1; 0 excess Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2333: 3 hits Nov 3, 2007 9:38:10 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Angel in E2 strikes Gargoyle in Brambles hex E3 with strike number 4 : 666412: 4 hits Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3: 1 + 4 => 4; 1 excess Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Brambles hex E3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:11 PM net.sf.colossus.util.Log event INFO: 1 carry available Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex F2: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 558 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Angel in Plains hex F2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Nov 3, 2007 9:38:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:17 PM net.sf.colossus.util.Log event INFO: Ogre moves from B1 to B2 Nov 3, 2007 9:38:21 PM net.sf.colossus.util.Log event INFO: Centaur moves from C2 to C3 Nov 3, 2007 9:38:27 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 566211: 3 hits Nov 3, 2007 9:38:28 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 1 + 3 => 4; 0 excess Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Ogre in B2 strikes Troll in Plains hex B3 with strike number 5 : 316242: 1 hit Nov 3, 2007 9:38:30 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 4 + 1 => 5; 0 excess Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Troll in Plains hex D4 with strike number 2 : 432: 3 hits Nov 3, 2007 9:38:31 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 3 + 3 => 6; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Gargoyle in D3 strikes Troll in Plains hex D4 with strike number 3 : 2661: 2 hits Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4: 6 + 2 => 8; 0 excess Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex D4 is now dead: (hits=8 > power=8) Nov 3, 2007 9:38:32 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Troll in D4 strikes Gargoyle in Plains hex D3 with strike number 6 : 56425426: 2 hits Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3: 2 + 2 => 4; 0 excess Nov 3, 2007 9:38:40 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex D3 is now dead: (hits=4 > power=4) Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 53433636: 4 hits Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 0 + 4 => 4; 0 excess Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Bllyboy's battle turn, number 3 Nov 3, 2007 9:38:45 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Nov 3, 2007 9:38:50 PM net.sf.colossus.util.Log event INFO: Angel moves from F2 to D3 Nov 3, 2007 9:38:51 PM net.sf.colossus.util.Log event INFO: Ogre moves from E4 to D4 Nov 3, 2007 9:38:52 PM net.sf.colossus.util.Log event INFO: Ogre moves from D5 to C4 Nov 3, 2007 9:38:57 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Angel in D3 strikes Centaur in Plains hex C3 with strike number 4 : 366135: 3 hits Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3: 0 + 3 => 3; 0 excess Nov 3, 2007 9:38:59 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C3 is now dead: (hits=3 > power=3) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Troll in B3 strikes Ogre in Brambles hex B2 with strike number 4 : 14432424: 4 hits Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2: 4 + 4 => 6; 2 excess Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Brambles hex B2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:01 PM net.sf.colossus.util.Log event INFO: 2 carries available Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2: 4 + 2 => 6; 0 excess Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex A2 is now dead: (hits=6 > power=6) Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: 2 hits carry to Ogre in Plains hex A2 Nov 3, 2007 9:39:02 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Ogre in A2 strikes Troll in Plains hex B3 with strike number 4 : 521443: 3 hits Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3: 5 + 3 => 8; 0 excess Nov 3, 2007 9:39:27 PM net.sf.colossus.util.Log event INFO: Critter Troll in Plains hex B3 is now dead: (hits=8 > power=8) Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Centaur in C3 strikes Ogre in Plains hex D4 with strike number 2 : 541: 2 hits Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D4: 0 + 2 => 2; 0 excess Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Bllyboy earns 72.0 points Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: Legion Bu02[] is eliminated Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 222 Nov 3, 2007 9:39:31 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 4 Nov 3, 2007 9:39:32 PM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Rd07 Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd07[Angel, Ogre, Ogre, Ogre] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Legion Rd08[Titan, Gargoyle, Centaur, Centaur, Centaur, Warbear] is eliminated Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Bllyboy dies Nov 3, 2007 9:40:09 PM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1194151209937 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Java Web Start Console, started Sat Nov 03 21:31:11 GMT-06:00 2007 Java 2 Runtime Environment: Version 1.5.0_11 by Sun Microsystems Inc. Logging to file: c:\javalog Nov 3, 2007 9:31:28 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1194147088966 Nov 3, 2007 9:31:29 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-server.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:22 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Owner.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:33 PM net.sf.colossus.util.Log event INFO: Couldn't read options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:42 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\Owner/.colossus/Colossus-Bllyboy.cfg Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Network Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 35 Nov 3, 2007 9:32:43 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 490 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Nov 3, 2007 9:32:44 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Nov 3, 2007 9:32:45 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 284 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : 14 Nov 3, 2007 9:32:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 340 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 244 Nov 3, 2007 9:32:49 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 345 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 305 Nov 3, 2007 9:33:47 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 310 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 383 Nov 3, 2007 9:34:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 305 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 131 Nov 3, 2007 9:38:47 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 341 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 431 Nov 3, 2007 9:39:09 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 341 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 347 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 16 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation X : 294 Nov 3, 2007 9:42:05 PM net.sf.colossus.util.Log event INFO: optionTrigger MasterBoardScreenLocation Y : 27 java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder$CharsetSD.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.client.SocketClientThread.run(SocketClientThread.java:80) ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-24 23:58 Message: Logged In: YES user_id=1902564 Originator: NO >I have never seen the "illegally called leaveCarryMode() " message before. Well we wouldn't want this to be easy now would we :) >So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? Yes, and I think so. Will confirm when I get a client log. >But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Yes this is the server log, with player on server as Blue and client as Black. I'll confirm "Owner" was his name. >Would be good to get logfile from other side too. I'll get a log ASAP. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-23 23:50 Message: Logged In: YES user_id=1717697 Originator: NO ---clip--- INFO: Owner chooses color Black ... INFO: Blue chooses color Blue ... INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ---clap--- Urghh. I have never seen the "illegally called leaveCarryMode() " message before. (in logs, I mean; of course I have seen it in the code). So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Would be good to get logfile from other side too. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-23 23:39 Message: Logged In: YES user_id=1902564 Originator: NO I had a strange Java/Java Web Start installation problem that was preventing any console output from appearing. I've fixed that, and have gotten a log of a full short game illustrating the problem. Your theory is correct -- client's connection is getting reset after some SEVERE errors, and a popup windos saying "Blue wins" on the server. Here's the full server log, thanks for your patience. Java Web Start 1.6.0_02 Using JRE version 1.6.0_02 Java HotSpot(TM) Client VM User home directory = C:\Documents and Settings\thomas ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1193197453671 Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Starting new game Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 210 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 576 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 300 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Owner gets tower 600 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : -6 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Oct 23, 2007 8:45:10 PM net.sf.colossus.util.Log event INFO: Owner chooses color Black Oct 23, 2007 8:45:11 PM net.sf.colossus.util.Log event INFO: Owner selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Titan recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Angel recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Oct 23, 2007 8:45:23 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bk03 (Die) into new legion Bk02 (Eye) Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:45:38 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 600 moves to Marsh hex 41 entering on Right Oct 23, 2007 8:45:39 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 600 moves to Plains hex 133 entering on Right Oct 23, 2007 8:45:40 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:45:41 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: First Lion recruited Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 133 recruits Lion with 2 Centaurs Oct 23, 2007 8:45:45 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Marsh hex 41 recruits Ogre with 1 Ogre Oct 23, 2007 8:45:46 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 1 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu09 (Octopus) Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:46:40 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 300 tower teleports (Angel) to Tower hex 500 entering on Bottom Oct 23, 2007 8:46:45 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 300 moves to Plains hex 110 entering on Left Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Tower hex 500 recruits Centaur with nothing Oct 23, 2007 8:46:57 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in Plains hex 110 recruits Lion with 2 Centaurs Oct 23, 2007 8:46:58 PM net.sf.colossus.util.Log event INFO: Owner's turn, number 2 Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:47:02 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 41 moves to Brush hex 3 entering on Bottom Oct 23, 2007 8:47:04 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 133 moves to Plains hex 129 entering on Left Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:47:09 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 129 recruits Lion with 1 Lion Oct 23, 2007 8:47:10 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Brush hex 3 recruits Gargoyle with 1 Gargoyle Oct 23, 2007 8:47:11 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:47:18 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 500 moves to Plains hex 129 entering on Bottom Oct 23, 2007 8:47:24 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 110 moves to Woods hex 16 entering on Left Oct 23, 2007 8:47:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 365 Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 384 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Bk03 (Die) (Owner) in Plains hex 129 Oct 23, 2007 8:48:02 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to F2 Oct 23, 2007 8:48:05 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to D4 Oct 23, 2007 8:48:06 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to E3 Oct 23, 2007 8:48:07 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to D5 Oct 23, 2007 8:48:09 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to C5 Oct 23, 2007 8:48:10 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E4 Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:48:20 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to B4 Oct 23, 2007 8:48:30 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to C2 Oct 23, 2007 8:48:32 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to D2 Oct 23, 2007 8:48:34 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to C3 Oct 23, 2007 8:48:36 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C4 Oct 23, 2007 8:48:38 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Lion in Plains hex C5 with strike number 3 : 364321: 4 hits Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex C5 with strike number 3 : 423: 2 hits Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 4 + 2 => 5; 1 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5 is now dead: (hits=5 > power=5) Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: 1 carry available Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 201 Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 561 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Lion in Plains hex D5 Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 6124: 1 hit Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:57 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 34412: 0 hits Oct 23, 2007 8:48:59 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Centaur in Plains hex C4 with strike number 4 : 113: 0 hits Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Lion in C5 strikes Centaur in Plains hex C4 with strike number 5 : 32254: 1 hit Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 2 Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:12 PM net.sf.colossus.util.Log event INFO: Angel moves from E3 to A3 Oct 23, 2007 8:49:14 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from E4 to C5 Oct 23, 2007 8:49:15 PM net.sf.colossus.util.Log event INFO: Centaur moves from F2 to E3 Oct 23, 2007 8:49:20 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 36315: 2 hits Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4 is now dead: (hits=3 > power=3) Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Gargoyle in C5 strikes Angel in Plains hex B4 with strike number 5 : 4653: 2 hits Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 0 + 2 => 2; 0 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Angel in A3 strikes Angel in Plains hex B4 with strike number 4 : 525654: 5 hits Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 2 + 5 => 6; 1 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4 is now dead: (hits=6 > power=6) Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Gargoyle in Plains hex C3 with strike number 3 : 511: 1 hit Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Gargoyle in Plains hex C5 with strike number 3 : 266256: 4 hits Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5 is now dead: (hits=4 > power=4) Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex D5 with strike number 3 : 451: 2 hits Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 4326: 1 hit Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 1 + 1 => 2; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from C2 to D3 Oct 23, 2007 8:49:54 PM net.sf.colossus.util.Log event INFO: Ogre moves from D2 to E2 Oct 23, 2007 8:49:59 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Centaur in Plains hex E3 with strike number 6 : 663115: 2 hits Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3: 0 + 2 => 2; 0 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 5361: 2 hits Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 2 + 2 => 3; 1 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4 is now dead: (hits=3 > power=3) Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Ogre in D3 strikes Centaur in Plains hex E3 with strike number 6 : 251426: 1 hit Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3: 2 + 1 => 3; 0 excess Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3 is now dead: (hits=3 > power=3) Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:09 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Ogre in Plains hex D3 with strike number 2 : 214: 2 hits Oct 23, 2007 8:50:09 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D3: 0 + 2 => 2; 0 excess Oct 23, 2007 8:50:10 PM net.sf.colossus.util.Log event INFO: Centaur in E3 strikes Ogre in Plains hex D3 with strike number 2 : 413: 2 hits Oct 23, 2007 8:50:10 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D3: 2 + 2 => 4; 0 excess Oct 23, 2007 8:50:11 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 3 Oct 23, 2007 8:50:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:50:13 PM net.sf.colossus.util.Log event INFO: Angel moves from A3 to B2 Oct 23, 2007 8:50:14 PM net.sf.colossus.util.Log event INFO: Lion moves from D5 to F2 Oct 23, 2007 8:50:17 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Angel in B2 strikes Gargoyle in Plains hex C3 with strike number 3 : 554662: 5 hits Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3: 1 + 5 => 4; 2 excess Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3 is now dead: (hits=4 > power=4) Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Lion in F2 strikes Ogre in Plains hex E2 with strike number 3 : 53436: 5 hits Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E2: 0 + 5 => 5; 0 excess Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:28 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Angel in Plains hex B2 with strike number 5 : 6134: 1 hit Oct 23, 2007 8:50:28 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B2: 0 + 1 => 1; 0 excess Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Lion in Plains hex F2 with strike number 5 : 412136: 1 hit Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2: 3 + 1 => 4; 0 excess Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 3 Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:50:38 PM net.sf.colossus.util.Log event INFO: Ogre moves from D3 to E3 Oct 23, 2007 8:50:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Lion in Plains hex F2 with strike number 5 : 142335: 1 hit Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2: 4 + 1 => 5; 0 excess Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2 is now dead: (hits=5 > power=5) Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: Lion in F2 strikes Ogre in Plains hex E2 with strike number 3 : 36551: 4 hits Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E2: 5 + 4 => 6; 3 excess Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E2 is now dead: (hits=6 > power=6) Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: 3 carries available Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E3: 4 + 3 => 6; 1 excess Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E3 is now dead: (hits=6 > power=6) Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: 2 hits carry to Ogre in Plains hex E3 Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Owner earns 72.0 points Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Legion Bu02[] is eliminated Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 22 Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 6 Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log event INFO: Legion Bk03[Angel] is eliminated Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log event INFO: Legion Bk02[Titan, Gargoyle, Ogre, Ogre, Ogre, G... [truncated message content] |
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From: SourceForge.net <no...@so...> - 2007-11-01 09:29:59
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Bugs item #1813362, was opened at 2007-10-15 00:53 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Java Group: None Status: Open Resolution: None Priority: 3 Private: No Submitted By: Steven Zwanger (szwanger) Assigned to: Clemens Katzer (cleka) Summary: Battle hangs game, perhaps due to Java 1.5 ? Initial Comment: I've been playing the Beelzebub variant, and frequently when I start a combat, I can't move any pieces onto the battleboard; when I click on a piece, I just get the error chime (I'm using Windows). Saving and loading the game doesn't work; it just quits when I try that, though I am attaching such a saved game. So far I've only noticed this when the location is Ruins or Tower. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:29 Message: Logged In: YES user_id=1717697 Originator: NO So, unless someone where it fails can run it from commandline and submit a copy paste of whats printed there, or use Java Web Start Console to get that output, there's not much we can do. The person who submitted as nobody: if you don't want to post your name or email here, or have no login id on sourceforge, you could also mail me directly -- my id and after that the "at" and the domain users.sourceforge.net - then we could discuss this more easily -- if you wish so. -Clemens ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:26 Message: Logged In: YES user_id=1717697 Originator: NO As said earlier: saving during battle and restore I don't expect to work properly. I have taken the saved game from other bug, and cleaned it (remove the line 1214, about the battle), and then I can load it, and the AIs happily fight. I have attached that cleaned xml file. I tried it with: newest SVN sources in Java 1.4.2, with last public build (20070906) with JRE 1.5.0_07, with last public build (20070906) with JRE 1.6.0 (cmdline it says: C:\Temp>java -version java version "1.6.0" Java(TM) SE Runtime Environment (build 1.6.0-b105) Java HotSpot(TM) Client VM (build 1.6.0-b105, mixed mode) ) - and all of them start nicely fighting, battle cleans up and it's augustinku's turn to split stacks. As said, attached the cleaned saved file. File Added: battlehangscleaned.xml ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:11 Message: Logged In: YES user_id=1717697 Originator: NO copying an update from the duplicate bug report to here: ---clip--- I've attached a save game file that hangs my machine. If I try to load the save game from the initial dialog, nothing happens. If I start a new game and then load the save game, it loads and hangs on the battle between two AIs. ---clap--- File Added: battlehangs.xml ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:05 Message: Logged In: YES user_id=1717697 Originator: NO ** Someone else ("nobody") reported in a new bug report ** "[ 1823753 ] Battle Hangs on Linux" the probably same issue: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ** Somewhat later: If I attack, I get the concede dialog. Then the game hangs. If I'm attacked, I don't get a flee dialog and the game hangs. If an AI attacks an AI the battle window appears and the game hangs. *** I am closing the other as duplicate. ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 16:37 Message: Logged In: YES user_id=1913099 Originator: YES This problem hasn't happened again since my last post, but as soon as it does, I'll report what I find. >Did you get the usual "Flee" or "Propose/Fight" dialogs and >answer them? Yes. I have played Colossus earlier -- in fact, this version (20070906) is the only version I've played. I haven't reinstalled Java or upgraded anything on the PC. >Is it a difference whether you attack or are attacked? I think it's happened both ways, but I'm not positive. >I suppose you are playing against AIs ? Yes ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-17 11:19 Message: Logged In: YES user_id=1717697 Originator: NO Maybe the first thing to try is whether something is told in log window. During game startup, mark the checkbox "Log debug messages" (in Game Setup, Options tab, top middle checkbox). Then, when game started, in "Window" menu select "Log Window". A log window should appear somewhere. (it must be open before the problem happens; messages are not added there while it's closed...). So, next time when you can't move it in, let's see whether there is something printed in log window indicating why. What puzzles me is, that I normally don't get the error sound when I click wrong location or something; rather, only then, when I click on one window, while some other modal dialog ( i.e. one which demands response before anything else may continue) is still open and waiting for an answer. Did you get the usual "Flee" or "Propose/Fight" dialogs and answer them? Have you played Colossus earlier and now it stopped working due to new Colossus version, or changes on the PC (upgrades, reinstall, different java version than before, ...) - what is different now? Or is this the first time you try it at all ? Is it a difference whether you attack or are attacked? I suppose you are playing against AIs ? -Clemens ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 01:41 Message: Logged In: YES user_id=1913099 Originator: YES I will try this with Autosave. I have since noticed this happening with other variants, and other battleboards such as Brush. I think it's always my first battle in the game. I am using Win98, Java 1.5.0_02, Colossus build 20070906, 128 MB RAM, and I run Colossus from a .jnlp file. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-16 11:10 Message: Logged In: YES user_id=1717697 Originator: NO Hmmm, interesting case... Well, saving during the middle of a battle is not working well anyway, as far as I know. You say "frequently" - so it's kind of semi-reproducible :) Well, once you have that, that game is broken, i.e. you can't continue it anyway, right? Is it the first battle in Ruins or Tower, or sometimes the first and sometime the third? It might be "if there has been a battle in some other land type before, it goes ok, otherwise not" or vice versa? Could you play in future with auto-save on (in the Game Setup is a checkbox). (you should clean the auto-save directory then every then and now ;-) (if you don't know, you can find out what the auto-save directory is on your disk, just when you use the Load game functionality - in the top of the dialog box is a directory pulldown combobox, so there you can see the directory tree....) This auto-save on creates an automatic save file at the begin of each phase (or something like that). And when the problem now happens again: Quit the game. Start Colossus again. NOW: PUT AUTOSAVE OFF NOW. Otherwise it creates always more, so it's hard to remember which was the "original last one" ... Next try to reload the last file, previous last file, third last file, etc, until you have found the one where you are just in "select first engagement now" phase. When the battle starts then, does it now hang too? If so, would be great -- then it would be a reproducible situation. Also, please tell which OS (Win 95, 98, 2000, XP) and which Java version (and Colossus build - I guess the latest?) you use (In Colossus, "Help => About" tells Java and Colossus version - and the "home directory" - the autosaves are in that directory, under .colossus/saves/ ... ), And how much memory you have? Do you use the WebStart or run from commandline? -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-01 09:26:11
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Bugs item #1813362, was opened at 2007-10-15 00:53 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. >Category: Java Group: None Status: Open Resolution: None >Priority: 3 Private: No Submitted By: Steven Zwanger (szwanger) Assigned to: Clemens Katzer (cleka) Summary: Battle hangs game, perhaps due to Java 1.5 ? Initial Comment: I've been playing the Beelzebub variant, and frequently when I start a combat, I can't move any pieces onto the battleboard; when I click on a piece, I just get the error chime (I'm using Windows). Saving and loading the game doesn't work; it just quits when I try that, though I am attaching such a saved game. So far I've only noticed this when the location is Ruins or Tower. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:26 Message: Logged In: YES user_id=1717697 Originator: NO As said earlier: saving during battle and restore I don't expect to work properly. I have taken the saved game from other bug, and cleaned it (remove the line 1214, about the battle), and then I can load it, and the AIs happily fight. I have attached that cleaned xml file. I tried it with: newest SVN sources in Java 1.4.2, with last public build (20070906) with JRE 1.5.0_07, with last public build (20070906) with JRE 1.6.0 (cmdline it says: C:\Temp>java -version java version "1.6.0" Java(TM) SE Runtime Environment (build 1.6.0-b105) Java HotSpot(TM) Client VM (build 1.6.0-b105, mixed mode) ) - and all of them start nicely fighting, battle cleans up and it's augustinku's turn to split stacks. As said, attached the cleaned saved file. File Added: battlehangscleaned.xml ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:11 Message: Logged In: YES user_id=1717697 Originator: NO copying an update from the duplicate bug report to here: ---clip--- I've attached a save game file that hangs my machine. If I try to load the save game from the initial dialog, nothing happens. If I start a new game and then load the save game, it loads and hangs on the battle between two AIs. ---clap--- File Added: battlehangs.xml ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:05 Message: Logged In: YES user_id=1717697 Originator: NO ** Someone else ("nobody") reported in a new bug report ** "[ 1823753 ] Battle Hangs on Linux" the probably same issue: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ** Somewhat later: If I attack, I get the concede dialog. Then the game hangs. If I'm attacked, I don't get a flee dialog and the game hangs. If an AI attacks an AI the battle window appears and the game hangs. *** I am closing the other as duplicate. ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 16:37 Message: Logged In: YES user_id=1913099 Originator: YES This problem hasn't happened again since my last post, but as soon as it does, I'll report what I find. >Did you get the usual "Flee" or "Propose/Fight" dialogs and >answer them? Yes. I have played Colossus earlier -- in fact, this version (20070906) is the only version I've played. I haven't reinstalled Java or upgraded anything on the PC. >Is it a difference whether you attack or are attacked? I think it's happened both ways, but I'm not positive. >I suppose you are playing against AIs ? Yes ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-17 11:19 Message: Logged In: YES user_id=1717697 Originator: NO Maybe the first thing to try is whether something is told in log window. During game startup, mark the checkbox "Log debug messages" (in Game Setup, Options tab, top middle checkbox). Then, when game started, in "Window" menu select "Log Window". A log window should appear somewhere. (it must be open before the problem happens; messages are not added there while it's closed...). So, next time when you can't move it in, let's see whether there is something printed in log window indicating why. What puzzles me is, that I normally don't get the error sound when I click wrong location or something; rather, only then, when I click on one window, while some other modal dialog ( i.e. one which demands response before anything else may continue) is still open and waiting for an answer. Did you get the usual "Flee" or "Propose/Fight" dialogs and answer them? Have you played Colossus earlier and now it stopped working due to new Colossus version, or changes on the PC (upgrades, reinstall, different java version than before, ...) - what is different now? Or is this the first time you try it at all ? Is it a difference whether you attack or are attacked? I suppose you are playing against AIs ? -Clemens ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 01:41 Message: Logged In: YES user_id=1913099 Originator: YES I will try this with Autosave. I have since noticed this happening with other variants, and other battleboards such as Brush. I think it's always my first battle in the game. I am using Win98, Java 1.5.0_02, Colossus build 20070906, 128 MB RAM, and I run Colossus from a .jnlp file. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-16 11:10 Message: Logged In: YES user_id=1717697 Originator: NO Hmmm, interesting case... Well, saving during the middle of a battle is not working well anyway, as far as I know. You say "frequently" - so it's kind of semi-reproducible :) Well, once you have that, that game is broken, i.e. you can't continue it anyway, right? Is it the first battle in Ruins or Tower, or sometimes the first and sometime the third? It might be "if there has been a battle in some other land type before, it goes ok, otherwise not" or vice versa? Could you play in future with auto-save on (in the Game Setup is a checkbox). (you should clean the auto-save directory then every then and now ;-) (if you don't know, you can find out what the auto-save directory is on your disk, just when you use the Load game functionality - in the top of the dialog box is a directory pulldown combobox, so there you can see the directory tree....) This auto-save on creates an automatic save file at the begin of each phase (or something like that). And when the problem now happens again: Quit the game. Start Colossus again. NOW: PUT AUTOSAVE OFF NOW. Otherwise it creates always more, so it's hard to remember which was the "original last one" ... Next try to reload the last file, previous last file, third last file, etc, until you have found the one where you are just in "select first engagement now" phase. When the battle starts then, does it now hang too? If so, would be great -- then it would be a reproducible situation. Also, please tell which OS (Win 95, 98, 2000, XP) and which Java version (and Colossus build - I guess the latest?) you use (In Colossus, "Help => About" tells Java and Colossus version - and the "home directory" - the autosaves are in that directory, under .colossus/saves/ ... ), And how much memory you have? Do you use the WebStart or run from commandline? -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-01 09:13:44
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Bugs item #1823775, was opened at 2007-11-01 01:51 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823775&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open >Resolution: Duplicate Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) >Assigned to: Clemens Katzer (cleka) Summary: Battle Hangs on Linux (continued) Initial Comment: I've attached a save game file that hangs my machine. If I try to load the save game from the initial dialog, nothing happens. If I start a new game and then load the save game, it loads and hangs on the battle between two AIs. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:13 Message: Logged In: YES user_id=1717697 Originator: NO I have attached your file to the other bug report to which this is probably a duplicate. Please continue adding information into *that* report (" 1813362 Battle hangs game, perhaps due to Java 1.5 ?" rather than here or creating new one. I will close this here soon - keeping it open right now only so that when you log in next time it's not suddenly "gone". -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823775&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-01 09:11:20
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Bugs item #1813362, was opened at 2007-10-15 00:53 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Variant Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Steven Zwanger (szwanger) Assigned to: Clemens Katzer (cleka) Summary: Battle hangs game, perhaps due to Java 1.5 ? Initial Comment: I've been playing the Beelzebub variant, and frequently when I start a combat, I can't move any pieces onto the battleboard; when I click on a piece, I just get the error chime (I'm using Windows). Saving and loading the game doesn't work; it just quits when I try that, though I am attaching such a saved game. So far I've only noticed this when the location is Ruins or Tower. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:11 Message: Logged In: YES user_id=1717697 Originator: NO copying an update from the duplicate bug report to here: ---clip--- I've attached a save game file that hangs my machine. If I try to load the save game from the initial dialog, nothing happens. If I start a new game and then load the save game, it loads and hangs on the battle between two AIs. ---clap--- File Added: battlehangs.xml ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:05 Message: Logged In: YES user_id=1717697 Originator: NO ** Someone else ("nobody") reported in a new bug report ** "[ 1823753 ] Battle Hangs on Linux" the probably same issue: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ** Somewhat later: If I attack, I get the concede dialog. Then the game hangs. If I'm attacked, I don't get a flee dialog and the game hangs. If an AI attacks an AI the battle window appears and the game hangs. *** I am closing the other as duplicate. ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 16:37 Message: Logged In: YES user_id=1913099 Originator: YES This problem hasn't happened again since my last post, but as soon as it does, I'll report what I find. >Did you get the usual "Flee" or "Propose/Fight" dialogs and >answer them? Yes. I have played Colossus earlier -- in fact, this version (20070906) is the only version I've played. I haven't reinstalled Java or upgraded anything on the PC. >Is it a difference whether you attack or are attacked? I think it's happened both ways, but I'm not positive. >I suppose you are playing against AIs ? Yes ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-17 11:19 Message: Logged In: YES user_id=1717697 Originator: NO Maybe the first thing to try is whether something is told in log window. During game startup, mark the checkbox "Log debug messages" (in Game Setup, Options tab, top middle checkbox). Then, when game started, in "Window" menu select "Log Window". A log window should appear somewhere. (it must be open before the problem happens; messages are not added there while it's closed...). So, next time when you can't move it in, let's see whether there is something printed in log window indicating why. What puzzles me is, that I normally don't get the error sound when I click wrong location or something; rather, only then, when I click on one window, while some other modal dialog ( i.e. one which demands response before anything else may continue) is still open and waiting for an answer. Did you get the usual "Flee" or "Propose/Fight" dialogs and answer them? Have you played Colossus earlier and now it stopped working due to new Colossus version, or changes on the PC (upgrades, reinstall, different java version than before, ...) - what is different now? Or is this the first time you try it at all ? Is it a difference whether you attack or are attacked? I suppose you are playing against AIs ? -Clemens ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 01:41 Message: Logged In: YES user_id=1913099 Originator: YES I will try this with Autosave. I have since noticed this happening with other variants, and other battleboards such as Brush. I think it's always my first battle in the game. I am using Win98, Java 1.5.0_02, Colossus build 20070906, 128 MB RAM, and I run Colossus from a .jnlp file. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-16 11:10 Message: Logged In: YES user_id=1717697 Originator: NO Hmmm, interesting case... Well, saving during the middle of a battle is not working well anyway, as far as I know. You say "frequently" - so it's kind of semi-reproducible :) Well, once you have that, that game is broken, i.e. you can't continue it anyway, right? Is it the first battle in Ruins or Tower, or sometimes the first and sometime the third? It might be "if there has been a battle in some other land type before, it goes ok, otherwise not" or vice versa? Could you play in future with auto-save on (in the Game Setup is a checkbox). (you should clean the auto-save directory then every then and now ;-) (if you don't know, you can find out what the auto-save directory is on your disk, just when you use the Load game functionality - in the top of the dialog box is a directory pulldown combobox, so there you can see the directory tree....) This auto-save on creates an automatic save file at the begin of each phase (or something like that). And when the problem now happens again: Quit the game. Start Colossus again. NOW: PUT AUTOSAVE OFF NOW. Otherwise it creates always more, so it's hard to remember which was the "original last one" ... Next try to reload the last file, previous last file, third last file, etc, until you have found the one where you are just in "select first engagement now" phase. When the battle starts then, does it now hang too? If so, would be great -- then it would be a reproducible situation. Also, please tell which OS (Win 95, 98, 2000, XP) and which Java version (and Colossus build - I guess the latest?) you use (In Colossus, "Help => About" tells Java and Colossus version - and the "home directory" - the autosaves are in that directory, under .colossus/saves/ ... ), And how much memory you have? Do you use the WebStart or run from commandline? -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-01 09:05:54
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Bugs item #1813362, was opened at 2007-10-15 00:53 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Variant Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Steven Zwanger (szwanger) Assigned to: Clemens Katzer (cleka) >Summary: Battle hangs game, perhaps due to Java 1.5 ? Initial Comment: I've been playing the Beelzebub variant, and frequently when I start a combat, I can't move any pieces onto the battleboard; when I click on a piece, I just get the error chime (I'm using Windows). Saving and loading the game doesn't work; it just quits when I try that, though I am attaching such a saved game. So far I've only noticed this when the location is Ruins or Tower. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:05 Message: Logged In: YES user_id=1717697 Originator: NO ** Someone else ("nobody") reported in a new bug report ** "[ 1823753 ] Battle Hangs on Linux" the probably same issue: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ** Somewhat later: If I attack, I get the concede dialog. Then the game hangs. If I'm attacked, I don't get a flee dialog and the game hangs. If an AI attacks an AI the battle window appears and the game hangs. *** I am closing the other as duplicate. ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 16:37 Message: Logged In: YES user_id=1913099 Originator: YES This problem hasn't happened again since my last post, but as soon as it does, I'll report what I find. >Did you get the usual "Flee" or "Propose/Fight" dialogs and >answer them? Yes. I have played Colossus earlier -- in fact, this version (20070906) is the only version I've played. I haven't reinstalled Java or upgraded anything on the PC. >Is it a difference whether you attack or are attacked? I think it's happened both ways, but I'm not positive. >I suppose you are playing against AIs ? Yes ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-17 11:19 Message: Logged In: YES user_id=1717697 Originator: NO Maybe the first thing to try is whether something is told in log window. During game startup, mark the checkbox "Log debug messages" (in Game Setup, Options tab, top middle checkbox). Then, when game started, in "Window" menu select "Log Window". A log window should appear somewhere. (it must be open before the problem happens; messages are not added there while it's closed...). So, next time when you can't move it in, let's see whether there is something printed in log window indicating why. What puzzles me is, that I normally don't get the error sound when I click wrong location or something; rather, only then, when I click on one window, while some other modal dialog ( i.e. one which demands response before anything else may continue) is still open and waiting for an answer. Did you get the usual "Flee" or "Propose/Fight" dialogs and answer them? Have you played Colossus earlier and now it stopped working due to new Colossus version, or changes on the PC (upgrades, reinstall, different java version than before, ...) - what is different now? Or is this the first time you try it at all ? Is it a difference whether you attack or are attacked? I suppose you are playing against AIs ? -Clemens ---------------------------------------------------------------------- Comment By: Steven Zwanger (szwanger) Date: 2007-10-17 01:41 Message: Logged In: YES user_id=1913099 Originator: YES I will try this with Autosave. I have since noticed this happening with other variants, and other battleboards such as Brush. I think it's always my first battle in the game. I am using Win98, Java 1.5.0_02, Colossus build 20070906, 128 MB RAM, and I run Colossus from a .jnlp file. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-16 11:10 Message: Logged In: YES user_id=1717697 Originator: NO Hmmm, interesting case... Well, saving during the middle of a battle is not working well anyway, as far as I know. You say "frequently" - so it's kind of semi-reproducible :) Well, once you have that, that game is broken, i.e. you can't continue it anyway, right? Is it the first battle in Ruins or Tower, or sometimes the first and sometime the third? It might be "if there has been a battle in some other land type before, it goes ok, otherwise not" or vice versa? Could you play in future with auto-save on (in the Game Setup is a checkbox). (you should clean the auto-save directory then every then and now ;-) (if you don't know, you can find out what the auto-save directory is on your disk, just when you use the Load game functionality - in the top of the dialog box is a directory pulldown combobox, so there you can see the directory tree....) This auto-save on creates an automatic save file at the begin of each phase (or something like that). And when the problem now happens again: Quit the game. Start Colossus again. NOW: PUT AUTOSAVE OFF NOW. Otherwise it creates always more, so it's hard to remember which was the "original last one" ... Next try to reload the last file, previous last file, third last file, etc, until you have found the one where you are just in "select first engagement now" phase. When the battle starts then, does it now hang too? If so, would be great -- then it would be a reproducible situation. Also, please tell which OS (Win 95, 98, 2000, XP) and which Java version (and Colossus build - I guess the latest?) you use (In Colossus, "Help => About" tells Java and Colossus version - and the "home directory" - the autosaves are in that directory, under .colossus/saves/ ... ), And how much memory you have? Do you use the WebStart or run from commandline? -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1813362&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-11-01 09:03:44
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Bugs item #1823753, was opened at 2007-11-01 00:56 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823753&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Group: None >Status: Closed >Resolution: Duplicate Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: David Ripton (dripton) Summary: Battle Hangs on Linux Initial Comment: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-11-01 11:03 Message: Logged In: YES user_id=1717697 Originator: NO Since we have a similar situation in just the previous bug report, please let's have all discussion there. There's it's Win 98, but also Java 1.5 (and not specific to Beelzebub, the title only said so because that was original suspicion). So I close this here, please follow [ 1813362 ]. ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2007-11-01 01:06 Message: Logged In: NO If I attack, I get the concede dialog. Then the game hangs. If I'm attacked, I don't get a flee dialog and the game hangs. If an AI attacks an AI the battle window appears and the game hangs. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823753&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-31 23:51:26
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Bugs item #1823775, was opened at 2007-10-31 16:51 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823775&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: Battle Hangs on Linux (continued) Initial Comment: I've attached a save game file that hangs my machine. If I try to load the save game from the initial dialog, nothing happens. If I start a new game and then load the save game, it loads and hangs on the battle between two AIs. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823775&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-31 23:06:58
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Bugs item #1823753, was opened at 2007-10-31 15:56 Message generated for change (Comment added) made by nobody You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823753&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: David Ripton (dripton) Summary: Battle Hangs on Linux Initial Comment: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ---------------------------------------------------------------------- Comment By: Nobody/Anonymous (nobody) Date: 2007-10-31 16:06 Message: Logged In: NO If I attack, I get the concede dialog. Then the game hangs. If I'm attacked, I don't get a flee dialog and the game hangs. If an AI attacks an AI the battle window appears and the game hangs. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823753&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-31 22:56:11
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Bugs item #1823753, was opened at 2007-10-31 15:56 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823753&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: General Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: David Ripton (dripton) Summary: Battle Hangs on Linux Initial Comment: I've fought a few battles successfully, but once I ran into the battle hang, I keep getting it consistently. When the battle window opens, it asks me whether I want to concede and then nothing happens. The contents of both legions aren't displayed as usual. The cursor in the main window is spinning and the cursor in the battle window is normal. The log window didn't show anything interesting. I think it said battle started. I'm guessing it's some type of deadlock or race condition, since I've fought a few battles successfully. It's a single player game with 5 AIs. I tried against all human hater AIs and against all Milvang AIs and the bug still hapens. I've also tried playing without any of the additional windows like the caretaker and log window, but the bug remains. I'm running the 2007-09-06 build using Kubuntu 7.04 and Java 1.5.09. Linux ubuntu 2.6.20-16-generic #2 SMP Sun Sep 23 18:31:23 UTC 2007 x86_64 GNU/Linux ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1823753&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-31 02:20:15
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Feature Requests item #938852, was opened at 2004-04-20 13:56 Message generated for change (Comment added) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=938852&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Priority: 5 Private: No Submitted By: michael gersten (keybounce) Assigned to: Clemens Katzer (cleka) Summary: Engagement window: Musters and summons Initial Comment: I'd like the engagement window to show what was mustered by the defender, if any (both on t4, or after battle, as appropriate). I'd also like to see what was summoned by the attacker, and where it came from (hey, did he just leave a "hit me" stack when he pulled that angel out?) ---------------------------------------------------------------------- >Comment By: SourceForge Robot (sf-robot) Date: 2007-10-30 19:20 Message: Logged In: YES user_id=1312539 Originator: NO This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-16 01:30 Message: Logged In: YES user_id=1717697 Originator: NO Event Viewer shows this quite well, I think. Original submitter answered on first question "haven't played for quite a while", and no further answer. So, I set this to pending, and if nothing further happens, SF-robot will set it to closed in near future. -Clemens ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-06-08 02:50 Message: Logged In: YES user_id=1717697 Originator: NO The new EventViewer window shows all this information you request, plus one can see which creatures were there at battle start and which were slain. Does this fulfill your needs, so can we close this one here? BR; Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=938852&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-30 20:53:30
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Feature Requests item #503862, was opened at 2002-01-15 16:32 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=503862&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 2 Private: No Submitted By: Nobody/Anonymous (nobody) >Assigned to: Clemens Katzer (cleka) Summary: Legion value Initial Comment: When I have to choose whether I flee or not I could you display the points that my legion is worth? Then I don't have to count myself and I can judge quicker what to do with this fight. Willem. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-10-30 22:53 Message: Logged In: YES user_id=1717697 Originator: NO Legion value in flee/concede and inspector/right click now done - but you won't see it before next public build. Opponents score before, with flee or not flee - interesting idea, but you have the score in Status window and now the legion score here -- halfening the legion value and adding two numbers shouldn't be impossible ;-) Anyway. Ben, if you still would like to get "oppenent's score with flee or not", can you make a new request for that only? I would like to close this one here in near future. -Clemens ---------------------------------------------------------------------- Comment By: Ben Bishop (benbishop) Date: 2003-06-28 03:54 Message: Logged In: YES user_id=14669 I also agree -- but more than what the legion is worth -- it should show the score of the opponent with you fleeing and without. It would also be nice to include the legion value on the 'ShowLegion' popup (I presume estimated if you don't know exactly what's in the legion) ---------------------------------------------------------------------- Comment By: David Ripton (dripton) Date: 2002-02-02 00:27 Message: Logged In: YES user_id=9425 We should do this. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=503862&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-30 20:36:56
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Feature Requests item #950014, was opened at 2004-05-07 20:08 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=950014&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Pending Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) >Assigned to: Clemens Katzer (cleka) Summary: Engagement window Initial Comment: It could use improvement. Unlike other windows like the status window, its not there when the game starts. It only appears when the first engagement occurs. The annoying part of this is that it always appears in the top left of the screen. It should, like the other windows, stay wherever you put it. Why not have it up all the time? It could be there and empty (ie no engagements yet). Also, there might be a bug with it. I occasionally get the game hanging. I can get out of this by saving the game and then reloading (99% of the time; not always). When I do this the engagement window from the "hung" copy hangs there. The reloaded game will have its own engagement window (ie there are now 2 engagement windows). If I close either, it quits the game. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-10-30 22:36 Message: Logged In: YES user_id=1717697 Originator: NO > Why not have it up all the time? > It could be there and empty (ie no engagements yet). I did all or most of the above recently. It's now visible when game starts (given that it's enabled), should keep it's position over closing and starting Colossus again (no matter whether visible, hidden or closed when ending Colossus), and it should properly remember all battle events, even if closed/reopened later. I didn't encounter any hangs recently, but I fixed quite some Exceptions (which can cause a game hang) several months ago - one of them might be related to Engagement result window. This "when visible" is not available in newest public build, but there should be a new one in near future. I put this into pending, so sourceforge robot will close it in a few weeks, if nobody responds to it any more... -Clemens ---------------------------------------------------------------------- Comment By: equinox70 (equinox70) Date: 2004-10-16 13:43 Message: Logged In: YES user_id=1140204 Hi I had the same "hanging" bug : feel free to put it in the "bug forum" Thanks ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=950014&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-25 06:59:05
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Bugs item #1804635, was opened at 2007-09-29 00:55 Message generated for change (Comment added) made by general_lom You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1804635&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Network Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: Game ends after first engagement Initial Comment: In playing a two-human networked game, at the end of an early engagement (usually the first) the game ends with the legions of the non-host player being removed as if his Titan were defeated. Still trying to reproduce the exact situation -- whether it can happen to the host player, if it is always the first. It seems to happen on flees and on fights. ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-24 23:58 Message: Logged In: YES user_id=1902564 Originator: NO >I have never seen the "illegally called leaveCarryMode() " message before. Well we wouldn't want this to be easy now would we :) >So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? Yes, and I think so. Will confirm when I get a client log. >But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Yes this is the server log, with player on server as Blue and client as Black. I'll confirm "Owner" was his name. >Would be good to get logfile from other side too. I'll get a log ASAP. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-23 23:50 Message: Logged In: YES user_id=1717697 Originator: NO ---clip--- INFO: Owner chooses color Black ... INFO: Blue chooses color Blue ... INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ---clap--- Urghh. I have never seen the "illegally called leaveCarryMode() " message before. (in logs, I mean; of course I have seen it in the code). So it's a 2 player networked game, not an AI ? Is "Owner" the name of the other player? But you did run the server, player Player name "Blue" and color Blue and and he just a client, player named "Owner" and color "Black" ? Would be good to get logfile from other side too. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-23 23:39 Message: Logged In: YES user_id=1902564 Originator: NO I had a strange Java/Java Web Start installation problem that was preventing any console output from appearing. I've fixed that, and have gotten a log of a full short game illustrating the problem. Your theory is correct -- client's connection is getting reset after some SEVERE errors, and a popup windos saying "Blue wins" on the server. Here's the full server log, thanks for your patience. Java Web Start 1.6.0_02 Using JRE version 1.6.0_02 Java HotSpot(TM) Client VM User home directory = C:\Documents and Settings\thomas ---------------------------------------------------- c: clear console window f: finalize objects on finalization queue g: garbage collect h: display this help message m: print memory usage o: trigger logging p: reload proxy configuration q: hide console r: reload policy configuration s: dump system and deployment properties t: dump thread list v: dump thread stack 0-5: set trace level to <n> ---------------------------------------------------- Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Start for Colossus version 20070906 at 1193197453671 Oct 23, 2007 8:44:13 PM net.sf.colossus.util.Log event INFO: Loading options from C:\Documents and Settings\thomas/.colossus/Colossus-server.cfg Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Starting new game Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Human player <By color>0 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Add Network player <By client>1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Got client connection from /127.0.0.1 Oct 23, 2007 8:44:30 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 1 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Got client connection from /70.171.171.158 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Decremented waitingForClients to 0 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto play : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Player type : net.sf.colossus.client.Human Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Variant : Default Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger EventExpire : 5 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Log debug messages : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger ViewMode : Only own legions Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Run network client : false Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger Autosave : true Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation Y : 210 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: optionTrigger GetPlayersLocation X : 576 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: <By color>0 gets tower 300 Oct 23, 2007 8:44:58 PM net.sf.colossus.util.Log event INFO: Owner gets tower 600 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Recruit events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Split events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Teleport events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Summon events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Acquire events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement won events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Engagement lost events : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Mulligans : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Movement rolls : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Turn change info : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Player change info : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Auto-scroll to end : true Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Hide undone events : false Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Maximum number of turns to display : 3 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation X : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerLocation Y : 0 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize X : 228 Oct 23, 2007 8:44:59 PM net.sf.colossus.util.Log event INFO: optionTrigger Event ViewerSize Y : 277 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation X : -6 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: optionTrigger PickColorLocation Y : 464 Oct 23, 2007 8:45:05 PM net.sf.colossus.util.Log event INFO: Blue chooses color Blue Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation X : 276 Oct 23, 2007 8:45:07 PM net.sf.colossus.util.Log event INFO: optionTrigger PickMarkerLocation Y : 469 Oct 23, 2007 8:45:10 PM net.sf.colossus.util.Log event INFO: Owner chooses color Black Oct 23, 2007 8:45:11 PM net.sf.colossus.util.Log event INFO: Owner selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Titan recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Angel recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Ogre recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Centaur recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: First Gargoyle recruited Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Blue selects initial marker Oct 23, 2007 8:45:12 PM net.sf.colossus.util.Log event INFO: Last Titan recruited Oct 23, 2007 8:45:23 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bk03 (Die) into new legion Bk02 (Eye) Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:45:25 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:45:38 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 600 moves to Marsh hex 41 entering on Right Oct 23, 2007 8:45:39 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 600 moves to Plains hex 133 entering on Right Oct 23, 2007 8:45:40 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:45:41 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: First Lion recruited Oct 23, 2007 8:45:43 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 133 recruits Lion with 2 Centaurs Oct 23, 2007 8:45:45 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Marsh hex 41 recruits Ogre with 1 Ogre Oct 23, 2007 8:45:46 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 1 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation X : 359 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: optionTrigger SplitLegionLocation Y : 426 Oct 23, 2007 8:45:56 PM net.sf.colossus.util.Log event INFO: 4 creatures are split off from legion Bu02 (Bat) into new legion Bu09 (Octopus) Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:46:00 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:46:40 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 300 tower teleports (Angel) to Tower hex 500 entering on Bottom Oct 23, 2007 8:46:45 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 300 moves to Plains hex 110 entering on Left Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:46:48 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation X : 471 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: optionTrigger PickRecruitLocation Y : 421 Oct 23, 2007 8:46:54 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in Tower hex 500 recruits Centaur with nothing Oct 23, 2007 8:46:57 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in Plains hex 110 recruits Lion with 2 Centaurs Oct 23, 2007 8:46:58 PM net.sf.colossus.util.Log event INFO: Owner's turn, number 2 Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:00 PM net.sf.colossus.util.Log event INFO: Owner rolls a 4 for movement Oct 23, 2007 8:47:02 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in 41 moves to Brush hex 3 entering on Bottom Oct 23, 2007 8:47:04 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in 133 moves to Plains hex 129 entering on Left Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:06 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:47:09 PM net.sf.colossus.util.Log event INFO: Legion Bk03 (Die) in Plains hex 129 recruits Lion with 1 Lion Oct 23, 2007 8:47:10 PM net.sf.colossus.util.Log event INFO: Legion Bk02 (Eye) in Brush hex 3 recruits Gargoyle with 1 Gargoyle Oct 23, 2007 8:47:11 PM net.sf.colossus.util.Log event INFO: Blue's turn, number 2 Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Phase advances to Move Oct 23, 2007 8:47:16 PM net.sf.colossus.util.Log event INFO: Blue rolls a 6 for movement Oct 23, 2007 8:47:18 PM net.sf.colossus.util.Log event INFO: Legion Bu02 (Bat) in 500 moves to Plains hex 129 entering on Bottom Oct 23, 2007 8:47:24 PM net.sf.colossus.util.Log event INFO: Legion Bu09 (Octopus) in 110 moves to Woods hex 16 entering on Left Oct 23, 2007 8:47:26 PM net.sf.colossus.util.Log event INFO: Phase advances to Fight Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation X : 365 Oct 23, 2007 8:47:52 PM net.sf.colossus.util.Log event INFO: optionTrigger ConcedeLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation X : 384 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: optionTrigger NegotiateLocation Y : 421 Oct 23, 2007 8:47:54 PM net.sf.colossus.util.Log event INFO: Bu02 (Bat) (Blue) attacks Bk03 (Die) (Owner) in Plains hex 129 Oct 23, 2007 8:48:02 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to F2 Oct 23, 2007 8:48:05 PM net.sf.colossus.util.Log event INFO: Centaur moves from X0 to D4 Oct 23, 2007 8:48:06 PM net.sf.colossus.util.Log event INFO: Angel moves from X0 to E3 Oct 23, 2007 8:48:07 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to D5 Oct 23, 2007 8:48:09 PM net.sf.colossus.util.Log event INFO: Lion moves from X0 to C5 Oct 23, 2007 8:48:10 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X0 to E4 Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:12 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 1 Oct 23, 2007 8:48:13 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:48:20 PM net.sf.colossus.util.Log event INFO: Angel moves from X3 to B4 Oct 23, 2007 8:48:30 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to C2 Oct 23, 2007 8:48:32 PM net.sf.colossus.util.Log event INFO: Ogre moves from X3 to D2 Oct 23, 2007 8:48:34 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from X3 to C3 Oct 23, 2007 8:48:36 PM net.sf.colossus.util.Log event INFO: Centaur moves from X3 to C4 Oct 23, 2007 8:48:38 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Lion in Plains hex C5 with strike number 3 : 364321: 4 hits Oct 23, 2007 8:48:40 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex C5 with strike number 3 : 423: 2 hits Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5: 4 + 2 => 5; 1 excess Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex C5 is now dead: (hits=5 > power=5) Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: 1 carry available Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation X : 201 Oct 23, 2007 8:48:48 PM net.sf.colossus.util.Log event INFO: optionTrigger PickStrikePenaltyLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation X : 561 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: optionTrigger PickCarryLocation Y : 473 Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:50 PM net.sf.colossus.util.Log event INFO: 1 hit carries to Lion in Plains hex D5 Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 6124: 1 hit Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:48:54 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:48:57 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 34412: 0 hits Oct 23, 2007 8:48:59 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Centaur in Plains hex C4 with strike number 4 : 113: 0 hits Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Lion in C5 strikes Centaur in Plains hex C4 with strike number 5 : 32254: 1 hit Oct 23, 2007 8:49:00 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 2 Oct 23, 2007 8:49:01 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:12 PM net.sf.colossus.util.Log event INFO: Angel moves from E3 to A3 Oct 23, 2007 8:49:14 PM net.sf.colossus.util.Log event INFO: Gargoyle moves from E4 to C5 Oct 23, 2007 8:49:15 PM net.sf.colossus.util.Log event INFO: Centaur moves from F2 to E3 Oct 23, 2007 8:49:20 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Lion in D5 strikes Centaur in Plains hex C4 with strike number 5 : 36315: 2 hits Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:24 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex C4 is now dead: (hits=3 > power=3) Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Gargoyle in C5 strikes Angel in Plains hex B4 with strike number 5 : 4653: 2 hits Oct 23, 2007 8:49:26 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 0 + 2 => 2; 0 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Angel in A3 strikes Angel in Plains hex B4 with strike number 4 : 525654: 5 hits Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4: 2 + 5 => 6; 1 excess Oct 23, 2007 8:49:27 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B4 is now dead: (hits=6 > power=6) Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Gargoyle in Plains hex C3 with strike number 3 : 511: 1 hit Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3: 0 + 1 => 1; 0 excess Oct 23, 2007 8:49:29 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Angel in B4 strikes Gargoyle in Plains hex C5 with strike number 3 : 266256: 4 hits Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5: 0 + 4 => 4; 0 excess Oct 23, 2007 8:49:42 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C5 is now dead: (hits=4 > power=4) Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Centaur in C4 strikes Lion in Plains hex D5 with strike number 3 : 451: 2 hits Oct 23, 2007 8:49:46 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex D5: 1 + 2 => 3; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 4326: 1 hit Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 1 + 1 => 2; 0 excess Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 2 Oct 23, 2007 8:49:49 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:49:53 PM net.sf.colossus.util.Log event INFO: Ogre moves from C2 to D3 Oct 23, 2007 8:49:54 PM net.sf.colossus.util.Log event INFO: Ogre moves from D2 to E2 Oct 23, 2007 8:49:59 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Centaur in Plains hex E3 with strike number 6 : 663115: 2 hits Oct 23, 2007 8:50:01 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3: 0 + 2 => 2; 0 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Centaur in Plains hex D4 with strike number 5 : 5361: 2 hits Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4: 2 + 2 => 3; 1 excess Oct 23, 2007 8:50:02 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex D4 is now dead: (hits=3 > power=3) Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Ogre in D3 strikes Centaur in Plains hex E3 with strike number 6 : 251426: 1 hit Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3: 2 + 1 => 3; 0 excess Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Critter Centaur in Plains hex E3 is now dead: (hits=3 > power=3) Oct 23, 2007 8:50:04 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:09 PM net.sf.colossus.util.Log event INFO: Centaur in D4 strikes Ogre in Plains hex D3 with strike number 2 : 214: 2 hits Oct 23, 2007 8:50:09 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D3: 0 + 2 => 2; 0 excess Oct 23, 2007 8:50:10 PM net.sf.colossus.util.Log event INFO: Centaur in E3 strikes Ogre in Plains hex D3 with strike number 2 : 413: 2 hits Oct 23, 2007 8:50:10 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex D3: 2 + 2 => 4; 0 excess Oct 23, 2007 8:50:11 PM net.sf.colossus.util.Log event INFO: Owner's battle turn, number 3 Oct 23, 2007 8:50:11 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:50:13 PM net.sf.colossus.util.Log event INFO: Angel moves from A3 to B2 Oct 23, 2007 8:50:14 PM net.sf.colossus.util.Log event INFO: Lion moves from D5 to F2 Oct 23, 2007 8:50:17 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Angel in B2 strikes Gargoyle in Plains hex C3 with strike number 3 : 554662: 5 hits Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3: 1 + 5 => 4; 2 excess Oct 23, 2007 8:50:18 PM net.sf.colossus.util.Log event INFO: Critter Gargoyle in Plains hex C3 is now dead: (hits=4 > power=4) Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Lion in F2 strikes Ogre in Plains hex E2 with strike number 3 : 53436: 5 hits Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E2: 0 + 5 => 5; 0 excess Oct 23, 2007 8:50:19 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:28 PM net.sf.colossus.util.Log event INFO: Gargoyle in C3 strikes Angel in Plains hex B2 with strike number 5 : 6134: 1 hit Oct 23, 2007 8:50:28 PM net.sf.colossus.util.Log event INFO: Critter Angel in Plains hex B2: 0 + 1 => 1; 0 excess Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Lion in Plains hex F2 with strike number 5 : 412136: 1 hit Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2: 3 + 1 => 4; 0 excess Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Blue's battle turn, number 3 Oct 23, 2007 8:50:30 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Move Oct 23, 2007 8:50:38 PM net.sf.colossus.util.Log event INFO: Ogre moves from D3 to E3 Oct 23, 2007 8:50:41 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Fight Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Ogre in E2 strikes Lion in Plains hex F2 with strike number 5 : 142335: 1 hit Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2: 4 + 1 => 5; 0 excess Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Critter Lion in Plains hex F2 is now dead: (hits=5 > power=5) Oct 23, 2007 8:50:43 PM net.sf.colossus.util.Log event INFO: Battle phase advances to Strikeback Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: Lion in F2 strikes Ogre in Plains hex E2 with strike number 3 : 36551: 4 hits Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E2: 5 + 4 => 6; 3 excess Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E2 is now dead: (hits=6 > power=6) Oct 23, 2007 8:50:44 PM net.sf.colossus.util.Log event INFO: 3 carries available Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E3: 4 + 3 => 6; 1 excess Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Critter Ogre in Plains hex E3 is now dead: (hits=6 > power=6) Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: 2 hits carry to Ogre in Plains hex E3 Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Owner earns 72.0 points Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: Legion Bu02[] is eliminated Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation X : 22 Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: optionTrigger BattleMapLocation Y : 6 Oct 23, 2007 8:50:46 PM net.sf.colossus.util.Log event INFO: tellEngagementResultHandling, winner = Bk03 Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called leaveCarryMode() Oct 23, 2007 8:51:11 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:17 PM net.sf.colossus.util.Log event INFO: Phase advances to Muster Oct 23, 2007 8:51:22 PM net.sf.colossus.util.Log error SEVERE: Owner illegally called doneWithStrikes() Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log error SEVERE: Connection reset java.net.SocketException: Connection reset at java.net.SocketInputStream.read(Unknown Source) at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) at sun.nio.cs.StreamDecoder.implRead(Unknown Source) at sun.nio.cs.StreamDecoder.read(Unknown Source) at java.io.InputStreamReader.read(Unknown Source) at java.io.BufferedReader.fill(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at java.io.BufferedReader.readLine(Unknown Source) at net.sf.colossus.server.SocketServerThread.run(SocketServerThread.java:59) Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log event INFO: Legion Bk03[Angel] is eliminated Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log event INFO: Legion Bk02[Titan, Gargoyle, Ogre, Ogre, Ogre, Gargoyle] is eliminated Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log event INFO: Owner dies Oct 23, 2007 8:51:24 PM net.sf.colossus.util.Log event INFO: Game over -- Blue wins at 1193197884156 ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-17 01:03 Message: Logged In: YES user_id=1717697 Originator: NO Maybe the first thing to try (sorry I didn't remember immediately): During game startup, mark the checkbox "Log debug messages" (in Game Setup, Options pane, top middle checkbox). Then, when game started, in "Window" menu select "Log Window". A log window should appear somewhere. (it must be open before the problem happens; messages are not added there while it's closed...). For example, I tried what happens when I just kill (Ctrl-C) the client player ("remote") game - it tells in the log window of player "sammy" at server side: ---clip--- 4 creatures are split off from legion Bk11 (Arrowhead) into new legion Bk12 (Tombstone) Connection reset Legion Bu09[Titan, Angel, Gargoyle, Gargoyle, Centaur, Centaur, Ogre, Ogre] is eliminated remote dies Game over -- sammy wins at 1192607815001 --- clap --- Note the word "connection reset" there. So try that first and post the last, let's say 50 lines, here, or send them to my mail. -Clemens ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-17 00:45 Message: Logged In: YES user_id=1717697 Originator: NO Under Windows XP, if you are logged in as user "lom", the Colossus logfile(s) would normally be written in: C:\Documents and Settings\lom\Local Settings\Temp Did you try to open a cmd window and type "echo %TEMP%" ? This should tell the location. C:\Documents and Settings\clemens>echo %TEMP% C:\DOCUME~1\clemens\LOCALS~1\Temp Strange if even a find does not find it anywhere... ---------- Java 1.6 ... hm. I tried it also, a server and a separate client (locally on this PC, but should not make a difference), with Java 1.6 but it works fine :-/ >From the symptoms "then on server side the other player's legions are gone and the local player is declared winner", this sounds like server and client lost connection / on server side the thread which receives the data sent from client got an exception and jumped out of the read loop; directly after the loop comes an automatic "withdraw". If you don't know how to use java web start console, and can't find the log file, we can try something else. Download the latest zip file from here: http://colossus.sourceforge.net/download Unpack it to some directory, e.g. under C:\Temp Then open a cmd window (Start => Run...), go to that directory X:\....>C: C:\....>cd \Temp C:\Temp> and run the command with C:>\Temp>java -jar Colossus.jar This should print *lots* of stuff. Would be good to start game like this on both sides, but at least the server side. Now if you get the problem again, copy-paste as much of the output as possible (at least the end part) On the cmd window, click the small black c:\ icon in top left corner, "Edit" => "Select All". Open a notepad (or other editor), paste it there, save it and either attach it there or send it directly to me (I send you a mail so you know where to). Let's see what we get out there. You could also try, if the same happens when you start both the server and the client on your own PC - just need to start two Colossus instances. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-16 22:19 Message: Logged In: YES user_id=1902564 Originator: NO Also, both OSes are WIN XP SP2 ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-10-16 21:58 Message: Logged In: YES user_id=1902564 Originator: NO Both server & client use Java 1.6.0_02 and Colossus build 2007 09 06. I enabled logging but the log file apparently does not get written. I searched my entire hard drive. It happens with absolute regularity. After the first battle, the game hangs for a bit, and on the server side it removes the client's legions and declares the server player the winner. As if the client's Titan were defeated. Thanks for any help -- we are dying to play. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-09-30 21:41 Message: Logged In: YES user_id=1717697 Originator: NO Would be good to know from both computers: the Colossus build version, java version and operating system. The first two you get get from Help => About. Does it happen more or less regularly - can you provide a log file of such a game? E.g. on the startup menu ("Game Setup"), options tab, turn on "Log debug messages"; and when game is over, search on the computer for "Colossus0.log" (...1.log, ...2.log). (on XP in a dos prompt type "cd %TEMP%", in Unix "cd $TEMP", in win98 ... don't know ;-) Or in Java Web start, "File => Preferences ==> "Advanced" Tab, enable logging. -Clemens ---------------------------------------------------------------------- Comment By: General Lom (general_lom) Date: 2007-09-30 18:06 Message: Logged In: YES user_id=1902564 Originator: NO I posted this bug ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=1804635&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-25 00:54:27
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Feature Requests item #1819448, was opened at 2007-10-24 13:16 Message generated for change (Comment added) made by dripton You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=1819448&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Priority: 5 Private: No Submitted By: Steven Zwanger (szwanger) Assigned to: Nobody/Anonymous (nobody) Summary: Some minor suggestions Initial Comment: Overall, I have found Colossus to be superb, so I just have a few minor suggestions. 1) In battle, when a defending AI gets a recruit, it usually gets left off the board. In fact, a defending AI always recruits if it can, even if there's no place to move the piece. I suggest that it only recruit when the piece actually gets to move onto the board. I noticed an earlier post on a similar issue. 2) I've seen battles where the AI attacks with its Titan stack and the battle goes poorly, and the AI lets the clock run out instead of making an attempt to win, no matter how unlikely the win is. Seems like a Titan stack should always try to win, given the consequences for losing. 3) It would be helpful to see the orientation of the battleboard when clicking "View battleboard" from the main map. The battleboard doesn't indicate which direction is right, left, or bottom, and I never remember myself. :-) 4) It would be helpful to have a visible turn tracker for battles, so a player can see how soon a defensive recruit can come, and how much time before the battle times out. Thanks! ---------------------------------------------------------------------- >Comment By: David Ripton (dripton) Date: 2007-10-24 20:54 Message: Logged In: YES user_id=9425 Originator: NO There's really only one battle AI. None of the guys who hacked the AI made significant changes to the battle parts. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-24 14:18 Message: Logged In: YES user_id=1717697 Originator: NO 3) Battleboard orientation: As someone else pointed out before: When you click "View Battle Map", imagine the land name (Brush, ...) would be written in right upper corner -- and the normal Titan rule applies: this short side where the name is, maps to the side on the board which holds the land number. OK, putting some "bottom" (and/or left/right) labels there might help avoiding headaches ;-)) 4) Turn counter: E. Dranathi has recently done this, so this will become visible to the public in next public build. 1+2) Yes, the AIs do dumb things. Improving them is not too easy (although those 2 issues should not be too hard to put into code/rules). Just... which AI? So it would need to be done to SimpleAI, RationalAI, and perhaps MilvangAI. ((Coward and Hater are just Simple and Rational with other constants), but Milvang may or may not have own battle logic - don't know it out of the sleeve). The "if this has Titan and I attacked then I should fight whatever it costs" might be easier. The "recruit only if it can come in" is trickier, already due to the following: in game sequence, the decision whether to reinforce or not, comes before the move phase. So, at this point the moving is not decided yet, and thus it does not even now whether it will be able to move it in. If the AI shall do this thinking first, it would do the thinking (which may take quite many seconds, as you may have noticed), then decide whether to reinforce or not, and then do the thinking again. Now based on "how do we move IF we have this creature now additionally?" -- which might lead to totally different results -- so the "what is best move" calculation in fact does need to be done again. With some hacks, possible, yes... but really not straightforward. -Clemens ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=1819448&group_id=1939 |
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From: SourceForge.net <no...@so...> - 2007-10-24 18:47:18
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Feature Requests item #1818878, was opened at 2007-10-24 00:58 Message generated for change (Comment added) made by cleka You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=1818878&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Open Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Clemens Katzer (cleka) Summary: total points for legion Initial Comment: It would be useful if the total points for a legion were displayed. You could put it in the title of the window where you display the contents of the legion. For example the title could be, "Black Axes - 128 points". It would speed up my gameplay quite a bit, since I always like to know how many points are around my stacks. ---------------------------------------------------------------------- >Comment By: Clemens Katzer (cleka) Date: 2007-10-24 21:47 Message: Logged In: YES user_id=1717697 Originator: NO Back to open, so that one still sees it in the list... -Cle. ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2007-10-24 21:44 Message: Logged In: YES user_id=1717697 Originator: NO I like that idea. So much that I just simply did it (revision 2724) - but you will see it only after next public build. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=351939&aid=1818878&group_id=1939 |