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From: SourceForge.net <no...@so...> - 2013-02-11 22:17:54
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Bugs item #3603968, was opened at 2013-02-09 14:20 Message generated for change (Comment added) made by sunwukong You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=3603968&group_id=1939 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Java Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Sun Wu'kong (sunwukong) Assigned to: Clemens Katzer (cleka) Summary: Battle Hangs When Trying to Carry Attack Initial Comment: Windows 7 x64 JRE 1.6.0_39 x86 w/ WebStart Colossus 0.13.2 rev 5134 2012-03-14T23:46:06 Battlemap: Beelzegods12 1.02 In any player battle when the player's creature tries to carry over hits, the battle interface hangs: the turn never ends or proceeds. The game can be saved and replayed but the next player attempt to carry over a hit will stall the battle interface again. Was working fine with JRE 1.6.0_38. Log: Battle phase advances to Fight Message from SCT 'alex' to server:strike ~ 554 ~ B3 Ghost in Brambles hex C4 strikes Goblin in Plains hex B3 with strike number 4, rolling: 626443314: 5 hits Critter Goblin in Plains hex B3: 0 + 5 => 4; 1 excess Critter Goblin in Plains hex B3 is now dead: (hits=4 > power=4) Message from SCT 'alex' to server:strike ~ 648 ~ A1 Ghost in Plains hex B1 strikes Naga in Plains hex A1 with strike number 5, rolling: 541652411: 3 hits Critter Naga in Plains hex A1: 0 + 3 => 3; 0 excess Message from SCT 'alex' to server:strike ~ 345 ~ A1 Angel in Brambles hex B2 strikes Naga in Plains hex A1 with strike number 5, rolling: 522616: 3 hits Critter Naga in Plains hex A1: 3 + 3 => 4; 2 excess Critter Naga in Plains hex A1 is now dead: (hits=4 > power=4) 2 carries available Message from SCT 'alex' to server:applyCarries ~ A2 Critter Titan in Plains hex A2: 0 + 2 => 2; 0 excess 2 hits carry to Titan in Plains hex A2 ---------------------------------------------------------------------- >Comment By: Sun Wu'kong (sunwukong) Date: 2013-02-11 14:17 Message: I'm in the middle of debugging trunk 5289 off svn with the _39 jdk (64 bit) and the same problem crops up. Debug log: INFO: Battle phase advances to Fight 11-Feb-2013 2:05:46 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:strike ~ 778 ~ E4 11-Feb-2013 2:05:46 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: Imp in Plains hex D4 strikes Zombie in Plains (1) hex E4 with strike number 4, rolling: 161256: 3 hits 11-Feb-2013 2:05:46 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Zombie in Plains (1) hex E4: 7 + 3 => 10; 0 excess 11-Feb-2013 2:05:46 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Zombie in Plains (1) hex E4 is now dead: (hits=10 > power=10) 11-Feb-2013 2:05:46 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:doneWithStrikes 11-Feb-2013 2:05:46 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advancePhaseInternal INFO: Battle phase advances to Strikeback 11-Feb-2013 2:05:47 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:strike ~ 818 ~ E3 11-Feb-2013 2:05:47 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: Zombie in Plains (1) hex E4 strikes Ranger in Plains (1) hex E3 with strike number 6, rolling: 2456243411: 1 hit 11-Feb-2013 2:05:47 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Ranger in Plains (1) hex E3: 3 + 1 => 4; 0 excess 11-Feb-2013 2:05:47 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Ranger in Plains (1) hex E3 is now dead: (hits=4 > power=4) 11-Feb-2013 2:05:47 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:doneWithStrikes 11-Feb-2013 2:05:47 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advanceTurn INFO: alex's battle turn, number 3 11-Feb-2013 2:05:47 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advancePhaseInternal INFO: Battle phase advances to Move 11-Feb-2013 2:05:51 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:doBattleMove ~ 817 ~ F4 11-Feb-2013 2:05:51 PM net.sf.colossus.server.BattleServerSide doMove INFO: Zombie moves from E5 to F4 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:doneWithBattleMoves 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advancePhaseInternal INFO: Battle phase advances to Fight 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:strike ~ 817 ~ F3 11-Feb-2013 2:05:52 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: Zombie in Tower (2) hex F4 strikes Lion in Tower (2) hex F3 with strike number 5, rolling: 2154364612: 3 hits 11-Feb-2013 2:05:52 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Lion in Tower (2) hex F3: 0 + 3 => 3; 0 excess 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:doneWithStrikes 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advancePhaseInternal INFO: Battle phase advances to Strikeback 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:strike ~ 668 ~ F4 11-Feb-2013 2:05:52 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: Lion in Tower (2) hex F3 strikes Zombie in Tower (2) hex F4 with strike number 3, rolling: 51634: 4 hits 11-Feb-2013 2:05:52 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Zombie in Tower (2) hex F4: 1 + 4 => 5; 0 excess 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:doneWithStrikes 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advanceTurn INFO: Indigo's battle turn, number 3 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advancePhaseInternal INFO: Battle phase advances to Move 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:doBattleMove ~ 778 ~ E4 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide doMove INFO: Imp moves from D4 to E4 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:doBattleMove ~ 755 ~ E3 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide doMove INFO: Lion moves from D2 to E3 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:doneWithBattleMoves 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.ClientHandlerStub updatePlayerInfo INFO: Skipping the re-send of identical player infos. 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advancePhaseInternal INFO: Battle phase advances to Fight 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:strike ~ 778 ~ F4 11-Feb-2013 2:05:52 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: Imp in Plains (1) hex E4 strikes Zombie in Tower (2) hex F4 with strike number 4, rolling: 526663: 4 hits 11-Feb-2013 2:05:52 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Zombie in Tower (2) hex F4: 5 + 4 => 9; 0 excess 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:strike ~ 668 ~ F4 11-Feb-2013 2:05:52 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: Lion in Tower (2) hex F3 strikes Zombie in Tower (2) hex F4 with strike number 3, rolling: 41624: 3 hits 11-Feb-2013 2:05:52 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Zombie in Tower (2) hex F4: 9 + 3 => 10; 2 excess 11-Feb-2013 2:05:52 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Zombie in Tower (2) hex F4 is now dead: (hits=10 > power=10) 11-Feb-2013 2:05:52 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-Indigo' to server:doneWithStrikes 11-Feb-2013 2:05:52 PM net.sf.colossus.server.BattleServerSide$BattlePhaseAdvancer advancePhaseInternal INFO: Battle phase advances to Strikeback 11-Feb-2013 2:05:54 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:strike ~ 817 ~ F3 11-Feb-2013 2:05:54 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: Zombie in Tower (2) hex F4 strikes Lion in Tower (2) hex F3 with strike number 5, rolling: 4513654224: 3 hits 11-Feb-2013 2:05:54 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Lion in Tower (2) hex F3: 3 + 3 => 5; 1 excess 11-Feb-2013 2:05:54 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Lion in Tower (2) hex F3 is now dead: (hits=5 > power=5) 11-Feb-2013 2:05:54 PM net.sf.colossus.server.CreatureServerSide strike2 INFO: 1 carry available 11-Feb-2013 2:05:55 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:applyCarries ~ E4 11-Feb-2013 2:05:55 PM net.sf.colossus.game.Creature adjustHits INFO: Critter Imp in Plains (1) hex E4: 0 + 1 => 1; 0 excess 11-Feb-2013 2:05:55 PM net.sf.colossus.server.BattleServerSide applyCarries INFO: 1 hit carries to Imp in Plains (1) hex E4 11-Feb-2013 2:15:36 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:applyCarries ~ E4 11-Feb-2013 2:15:36 PM net.sf.colossus.server.BattleServerSide applyCarries WARNING: Tried illegal carry to Imp in Plains (1) hex E4 11-Feb-2013 2:15:36 PM net.sf.colossus.client.SocketClientThread sendToServer INFO: Message from 'SCT-alex' to server:applyCarries ~ E4 11-Feb-2013 2:15:36 PM net.sf.colossus.server.BattleServerSide applyCarries WARNING: Tried illegal carry to Imp in Plains (1) hex E4 ---------------------------------------------------------------------- Comment By: Clemens Katzer (cleka) Date: 2013-02-11 02:39 Message: Yes, there are other reports for same thing (Carry causes hang). Actually one says some other do too, but this one most frequently. But that it's caused by _38 vs. _39 is very weird. QUESTION: Are you positive it's exactly that? Same machine, nothing else "significant" installed or updated? While ago I had a deadlock problem merely because Citrix was also running there, causing a 2nd EDT related thread to run and the two then blocked each other. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101939&aid=3603968&group_id=1939 |