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#12 Set any number of growth yields

undecided
open
None
2015-02-08
2015-02-08
No

Copied from forum:

I have been thinking about the growth code. I would like to merge it all into one. Civics can then set growth unit and which yield is used to grow it. That way you can have 5 growth yields if you want, purely by XML setup and you can have just one. However YIELD_FOOD will presumably stay hardcoded in the AI DLL code forever meaning you can't have none.

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