#include "main.h"
int main()
{
cout << "Colonization v1.0" << endl << endl;
CLog* log = new CLog();
log->info("Starting the program!");
CSettings* sett = new CSettings(log);
if(!sett->load("saves/settings.sav")) {
MainMenu* menu = new MainMenu(sett, log);
menu->show();
if(menu->editor) {
delete menu;
delete sett;
log->info("Starting the editor...");
Editor* editor = new Editor(log);
int returncode = editor->start();
delete editor;
log->info("Closing the editor!");
delete log;
return returncode;
}
if(!menu->start) {
delete menu;
log->info("Closing the program! User cancelled.");
return 0;
} else sett->save("saves/settings.sav");
delete menu;
}
Game* game = new Game(sett, log);
int returncode = game->start();
delete game;
delete sett;
log->info("Closing the program!");
delete log;
return returncode;
}