Colonization Code
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#ifndef _ANAGLYPH_IRRLICHT_H_ #define _ANAGLYPH_IRRLICHT_H_ #include <irrlicht.h> using namespace irr; scene::ICameraSceneNode* CreateAnaglyphCamera (scene::ISceneManager* smgr , scene::ICameraSceneNode* pPlayerCamera); void RenderSceneAnaglyphMac (IrrlichtDevice* device, scene::ICameraSceneNode* pAnaglyphCamera, video::IVideoDriver* driver, scene::ISceneManager* smgr , video::SColor backgroundColor, float eyeDist = 0.01, bool endScene= true); #endif