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Commit Date  
[r15] by adiblol

You really didn't notice that it causes segfault?!

2011-09-14 20:25:41 Tree
[r14] by krzys-h

Small fix - log in menu

2011-09-14 20:14:40 Tree
[r13] by krzys-h

Fixes:
- Make another class for logging (class CLog)
- Move game name to constant to allow forking easily
- Do not hardcode keys! At least use defined compile-time constants
- Do not hardcode file extension

TODO:
- In-game config menu and config file

2011-09-14 20:00:03 Tree
[r12] by Madman07

Kilka modeli.

2011-09-14 09:51:57 Tree
[r11] by adiblol

directory separation

2011-09-13 22:00:25 Tree
[r10] by adiblol

changed name to make update work with 'colonization/' directory

2011-09-13 21:27:22 Tree
[r9] by krzys-h
2011-09-13 20:17:12 Tree
[r8] by adiblol

style fixes in Game.cpp (do not write the same code more than once...)
added GNU Makefile
moved '* - Kopia.cpp' to '*.cpp.old' to make it ignored by mask *.cpp
removed window$ exe, PLEASE ADD *.exe TO IGNORE LIST!!!

2011-09-13 18:36:12 Tree
[r7] by krzys-h

Poczatki Irrlicht - Podzial na klasy i menu ustawien

2011-09-12 19:30:50 Tree
[r6] by krzys-h

Poczatki Irrlicht

2011-09-10 19:06:40 Tree
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