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From: Jan E. <ch...@in...> - 2004-03-31 13:22:34
|
Hi,
Maybe the LOS module that is written in C should be changed to use
distutils instead of a Makefile? That would install the module into
locations like /usr/lib/python2.x/site-packages/ or something similar and
would probably make compiling and distributing the module a bit easier.
Hm, speaking of distutils, does anyone know if it is used for distributing
entire applications, like Civil, or can it only be used for small trivial
one-file-modules? I checked out some of the docs for distutils, but that
only talks about modules and extensions, so I guess that apps that have a
lot of data and files are still supposed to use some home grown stuff.
Distutils would (if it worked) at least give us a Windows installer and
some kind of RPM packages along with the normal tarballs.
--
"I like the idea of democracy. You have to have someone everyone
distrusts," said Brutha. "That way, everyone's happy."
-- Terry Pratchett, Small Gods
|
|
From: Jan E. <ch...@in...> - 2004-03-31 08:58:06
|
Hi,
I thought that doing regualr updates on what's going on might be a good
idea, and I will try to do that as soon as there is something new to
report.
Currently I've been fixing up the engine so that it groks plans and can
handle them just as before. It seems to go quite well and I don't really
see any big hurdles anymore. There will of course be some problems and
bugs at first, but much stuff has been simplified a fair deal. The engien
for instance does only have to think about what happens right now, not
keep track of 60 steps of data for a turn. It can just go through all
stuff that needs to happen now, calculate and send out action data to the
players, who act more or less like visualizers for what happens.
Something like that.
--
Real children don't go hoppity-skip unless they are on drugs.
-- Susan Sto Helit, in Hogfather (Terry Pratchett)
|
|
From: Jan E. <ch...@in...> - 2004-03-30 07:17:49
|
Hi,
Moving in to the new house is now finally finished and we're living among
far too many unpacked boxes. :) At least the "computing infrastructure" is
up and running properly, so I've started working on Civil again. It's fun
to get back to coding after a period of being away.
Currently the main engine is running fine, but plans have not yet been
translated into the new realtime system. I think there will be no problems
with this, as this new thing isn't (from the engine point of view) that
different, the engine still performs updates regularly. Now it does them
once a second instead of 60 steps in one burst followed by a pause. I have
been able to clean up a lot of old cruft and generally make some things
much nicer. A lot of rough edges still exists, but time will cure those
too. :)
I hope you have been well and have been enjoying the spring (ok, at least
on this hemisphere).
--
"I name you... Esmeralda Margaret Note Spelling of Lancre!"
-- Terry Pratchett, Carpe Jugulum
|