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From: Gareth N. <Gar...@pe...> - 2000-10-31 10:34:36
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> Good. You are right about the fact that we should use the provided > facilities a little bit more. SF also provides mailing-list > archives, so > that we later can see who promised to do what... :-) I'm on > the list as of > 10 minutes ago. Kewl! Let the games begin... Hopefully Mike will be subscribed soon. Although I don't actually know what time-zone he's in... > >BTW, I've informed Mike of what's going on, and I've asked > him to subscribe > >to the list and checkout the latest from CVS. I'll do the > first draft of the > >bible, and GFX requirements tonight. Then it's up to Mike to > say what he'd > >like to do... > > Good. We'll do everything that way from now on. Use the list > I mean. You > keep yourself busy, I see! It can be a lot of fun if more > people join the > list, especially as it would not be too dead. I'm actually quite looking forward to working with another GFX developer. Although it's a bit scary not doing everything (I don't mean that negatively) as I've always been the 'solo' artist. But, I figure he must be pretty good to offer to help, and he does sound like a bit of an expert on the subject matter. Maybe this saves me some research? ;) As for keeping myself busy; well, I figure we have to now we're getting interest. The easier we make it for other people to join, the more interest we'll get. We need this information between ourselves, and it allows Mike to pick what he is most interested and capable of doing. The bible just gives a framework for the styling of the game that is in place through my work, so he should have no problems following it. Basically it's just the lightsource, format, scales and hex sizes. I'll probably knock this up at lunch and send it to you. Maybe it should be included on the homepage? Speaking of the civil homepage. I might spend some time on it over the weekend. Nothing special, just add a little color, a logo and some bits. I seem to recall you having an early design document that listed the troop types and required terrains, movement penalties etc. If this is up-to-date, forward me a copy, and I'll include it in the site... If I think of anything else I'll let the list know... Wooo -- the excitement of OS development! :) G P.S. It's been a lot of fun us working together on our own. I can't wait to share the enjoyment with others... |