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/*
* bindings.c
*
* Heath Caldwell
* hncaldwell@gmail.com
*/
#include <stdlib.h>
#include <string.h>
#include "bindings.h"
struct binding *new_binding_set()
{
struct binding *set;
set = malloc(sizeof(struct binding));
set->key = 0;
return set;
}
void add_binding(struct binding **set, int key, const char *command)
{
struct binding *b;
int i;
/* If a binding for this key already exists, replace it. */
for(b = *set; b->key; b++) {
if(b->key == key) {
b->command = (char *)command;
return;
}
}
/* Keep size of set in i. Include one for the terminating binding. */
for(b = *set, i = 1; b->key; b++, i++);
*set = realloc(*set, (i + 1) * sizeof(struct binding));
(b+1)->key = 0; /* Make last one be the terminating binding. */
/* Keep bindings sorted by command. */
for(b--; b >= *set && strcmp(command, b->command) < 0; b--) {
(b+1)->key = b->key;
(b+1)->command = b->command;
}
(b+1)->key = key;
(b+1)->command = (char *)command;
}