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Commit Date  
[r445] by cdleonard

Remove one unused function declaration.

2009-06-03 11:09:13 Tree
[r444] by cdleonard

Set CaelumDemo exe name to CaelumDemo.exe (instead of caelumtest1)

2009-06-01 00:39:22 Tree
[r443] by cdleonard

Restore precompiled header use in release mode with visual studio.

2009-06-01 00:23:41 Tree
[r442] by cdleonard

Cleanup vcproj files and make it almost build with 1.7 (CaelumLab can't be made to link out of the box with both 1.6 and 1.7).
Slightly cleanup PostBuild.bat: Always use windows slash order; fail if OGRE_HOME is mising; improve path echo message.

2009-05-31 23:20:58 Tree
[r441] by cdleonard

Revert CaelumPrerequisites to properly compile against the official ogre 1.6.2 release.

2009-05-31 17:39:19 Tree
[r440] by cdleonard

Implemented linear slope bias for sample materials based on alpha rejection

2009-05-30 09:54:09 Tree
[r439] by cdleonard

Fix compilation with versions later than 1.6.2 related to streaming Ogre::Degree

2009-05-23 07:28:56 Tree
[r438] by cdleonard

Added script variables for all materials used in samples. Make transparent objects cast shadow correctly.

2009-05-21 01:31:32 Tree
[r437] by cdleonard

Drop shadow_caster_material in script and always propagate alpha in a single default shadow caster.

2009-05-20 01:27:58 Tree
[r436] by cdleonard

Initial shadow support for alpha rejection in sample shader

2009-05-08 11:09:05 Tree
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