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Commit Date  
[r439] by cdleonard

Fix compilation with versions later than 1.6.2 related to streaming Ogre::Degree

2009-05-23 07:28:56 Tree
[r438] by cdleonard

Added script variables for all materials used in samples. Make transparent objects cast shadow correctly.

2009-05-21 01:31:32 Tree
[r437] by cdleonard

Drop shadow_caster_material in script and always propagate alpha in a single default shadow caster.

2009-05-20 01:27:58 Tree
[r436] by cdleonard

Initial shadow support for alpha rejection in sample shader

2009-05-08 11:09:05 Tree
[r435] by cdleonard

Fix InternalUtilities::toPointer not converting to hex; as intented

2009-05-06 18:23:02 Tree
[r434] by cdleonard

Dump material names on 'MagicDump' in CaelumLab

2009-05-06 09:27:28 Tree
[r433] by cdleonard

Revert commit to TaharezLook.looknfeel

2009-05-02 00:56:19 Tree
[r432] by cdleonard

Fix sample materials script failing due to { on the same line as material name

2009-05-02 00:52:47 Tree
[r431] by cdleonard

Fix compilation against Ogre trunk after recent changes

2009-05-02 00:51:27 Tree
[r430] by cdleonard

Add CAELUM_EXPORT on FastGpuParamRef

2009-04-30 15:39:00 Tree
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