local function loadSettings()
file = io.open( "settings.txt", "r" )
while true do
line = file:read()
if line == nil then break end
if line == "true" then
shouldOutput = true
else
shouldOutput = false
end
line = file:read()
if line == nil then break end
doWidth = tonumber(line)
line = file:read()
if line == nil then break end
doLenght = tonumber(line)
line = file:read()
if line == nil then break end
waitFsap = tonumber(line)
line = file:read()
if line == nil then break end
chestPlaced = tonumber(line)
line = file:read()
if line == nil then break end
broadcastLog = tonumber(line)
line = file:read()
if line == nil then break end
receiverID = tonumber(line)
line = file:read()
if line == nil then break end
sapling = tonumber(line)
line = file:read()
if line == nil then break end
dirt = tonumber(line)
line = file:read()
if line == nil then break end
fuel = tonumber(line)
file:close()
return true
end
file:close()
return false
end
local function createSettings()
term.clear()
term.setCursorPos( 1,1 )
print( "Set the settings." )
term.setCursorPos(1,1)
write( "Output Redstone on cycle: " )
term.setCursorPos(1,2)
local str = string.lower( read() )
if str == "1" or str == "yes" or str == "true" then
shouldOutput = true
else
shouldOutput = false
end
term.setCursorPos(1,4)
write("How many rows?")
term.setCursorPos(1,5)
doWidth = tonumber(read())
term.setCursorPos(1,7)
write("How many trees per row? ")
term.setCursorPos(1,8)
doLenght = tonumber(read())
term.setCursorPos(1,10)
write("Wait for all saplings to fall?")
term.setCursorPos(1,11)
waitFsap = read()
term.clear()
term.setCursorPos(1,1)
write("Is there a chest placed behind the turtle for storage?")
term.setCursorPos(1,3)
chestPlaced = read()
if peripheral.isPresent("right") then
term.setCursorPos(1,5)
write("Broadcast to receiver?")
term.setCursorPos(1,6)
broadcastLog = read()
if chestPlaced == "true" or chestPlaced == "1" or chestPlaced == "yes" then
term.setCursorPos(1,7)
write("Receiver ID?")
term.setCursorPos(1,8)
receiverID = tonumber(read())
else
receiverID = 0
end
else
term.setCursorPos(1,4)
print(" Sorry, but this turtle doesn't have a modem so it can't broadcast, Skipping this setting")
broadcastLog = 0
receiverID = 0
end
term.clear()
term.setCursorPos(1,1)
write("In what slot is your sapling (1-16)?")
term.setCursorPos(1,2)
sapling = tonumber(read())
term.setCursorPos(1,4)
write("In what slot is the dirt (1-16)?")
term.setCursorPos(1,5)
dirt = tonumber(read())
term.setCursorPos(1,7)
term.write("In what slot is the fuel (1-16)?")
term.setCursorPos(1,8)
fuel = tonumber(read())
file = io.open("settings.txt", "w")
if file == nil then
--error? could be locked
return
end
if shouldOutput then
file:write( "true" )
file:write( "n" )
else
file:write( "false" )
file:write( "n" )
end
file:write( doWidth )
file:write( "n" )
file:write( doLenght )
file:write( "n" )
file:write( waitFsap )
file:write( "n" )
file:write( sapling )
file:write( "n" )
file:write( dirt )
file:write( "n" )
file:write( fuel )
file:write( "n" )
file:close()
term.clear()
term.setCursorPos( 1,1 )
print( "Ready to start!" )
end
os.setComputerLabel("X90Logger")
function broadcastMsg (message)
if string.lower(broadcastLog) == "yes" or string.lower(broadcastLog) == "true" or string.lower(broadcastLog) == "1" then
message = os.getComputerLabel()..":"..os.getComputerID().." "..message
rednet.send(receiverID, message)
end
end
term.clear()
term.setCursorPos( 1,1 )
print( "X90 Tree Farmer Logger program starting..." )
if fs.exists( "settings.txt" ) then
if not loadSettings() then
createSettings()
end
term.clear()
term.setCursorPos( 1,1 )
print( "Ready to cycle" )
else
createSettings()
end
if string.lower(broadcastLog) == "yes" or string.lower(broadcastLog) == "true" or string.lower(broadcastLog) == "1" then
rednet.open("right")
end
function getSaplings(times)
for i=1, times do
if turtle.detect() then
turtle.dig()
turtle.suck()
end
turtle.forward()
turtle.suck()
end
end
function goForward (times)
if turtle.getFuelLevel() < times then
turtle.refuel(fuel)
MSG = "Turtle fuel level was low, so we refueled. New fuel level: "..turtle.getFuelLevel()
print(MSG)
broadcastMsg(MSG)
end
for i=1, times do
if turtle.detect() then
turtle.dig()
turtle.forward()
if turtle.detectUp() then
while turtle.detectUp() do
turtle.digUp()
turtle.up()
end
MSG = "Chopping down tree :) I think?"
print(MSG)
broadcastMsg(MSG)
while not turtle.detectDown() do
turtle.down()
end
if i==times then
turtle.digDown()
if string.lower(waitFsap) == "true" or string.lower(waitFsap) == "1" or string.lower(waitFsap) == "yes" then
turtle.down()
sleep(20)
turtle.suckUp()
turtle.suck()
getSaplings(1)
turtle.turnLeft()
turtle.suck()
getSaplings(1)
turtle.turnLeft()
turtle.suck()
getSaplings(2)
turtle.turnLeft()
turtle.suck()
getSaplings(2)
turtle.turnLeft()
turtle.suck()
getSaplings(2)
turtle.turnLeft()
turtle.suck()
getSaplings(1)
turtle.turnRight()
turtle.suck()
turtle.back()
turtle.suck()
turtle.up()
turtle.suckDown()
end
else
turtle.up()
end
end
else
turtle.forward()
end
end
end
function checkStock()
saplingCount = turtle.getItemCount(sapling)
fuelCount = turtle.getItemCount(fuel)
dirtCount = turtle.getItemCount(dirt)
while saplingCount < (doLenght*doWidth)+1 do
term.setCursorPos(1, 2)
saplingCount = turtle.getItemCount(sapling)
saplingNeeded = ((doLenght*doWidth)+1)-saplingCount
term.clear()
MSG = "There are currently only "..saplingCount.." saplings in slot "..sapling..", please add another "..saplingNeeded
print(MSG)
broadcastMsg(MSG)
sleep (0.5)
end
while dirtCount < (doLenght*doWidth)+1 do
term.setCursorPos(1, 2)
dirtCount = turtle.getItemCount(dirt)
dirtNeeded = ((doLenght*doWidth)+1)-dirtCount
term.clear()
MSG = "There are currently only "..dirtCount.." dirt in slot "..dirt..", please add another "..dirtNeeded
print(MSG)
broadcastMsg(MSG)
sleep (0.5)
end
while fuelCount < (doWidth)+1 do
term.setCursorPos(1, 2)
fuelCount = turtle.getItemCount(fuel)
fuelNeeded = (doWidth+1)-fuelCount
term.clear()
MSG = "There are currently only "..fuelCount.." fuel in slot "..fuel..", please add another "..fuelNeeded
print(MSG)
broadcastMsg(MSG)
sleep (0.5)
end
MSG = "Stock levels sufficient, starting"
print(MSG)
broadcastMsg(MSG)
end
function xFarmTree ()
if turtle.detectDown() then
turtle.select(sapling)
if turtle.compareDown() then
MSG = "Sapling not mature yet."
print(MSG)
broadcastMsg(MSG)
else
MSG = "Unknown object, lets destroy it!"
print(MSG)
broadcastMsg(MSG)
turtle.digDown()
end
end
turtle.select(sapling)
if turtle.compareDown() == false then
turtle.down()
turtle.select(dirt)
if turtle.compareDown() then
turtle.up()
turtle.select(sapling)
turtle.placeDown()
else
turtle.digDown()
turtle.select(dirt)
turtle.placeDown()
turtle.up()
turtle.select(sapling)
MSG = "Placing sapling."
print(MSG)
broadcastMsg(MSG)
turtle.placeDown()
end
end
end
function checkFuel ()
movementLenght = (doLenght*3)*(doWidth*3)
if turtle.getFuelLevel() < movementLenght then
turtle.refuel(fuel)
MSG = "Turtle refueled, fuel level is: "..turtle.getFuelLevel()
print(MSG)
broadcastMsg(MSG)
else
MSG = "Turtle has a sufficient fuel level"
print(MSG)
broadcastMsg(MSG)
end
end
function turtleStart ()
checkFuel()
turtle.up()
end
function turtleShutD ()
if doWidth%2 == 1 or doWidth == 2 then
if doWidth == 2 then
turtle.turnRight()
goForward((doWidth*3))
turtle.turnLeft()
else
goForward((doLenght*3)+3)
turtle.turnLeft()
goForward(doWidth*3)
turtle.turnLeft()
end
else
turtle.turnRight()
goForward(doLenght*3)
turtle.turnLeft()
end
--Start Sorting Inventory
for i=1, 16 do
turtle.select(i)
if turtle.compareTo(dirt) then
slot = dirt
shouldMove = turtle.getItemSpace(slot)
canMove = turtle.getItemCount(i)
if canMove > shouldMove then
quantity = shouldMove
else
quantity = canMove
end
turtle.transferTo(slot, quantity)
MSG = "Transfered "..quantity.." items from "..i.." to "..slot
print(MSG)
broadcastMsg(MSG)
elseif turtle.compareTo(fuel) then
slot = fuel
shouldMove = turtle.getItemSpace(slot)
canMove = turtle.getItemCount(i)
if canMove > shouldMove then
quantity = shouldMove
else
quantity = canMove
end
turtle.transferTo(slot, quantity)
MSG = "Transfered "..quantity.." items from "..i.." to "..slot
print(MSG)
broadcastMsg(MSG)
elseif turtle.compareTo(sapling) then
slot = sapling
shouldMove = turtle.getItemSpace(slot)
canMove = turtle.getItemCount(i)
if canMove > shouldMove then
quantity = shouldMove
else
quantity = canMove
end
turtle.transferTo(slot, quantity)
MSG = "Transfered "..quantity.." items from "..i.." to "..slot
print(MSG)
broadcastMsg(MSG)
end
end
MSG = "Inventory sorting done."
print(MSG)
broadcastMsg(MSG)
--End Sorting
turtle.down()
if chestPlaced == "1" or string.lower(chestPlaced) =="true" or string.lower(chestPlaced) == "yes" then
turtle.turnLeft()
turtle.turnLeft()
MSG = "Will now store goods into chest"
print(MSG)
broadcastMsg(MSG)
for i=1,16 do
if tonumber(i) == tonumber(sapling) then
MSG = "This is the saplings slot, skipping slot"
print(MSG)
broadcastMsg(MSG)
elseif tonumber(i) == tonumber(fuel) then
MSG = "This is the fuel slot, skipping slot"
print(MSG)
broadcastMsg(MSG)
elseif tonumber(i) == tonumber(dirt) then
MSG = "This is the dirt slot, skipping slot"
print(MSG)
broadcastMsg(MSG)
else
if turtle.getItemCount(i) > 0 then
turtle.select(i)
turtle.drop()
MSG = "Storing slot "..i.." done"
print(MSG)
broadcastMsg(MSG)
else
MSG = "Slot "..i.." is empty, skipping"
print(MSG)
broadcastMsg(MSG)
end
end
end
MSG = "Storing done, now going into idle mode."
print(MSG)
broadcastMsg(MSG)
turtle.turnLeft()
turtle.turnLeft()
else
MSG = "There is no chest, going into idle mode"
print(MSG)
broadcastMsg(MSG)
end
end
--Start the farming process
function harvest ()
checkStock()
turtleStart()
heading=1
heading = false
for i=1, doWidth do
for i=1, doLenght do
goForward(3)
xFarmTree()
end
-- end the farming
goForward(3)
if not heading then
turtle.turnLeft()
goForward(3)
turtle.turnLeft()
else
turtle.turnRight()
goForward(3)
turtle.turnRight()
end
heading = not heading
end
turtleShutD(heading)
end
while true do
event, p1, p2 = os.pullEvent()
if event == "rednet_message" and p2 == "start" then
MSG = "Computerized harvest starting."
print(MSG)
broadcastMsg(MSG)
harvest()
end
if event == "char" and p1 == "r" then
MSG = "Manual harvest starting."
print(MSG)
broadcastMsg(MSG)
harvest()
end
end
--Need to test to see if current code is working as expected.
--Need to implement a proper shutdown function, IE. Where the turtle returns to start point.
--Need to optimize code when finished with beta release.
--Need to implement a rednet server option.
--Need to implpement a feature to save the settings.