As directed in FIXME, the gluScaleImage operation for texture resizing codeblock now correctly returns falses after logging the event in console
Is there a particular reason you don't output the actual glu error (with e.g. gluErrorString)? How did you test this patch?
Implemented GL error logging
Implemented outputting of the GL error string to the console,
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Is there a particular reason you don't output the actual glu error (with e.g. gluErrorString)?
How did you test this patch?
Implemented GL error logging
Implemented outputting of the GL error string to the console,