Fixed bug with reading Unicode strings from the commandline of bmfont.exe
Updated the copyright
Documentation
Fixed bug with auto fitter that caused the adaptive padding to be added even when auto fitter was not in use
Fixed 'Select all chars' in ANSI mode that didn't select all 256 characters after starting the application in Unicode mode.
Fixed horizontal clipping and incorrect xadvance on some glyphs in ANSI mode.
Fixed performance issue in UI when moving mouse over the character grid in ANSI mode.
The command line tool is now named with 32 or 64 suffix for the memory model used in the binary.
Fixed bug when invalid char glyph doesn't fit when using auto-fitting.
- Updated ranges to Unicode 13.0
Fixed bug that would incorrectly enable all non-existing glyphs when generating the font using auto-fitting
Added UI widgets to set autofit options and adaptive padding
Improved support for kerning pairs in true type fonts that store them as ranges.
- Upgraded project to Visual Studio 2019
Added support for file paths with Unicode characters.
Fixed missing null terminator in resulting string in ConvertUtf8ToTChar
Fixed crash on startup if default font doesn't have the unicode chars in range 0-255.
Fixed a bug in ConvertUtf8ToTChar to handle multiple strings separated by double null
Code changes contributed by Sucker Punch Productions:
Fixed a small bug when rendering the font in the grid when the window was very small.
Working on the algorithm for identifying the filename of the font
Fixed bug in previous commit that calculated incorrect size of the glyph rect to allocate causing memory allocation failure.
- Fixed corrupt glyphs when rendering large fonts from outline
Unified how OEM and Unicode is handled in the c...
- Showing the glyph id for characters in the st...
- A 64bit build is now available to support hug...
Fixes for 64bit
Prepared for compiling BMFont as 64bit
Updated copyright year in About box
Added support for Unicode 8.0
Updated libsquish to 1.13
Fixed a problem with exporting some glyphs due ...
- Updated the project to Visual Studio 2015.
Updating AngelCode toolbox source code
Converted application to Unicode to support fil...
Checking in the source code for the current ver...
Creating base structure