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Commit Date  
[r11] by sam_the_eagle

The mesh groups should now sort themselves by material, with mesh groups having transparent materials being sorted to the end of the mesh file.

2006-02-17 09:20:40 Tree
[r10] by sam_the_eagle

Fixed up the material sorting code a bit. It should no longer output multiple copies of the same material to the mesh file.

2006-02-16 21:59:21 Tree
[r9] by sam_the_eagle

no message

2006-02-16 21:58:24 Tree
[r8] by sam_the_eagle

Commented out a debug line that was causing issues for people without the debugger I am using (probably everyone)!

2006-02-16 20:55:36 Tree
[r7] by sam_the_eagle

no message

2006-02-13 17:05:43 Tree
[r6] by sam_the_eagle

First stab at sorting by transparency.

2006-02-13 08:48:37 Tree
[r5] by sam_the_eagle

Fixed up some material and texture issues when multiple objects shared the same meterial / texture.

2006-02-11 20:41:43 Tree
[r4] by sam_the_eagle

UV Texture mapping working.

2006-02-11 14:34:27 Tree
[r3] by sam_the_eagle

no message

2006-02-10 14:40:40 Tree
[r2] by root

initial checkin

2006-02-09 16:10:19 Tree
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