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Commit Date  
[r80] by sam_the_eagle

Migrated to use the Mesh object as NMesh is now deprecated.

2007-10-29 13:36:40 Tree
[r79] by sam_the_eagle
2007-10-29 06:49:22 Tree
[r78] by sam_the_eagle
2007-10-27 21:03:34 Tree
[r77] by sam_the_eagle

Fixed some UV texture mapping issues.

2007-10-27 20:14:37 Tree
[r76] by sam_the_eagle

Made changes to the way vertexes, faces and normals are output to the orbiter mesh. This is hopefully more consistent, and accurate now.

2007-10-27 14:42:41 Tree
[r75] by sam_the_eagle
2007-10-27 09:54:13 Tree
[r74] by --none--

This commit was manufactured by cvs2svn to create tag
'Version_0_4_2'.

2006-07-20 19:48:43 Tree
[r73] by sam_the_eagle

no message

2006-07-20 19:48:42 Tree
[r72] by sam_the_eagle

Minor changes to make the script work with Blender 2.42.

2006-07-20 11:52:55 Tree
[r71] by sam_the_eagle

Trying something new out... May become unstable!

2006-04-20 11:18:21 Tree
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