Blender Support for Orbiter Mesh Files Code
Status: Beta
Brought to you by:
sam_the_eagle
| Commit | Date | |
|---|---|---|
| 2007-10-27 20:14:37 | Tree | |
|
[r76]
by
sam_the_eagle
Made changes to the way vertexes, faces and normals are output to the orbiter mesh. This is hopefully more consistent, and accurate now. |
2007-10-27 14:42:41 | Tree |
|
[r75]
by
sam_the_eagle
|
2007-10-27 09:54:13 | Tree |
| 2006-07-20 19:48:43 | Tree | |
| 2006-07-20 19:48:42 | Tree | |
| 2006-07-20 11:52:55 | Tree | |
| 2006-04-20 11:18:21 | Tree | |
| 2006-04-16 16:32:43 | Tree | |
| 2006-04-12 19:42:55 | Tree | |
|
[r68]
by
sam_the_eagle
This small bug fix release sorts out an issue with the generation of DDS textures which were being created with the red and blue colour elements back to front! |
2006-04-12 15:31:53 | Tree |