| Commit | Date | |
|---|---|---|
|
[r966]
by
watusimoto
Still some quirks and ugliness, but black-bar mode now works pretty well. Still need to figure out screen resolution, aspect ratio, and clear black-bar areas, and also expand screen when in editor |
2010-10-20 08:41:24 | Tree |
| 2010-10-20 06:48:21 | Tree | |
| 2010-10-19 16:05:50 | Tree | |
| 2010-10-18 06:58:57 | Tree | |
| 2010-10-17 05:37:45 | Tree | |
| 2010-10-16 20:18:24 | Tree | |
| 2010-10-16 20:14:33 | Tree | |
|
[r959]
by
watusimoto
Whew! Player validation seems to be working throughout all facets of game. Needs more testing, and perhaps more places where the name is underlined, but we're definitely on the right path here... |
2010-10-15 08:17:29 | Tree |
|
[r958]
by
watusimoto
User generates a unique ID which will be used to help servers verify login status of clients. Added prng seed, which, amazingly, wasn't there! |
2010-10-13 07:17:17 | Tree |
|
[r957]
by
watusimoto
Stopped spurious mouse event being fired when game first starts up in full-screen mode |
2010-10-10 06:29:48 | Tree |