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Commit Date  
[r789] by watusimoto

Wall intersections, edge snapping, etc, all working fast enough to be useable!!!

2010-05-06 02:32:06 Tree
[r788] by watusimoto

xbox stick fixes, walls

2010-05-04 08:07:37 Tree
[r787] by watusimoto

xbox controller fixes backported

2010-05-04 08:06:41 Tree
[r786] by watusimoto

Some improvements to editing navMeshZones, started implementation of snap to edges, started making editor more OO.

2010-04-29 08:15:28 Tree
[r785] by watusimoto

Backport of level selection by player count

2010-04-25 08:20:19 Tree
[r784] by watusimoto

Arbitrary rotation with Ctrl-Shift R

2010-04-24 22:13:38 Tree
[r783] by watusimoto

Many fixes to the editor

2010-04-23 10:03:28 Tree
[r782] by watusimoto

Much better handling of snapVertex rendering, and slightly increased efficiencies

2010-04-22 08:36:23 Tree
[r781] by watusimoto

Snap point now rendered in magenta. Looking good!

2010-04-21 10:17:19 Tree
[r780] by watusimoto

Polygons corners all snap now as well.

2010-04-21 08:56:31 Tree
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