| Commit | Date | |
|---|---|---|
|
[r400]
by
watusimoto
Fixed a few minor bugs, added standard robot template code loading, worked toward cleaner solution to getFiringSolution() issue. |
2009-05-21 07:34:16 | Tree |
|
[r399]
by
watusimoto
Rearranged interfaces slightly, added turret and forcefieldprojector objects to lua code. Compiles but is otherwise completely untested. |
2009-05-19 08:15:53 | Tree |
| 2009-05-18 09:00:12 | Tree | |
| 2009-05-17 07:53:17 | Tree | |
| 2009-05-13 16:16:02 | Tree | |
|
[r395]
by
watusimoto
Edits from last night that didn't make it in... use previous version if you are having trouble compiling this one. |
2009-05-13 05:55:24 | Tree |
| 2009-05-12 08:20:07 | Tree | |
|
[r393]
by
watusimoto
goafast snapping param now controls whether initial direction is zeroed out when entering |
2009-05-08 08:16:25 | Tree |
|
[r392]
by
watusimoto
Improvements to gofasts (now have optional snap parameter), and to positioning of rendered text. Added workaround for lame bug in original drawAngleText method, so text rendering on textitems in editor is much better. Now display gofast properties in editor (but still can't edit them) |
2009-05-08 08:09:20 | Tree |
| 2009-05-05 07:04:44 | Tree |