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Commit Date  
[r400] by watusimoto

Fixed a few minor bugs, added standard robot template code loading, worked toward cleaner solution to getFiringSolution() issue.

2009-05-21 07:34:16 Tree
[r399] by watusimoto

Rearranged interfaces slightly, added turret and forcefieldprojector objects to lua code. Compiles but is otherwise completely untested.

2009-05-19 08:15:53 Tree
[r398] by watusimoto

OMG more robot stuff

2009-05-18 09:00:12 Tree
[r397] by watusimoto

Find items now able to handle multiple object types

2009-05-17 07:53:17 Tree
[r396] by watusimoto

Fixed compile errors

2009-05-13 16:16:02 Tree
[r395] by watusimoto

Edits from last night that didn't make it in... use previous version if you are having trouble compiling this one.

2009-05-13 05:55:24 Tree
[r394] by watusimoto

Got findItems working, thanks to StackOverflow!

2009-05-12 08:20:07 Tree
[r393] by watusimoto

goafast snapping param now controls whether initial direction is zeroed out when entering

2009-05-08 08:16:25 Tree
[r392] by watusimoto

Improvements to gofasts (now have optional snap parameter), and to positioning of rendered text. Added workaround for lame bug in original drawAngleText method, so text rendering on textitems in editor is much better. Now display gofast properties in editor (but still can't edit them)

2009-05-08 08:09:20 Tree
[r391] by watusimoto

Timer stuff now working and tested!

2009-05-05 07:04:44 Tree
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