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/*
xmd - molecular dynamics for metals and ceramics
By Jonathan Rifkin <jon.rifkin@uconn.edu>
Copyright 1995-2004 Jonathan Rifkin
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "cdboun.h"
#include "cdhouse.h"
/* Place particles within Repeating Boundaries */
int WrapParticles (Particle_t *a)
{
int idir;
int ipart;
int NumRepeat;
int CntWrap;
BOOLEAN IsParticleWrapped;
double (*Position )[NDIR] = (double (*)[NDIR]) a->cur;
double *RepeatDist = a->bcur;
/* Cannot wrap particles if no box was specified */
if (!a->IsInitializedBox)
return 0;
/* Initialize number of particles wrapped */
CntWrap = 0;
LOOP (ipart, a->np)
{
/* Set wrap flag */
IsParticleWrapped = FALSE;
/* Loop over directions */
LOOP (idir, NDIR)
{
/* Test for repeating boundary conditions */
if ( ! a->surf [idir] )
{
/* Translate ipart backward by repeat distance */
if (Position[ipart][idir] > RepeatDist[idir])
{
NumRepeat = Position[ipart][idir] / RepeatDist[idir];
Position[ipart][idir] -= NumRepeat*RepeatDist[idir];
if (a->BoxMotionAlgorithm!=BMA_NONE)
CorrectDeriv (a, ipart, idir, (double) -NumRepeat);
IsParticleWrapped = TRUE;
}
/* Translate ipart forward by repeat distance */
if (Position[ipart][idir] < 0.0)
{
/* Corrected version 2.3.3 (was missing 1) */
NumRepeat = 1 - Position[ipart][idir] / RepeatDist[idir];
Position[ipart][idir] += NumRepeat*RepeatDist[idir];
if (a->BoxMotionAlgorithm!=BMA_NONE)
CorrectDeriv (a, ipart, idir, (double) NumRepeat);
IsParticleWrapped = TRUE;
}
}
}
/* Count if particle was wrapped */
if (IsParticleWrapped)
{
CntWrap++;
}
}
return CntWrap;
}
/* Correct particle derivatives for box motion */
void CorrectDeriv (Particle_t *a, int ipart, int idir, double Factor)
{
int i;
i = NDIR * ipart + idir;
a->v [i] += Factor * a->BoxMotion[idir][1];
a->c2[i] += Factor * a->BoxMotion[idir][2];
a->c3[i] += Factor * a->BoxMotion[idir][3];
a->c4[i] += Factor * a->BoxMotion[idir][4];
a->c5[i] += Factor * a->BoxMotion[idir][5];
}