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Key,BSP_Mesh,Armor_Front_Bottom_Left,Hidden_Hold_Volume,Max_Hud_Functionality,Net_Comm,Warp_Min_Multiplier,Yaw_Governor_Left,Cloak_Energy,Maneuver_Yaw,Collide_Subunits,Mass,Repair_Droid,Activation_Accel,Cloak_Rate,Directory,Hull,Right_Accel,Shield_Leak,Afterburner_Speed_Governor,Num_Animation_Stages,Radar_Range,Reactor_Recharge,Armor_Back_Top_Left,Tracking_Cone,Era,Light,Object_Type,Pitch_Governor_Down,ECM_Rating,Fuel_Capacity,Lifesupport_Functionality,Shield_Front_Top_Left,Shield_Recharge,Upgrade_Storage_Volume,Can_Lock,Maneuver_Pitch,Spec_Interdiction,Can_Cloak,Maneuver_Roll,Num_Chunks,Upgrades,Rapid_Mesh,Shield_Back_Bottom_Left,Sub_Units,Use_Rapid,Primary_Capacitor,Armor_Front_Bottom_Right,Comm_Functionality,Hold_Volume,Max_Lifesupport_Functionality,Slide_Start,Yaw_Governor_Right,Allow,Armor_Front_Top_Left,,Afterburner_Accel,Afterburner_Type,Dock,Explosion,Name,Activation_Speed,Ecm_Drain,Left_Accel,Outsystem_Jump_Cost,Armor_Back_Top_Right,Cloak_Glass,Equipment_Space,Hud_image,Jump_Drive_Delay,Max_Comm_Functionality,Retro_Accel,Roll_Governor_Left,ITTS,CockpitX,Convex_Hull_Volume,Shield_Front_Top_Right,Shield_Mesh,Armor_Back_Bottom_Left,Armor_Front_Top_Right,Cargo_Import,CockpitY,Mounts,Warp_Usage_Cost,CockpitZ,Combat_Role,Slide_End,Unit_Scale,Chunk_0,FireControl_Functionality,FoFID,Hangar_Volume,Radar_Color,Shield_Back_Bottom_Right,Shield_Front_Bottom_Left,Pitch_Governor,Pitch_Governor_Up,Shield_Back_Top_Left,Sound,Max_Cone,Roll_Governor,Roll_Governor_Right,Top_Accel,Warp_Max_Multiplier,SPECDrive_Functionality,Bottom_Accel,Cargo,Forward_Accel,Afterburner_Usage_Cost,Armor_Back_Bottom_Right,Cloak_Min,Cockpit,Default_Speed_Governor,Hud_Functionality,Lock_Cone,Max_FireControl_Functionality,Mesh,Shield_Efficiency,Tractorability,Wormhole,ECM_Resist,Moment_Of_Inertia,Shield_Front_Bottom_Right,Textual_Description,Warp_Capacitor,Heat_Sink_Rating,Jump_Drive_Present,Max_SPECDrive_Functionality,Passenger_Volume,Shield_Back_Top_Right,Use_BSP
hornet,,10.000000,0.000000,"1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;",,1.000000,96.000000,0.000000,8000.000000,1,14.000000,1,,0.000000,hornet,7.500000,12000.000000,0.000000,1240.000000,0,3000000.000000,70.000000,10.000000,4.999985,WC1,"{blueflame.bfxm;1.5;-.8;-7.5;5;;;;;}{blueflame.bfxm;-1.5;-.8;-7.5;5;;;;;}",FIXME,96.000000,0,6.100000,1.000000,,0.590000,0.000000,1,8000.000000,0.000000,0,8000.000000,4,,,,,,110.000000,10.000000,1.000000,5.000000,1.000000,0,104.000000,USABLE,10.000000,,12000.000000,2,,explosion_orange.ani,hornet,,0,12000.000000,1.000000,10.000000,1,0.000000,hornet-hud.spr,10,1.000000,12000.000000,112.000000,1,0,,20.000000,hornet_shield.bfxm,10.000000,10.000000,,0.3,"{Laser;-1;0;LIGHT ;11.500000;-1.000000;-2.500000;4.000000;14.000000;-0.015998;-0.000001;0.999872;0.940910;0.338321;0.015055;1.000000;1.000000}{Laser;-1;0;LIGHT ;-11.500000;-1.000000;-2.500000;4.000000;14.000000;0.015998;-0.000001;0.999872;-0.940910;0.338321;0.015055;1.000000;1.000000}{heatseek;1;1;LIGHT-MISSILE MEDIUM-MISSILE ;0.000000;-1.600000;-1.000000;2.600000;2.670000;0.000000;0.000000;1.000000;0.941058;0.338245;0.000000;1.000000;1.000000}{Dumbfire;1;1;LIGHT-MISSILE MEDIUM-MISSILE ;4.000000;-1.600000;-1.000000;2.600000;2.670000;0.000000;0.000000;1.000000;0.941058;0.338245;0.000000;1.000000;1.000000}{Dumbfire;1;1;LIGHT-MISSILE MEDIUM-MISSILE ;-4.000000;-1.600000;-1.000000;2.600000;2.670000;0.000000;0.000000;1.000000;0.941058;0.338245;0.000000;1.000000;1.000000}",0.000000,0.1,FIGHTER,0,0.5,,1.000000,FIXME,0,2,,,96,96.000000,,";;;;;;",180.000000,112,112.000000,12000.000000,1.000000,0.000000,12000.000000,,12000.000000,40.000000,10.000000,0.000000,hornet-cockpit.cpt,420.000000,"1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;1.000000;",39.000000,1.000000,"{hornet.bfxm;;}",1.000000,p,0,0,14.000000,,An old light fighter which is still quite capable for its role. The Hornet is an excellent scout and a very good interceptor.,6.000000,0.000000,1,0.000000,1,20.000000,,