#if !defined(AFX_SCRIPTEXECMSG_H__9221BBDD_15A7_400A_84B6_FA0B3269318D__INCLUDED_)
#define AFX_SCRIPTEXECMSG_H__9221BBDD_15A7_400A_84B6_FA0B3269318D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ScriptExecMsg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// ScriptExecMsg window
class ScriptExecMsg : public CObject
{
public:
enum ScriptMsgType
{
// We see occasional crashes in PreTranslateMessage,
// probably due to accessing a ScriptExecMsg after
// it has been deleted.
// Until we can find the cause, assign fancy values
// to the message types to avoid doing much
msgDeleted = 0,
msgStatus = 0x44444444,
msgMakeDlg = 0x55555555
};
ScriptMsgType m_msgtype;
ScriptExecMsg( ScriptMsgType msgtype );
virtual ~ScriptExecMsg();
ScriptMsgType GetType(void);
DECLARE_DYNAMIC(ScriptExecMsg)
};
/////////////////////////////////////////////////////////////////////////////
#endif // !defined(AFX_SCRIPTEXECMSG_H__9221BBDD_15A7_400A_84B6_FA0B3269318D__INCLUDED_)