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#if !defined(AFX_SENDWRITEFILEACK_H__52DCE7D2_6D3D_11D4_BECF_00A0C95A9812__INCLUDED_)
#define AFX_SENDWRITEFILEACK_H__52DCE7D2_6D3D_11D4_BECF_00A0C95A9812__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// SendWriteFileACK.h : header file
//
#include "SendPage.h"
#include "VTSCtrl.h"
#include "VTSAny.h"
/////////////////////////////////////////////////////////////////////////////
// SendWriteFileACK dialog
class CSendWriteFileACK : public CSendPage
{
DECLARE_DYNCREATE(CSendWriteFileACK)
// Construction
public:
CSendWriteFileACK( void ); // non-standard constructor
VTSIntegerCtrl m_StartPosition;
VTSIntegerCtrl m_StartRecord;
void InitPage( void ); // give it a chance to init
void EncodePage( CByteArray* contents ); // encode the page
static BACnetAPDUEncoder pageContents;
void SavePage( void ); // save contents
void RestorePage( int index = 0 ); // restore contents to last saved values
// Dialog Data
//{{AFX_DATA(CSendWriteFileACK)
enum { IDD = IDD_SENDWRITEFILEACK };
// NOTE - ClassWizard will add data members here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_DATA
// Overrides
// ClassWizard generate virtual function overrides
//{{AFX_VIRTUAL(CSendWriteFileACK)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CSendWriteFileACK)
virtual BOOL OnInitDialog();
afx_msg void OnChangeStartPosition();
afx_msg void OnChangeStartRecord();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SENDWRITEFILEACK_H__52DCE7D2_6D3D_11D4_BECF_00A0C95A9812__INCLUDED_)