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From: Igor G. <ig...@dd...> - 2002-02-03 08:30:24
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Jim, Jeff, Thank you for your reply. I realize that there are no automatic converters from VRML2 to VRML1 due to the absence of backward compatibility. Also, I checked a few of interactive visual systems capable to import/export different formats - they are not convenient and the results of exporting are not correct for some Vis5d scenes. But, I have to visualize the output results of Vis5D with a specific tool which can read only VRML1 data. So, I will try to re-write this "graphics.vrml.c" module for my purposes. Igor. -----Original Message----- From: jed...@sc... [mailto:jed...@sc...]On Behalf Of Jim Edwards Sent: Friday, February 01, 2002 6:37 AM To: Igor Goncharenko Cc: vis...@ss... Subject: Re: VRML1 output Igor, I don't think there is but you may be able to go into the (text) vrml output file and hand edit any 2.0 specific stuff out? This may or may not be an easy solution. I think that most vrml readers available now support 2.0 - how about updating your reader? Jim Igor Goncharenko wrote: > Hello, > > I am looking for Vis5d+ source codes similar to "graphics.vrml.c" for VRML > 1.0 output instead of VRML2.0. > > Is the code for VRML1 exporting available? > > Sincerely, > > Igor. > ====================================== > Igor GONCHARENKO, > 3D Inc., Bandaicho 1-2-12, Naka-ku, > Yokohama 231-0031, JAPAN > e-mail: ig...@dd... > Fax: +81-45-650-5791 > Tel.: +81-45-650-5797 > ====================================== |