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STATIC LIBRARY : GFXLIB Project Overview by mnemonikus
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This is my first attempt to create a stand alone renderer with the GFX files of vegastrike .
I just made a new project with vc9 , with all the content of GFX folder + some files that were needed .
GFX had the reputation to be a lib , but everything is so melted in VS that it was impossible for me
to fully understand how it works.
Now , GFX start to be a real good static lib , and perhaps also dynamic .
The advantages of that configuration is that it's easier to debug parts of a program than a whole .
If we want to improve the renderer , we just improve the GFX source and build it again .
vegastrike.exe could keep his version , and the renderer evolve separatly .
Or the inverse , evolve VS without touching to GFX .
I think also the compile time of vegastrike will be shorter , that is good for me . ^^
If that project works , one could make a viewer with GFX , or another tool like GUI designer .
I hope so .
Corresponding commit