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File Date Author Commit
 TriSort 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 al 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 asterget 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 gl 2004-07-19 danielrh [r8244] better glext.h
 include 2005-01-07 hellcatv [r9133] added some intiial static libs
 jpeg-6b 2004-02-08 hellcatv [r7647] finally got things working
 lib 2005-02-09 hellcatv [r9220] added 1.2.8
 python 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 savegame 2005-06-01 hellcatv [r9548] coolio...fixed subtle savegame bugs
 saveinterface 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 sdl 2005-02-09 hellcatv [r9219] 1.2.8
 soundserver 2005-10-01 jacks [r9860] fixed windows compile issues
 texturizer 2003-06-09 ace123 [r5924] fixed not to use the debug lib (it gave warning...
 vsacctserver 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 vsserver 2003-06-17 ace123 [r5992] fixed faction.cpp missiong error
 vssetup 2005-06-01 hellcatv [r9548] coolio...fixed subtle savegame bugs
 README.txt 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 vegastrike.sln 2005-08-14 ace123 [r9671] Fixed project error where the menu shows Debug ...
 vegastrike.vcproj 2005-10-01 jacks [r9859] fixed windows compile issues, added in new files

Read Me

22-May-03

This README is for the vega-vc7 module.  It is here to support Microsoft VC++ .NET 2003 builds (MSVC 7.1).

As of this writing, only the vegastrike module can be built.  The other modules have very old workspace descriptions in them.  They are there as placeholders -- hopefully someday we'll support them, too.

When you want to checkout Vega Strike, make a Vegastrike directory and from there, checkout the "vega-vc7", "vegastrike" and "data" modules ALL from the vegastrike directory.

vegastrike/ - base directory.
vegastrike/vegastrike/ - The stuff from the vegastrike module (the actual code)
vegastrike/vega-proj/ - The project files.
vegastrike/data/ - The project execution directory.  DLL's, runtime data, etc.

NOTE: DATA *MUST* BE CHECKED OUT WITH -kb (BINARY MODE)
Technically you can put the data directory anywhere you want, but you'll need to change the vegastrike workspace path setting a bit if you do.

Also, the data project doesn't contain the music, because the music is so big.  You can either copy the music from the VegaStrike release (if you have one), or get the "music" module.  VegaStrike will work fine without the music files, you just don't have quite the "ambience" ;-) when you test.

-- Mike Byron