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Commit Date  
[r884] by hellcatv

added skip feature

2001-10-22 01:49:06 Tree
[r883] by hellcatv

added a microsleep function to lin_time that will not starve audio thread quite as badly

2001-10-22 01:15:47 Tree
[r882] by hellcatv

added capability for 1-time-use buffers (eg streaming, music)

2001-10-22 00:18:36 Tree
[r881] by hellcatv

added sound gain to beams so they wouldn't fade so abruptly

2001-10-22 00:10:55 Tree
[r880] by hellcatv

modified al to return to the "single buffer for single file" instead of single buffer for single source paradigm (fasteR)

2001-10-21 23:40:20 Tree
[r879] by hellcatv

modified beam.cpp

2001-10-21 23:37:27 Tree
[r878] by --none--

This commit was manufactured by cvs2svn to create tag
'one-buffer-per-source'.

2001-10-21 21:33:49 Tree
[r877] by hellcatv

now each source gets its own buffer...
seems to have exactly the same problem as before
AUDAdjustSound screws things up (comment it out and things work fine)

2001-10-21 21:33:49 Tree
[r876] by --none--

This commit was manufactured by cvs2svn to create tag
'audio-single-buffer-keybindings'.

2001-10-21 21:23:30 Tree
[r875] by alexannika

new keybindings work

2001-10-21 Alexander Rawass <alexannika@...>

* added mapping from string to KBHandler to config_xml
* modified firekeyboard.h
the static void xxKey(int, KBSTATE) are now public
to be used in config_xml
* removed config tests from main.cpp
* uncommented old BindKeys(..) in FlyByKeyboard::FlyByKeyboard
* uncommented old BindKeys(..) in FireKeyboard
* uncommented old BindKeys(..) in main_loop:InitializeInput
* added cockpit-callbacks to main_loop.h
gave it namespace CockpitKeys
* added bindings to vegastrike.config

2001-10-21 21:23:30 Tree
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