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Commit Date  
[r7170] by ace123

Fixed faction colors.
Made harder missions with higher difficulty.

2003-09-14 09:29:03 Tree
[r7169] by hellcatv

reflected the matrix for privateer

2003-09-14 06:28:19 Tree
[r7168] by mikebyron

Change Python mode strings to reflect new gui.

2003-09-14 04:51:55 Tree
[r7167] by mikebyron

Change Python mode strings to reflect new gui.

2003-09-14 04:44:40 Tree
[r7166] by hellcatv

fins

2003-09-14 01:34:04 Tree
[r7165] by hellcatv

unknown sector w/ defaults

2003-09-14 01:19:34 Tree
[r7164] by ace123

Fixed faction_ships. Put the stattable inside facton_ships instead of dynamic_battle.

2003-09-14 00:59:11 Tree
[r7163] by ace123

Fixed faction_ships. Put the stattable inside facton_ships instead of dynamic_battle.

2003-09-14 00:51:25 Tree
[r7162] by ace123

Fixed bomber scripts to use the correct AI script names.

2003-09-13 06:35:39 Tree
[r7161] by ace123

Made planet_generic read in planet types from a file instead of hardcoding them.

2003-09-13 06:34:56 Tree
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