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File Date Author Commit
 TriSort 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 al 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 asterget 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 gl 2003-05-30 ace123 [r5844] *** empty log message ***
 include 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 lib 2003-05-23 mikebyron [r5772] Put expat.lib in right place
 python 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 savegame 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 saveinterface 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 sdl 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 texturizer 2003-06-09 ace123 [r5924] fixed not to use the debug lib (it gave warning...
 vsacctserver 2003-06-06 ace123 [r5887] Fixed the Vega Strike vc7 projects (need to rec...
 vsserver 2003-06-17 ace123 [r5992] fixed faction.cpp missiong error
 vssetup 2003-06-09 ace123 [r5924] fixed not to use the debug lib (it gave warning...
 README.txt 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 vegastrike.sln 2003-05-22 mikebyron [r5769] Build vegastrike module using VC .NET 2003 -- V...
 vegastrike.vcproj 2003-09-03 ace123 [r6997] Moved files to lowlevel.

Read Me

22-May-03

This README is for the vega-vc7 module.  It is here to support Microsoft VC++ .NET 2003 builds (MSVC 7.1).

As of this writing, only the vegastrike module can be built.  The other modules have very old workspace descriptions in them.  They are there as placeholders -- hopefully someday we'll support them, too.

When you want to checkout Vega Strike, make a Vegastrike directory and from there, checkout the "vega-vc7", "vegastrike" and "data" modules ALL from the vegastrike directory.

vegastrike/ - base directory.
vegastrike/vegastrike/ - The stuff from the vegastrike module (the actual code)
vegastrike/vega-proj/ - The project files.
vegastrike/data/ - The project execution directory.  DLL's, runtime data, etc.

NOTE: DATA *MUST* BE CHECKED OUT WITH -kb (BINARY MODE)
Technically you can put the data directory anywhere you want, but you'll need to change the vegastrike workspace path setting a bit if you do.

Also, the data project doesn't contain the music, because the music is so big.  You can either copy the music from the VegaStrike release (if you have one), or get the "music" module.  VegaStrike will work fine without the music files, you just don't have quite the "ambience" ;-) when you test.

-- Mike Byron