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Commit Date  
[r6441] by hellcatv

took out puriontgs

2003-07-13 02:10:33 Tree
[r6440] by hellcatv

fixed inlining problem

2003-07-13 02:03:10 Tree
[r6439] by hellcatv

made it so your unit can warp and stretch if you go fast enough

2003-07-13 01:47:19 Tree
[r6438] by hellcatv

privaaaat

2003-07-13 01:03:08 Tree
[r6437] by ace123

Added colliding with obstacles

2003-07-13 00:49:55 Tree
[r6436] by hellcatv

fixed ye olde collisions so that the mesh stretches with speed

2003-07-13 00:39:35 Tree
[r6435] by ace123

Added colliding with obstacles

2003-07-12 19:02:21 Tree
[r6434] by dandandaman

fixed a partial problem with eraseNewsItem

2003-07-12 04:14:37 Tree
[r6433] by dandandaman

bug bug bug bug

2003-07-12 02:41:51 Tree
[r6432] by griwodz

- added optional threading for networking, recv only so far
- replaced use of micro_sleep() with _sock_set.waste_time() for
the non-threaded case

2003-07-11 20:24:00 Tree
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